Player Matchup

Skadi
Skadi
 
Skadi
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Extra Juiice
Shiva
Level 87
God Stats
1W - 1L
1,489 SR
Queue Stats
298W - 289L
1,569 Elo+
Party 2
Janus
Janus
SUPERxBLACKxJEW
Janus
Level 139
God Stats
1W - 1L
1,279 SR
Queue Stats
139W - 151L
1,503 Elo+
Party 1
Gilgamesh
Gilgamesh
TheDon_Leo
Gilgamesh
Level 99
God Stats
3W - 3L
1,500 SR
Queue Stats
154W - 154L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
X LilBarnacleX0
Baron Samedi
Level 89
God Stats
3W - 11L
1,499 SR
Queue Stats
284W - 254L
1,528 Elo+
Party 2
Team Averages
Level 113
1,453 SR
1,524 Elo+

VS

Team Averages
Level 86
1,650 SR
1,776 Elo+
Cliodhna
Cliodhna
Bigshmacken
Cliodhna
Level 80
God Stats
24W - 14L
1,581 SR
Queue Stats
200W - 126L
1,684 Elo+
Party 3
Bacchus
Bacchus
CornP0P
Bacchus
Level 16
God Stats
3W - 2L
1,295 SR
Queue Stats
41W - 8L
1,884 Elo+
Party 3
Mulan
Mulan
CoryBaxter24
Mulan
Level 121
God Stats
64W - 24L
1,904 SR
Queue Stats
209W - 101L
1,773 Elo+
Party 3
Rama
Rama
GoblinsInMyPants
Rama
Level 69
God Stats
3W - 1L
1,597 SR
Queue Stats
208W - 87L
1,774 Elo+
Party 3
Anubis
Anubis
YoungMunney7
Anubis
Level 142
God Stats
8W - 1L
1,874 SR
Queue Stats
289W - 142L
1,764 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 4 / 2
7,642
382
3,422
9,030
1,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
2 / 10 / 8
9,847
492
5,573
27,818
27,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 11 / 4
9,637
482
8,099
15,571
4,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
TheDon_Leo
Gilgamesh
15
4 / 8 / 1
9,752
488
7,531
20,785
20,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
X LilBarnacleX0
Baron Samedi
13
3 / 11 / 6
8,812
441
7,548
14,434
5,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bigshmacken
Cliodhna
18
7 / 4 / 7
11,450
573
9,280
13,260
6,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
CornP0P
Bacchus
17
6 / 1 / 16
12,309
615
10,852
19,112
25,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
10 / 3 / 11
12,871
644
22,217
21,851
20,541
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
10 / 1 / 9
13,172
659
18,922
10,556
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
18
11 / 4 / 10
12,398
620
15,852
14,967
7,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
97
13
Kills
44
44
Deaths
13
21
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
4
2
0.5
W
Cliodhna
Bigshmacken
Cliodhna
7
4
7
2.63
W
Bacchus
CornP0P
Bacchus
6
1
16
14
W
10
3
11
5.17
L
2
10
8
0.6
W
10
1
9
14.5
L
3
11
4
0.45
L
Gilgamesh
TheDon_Leo
Gilgamesh
4
8
1
0.56
L
Baron Samedi
X LilBarnacleX0
Baron Samedi
3
11
6
0.55
W
Anubis
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,173
Damage
77,123
87,638
Taken
79,746
58,862
Mitigated
63,701
9,426
Healing
31,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,422
1,438
0
355
9,030
1,638
0
958
8,072
0
30,775
W
Cliodhna
Bigshmacken
Cliodhna
9,280
874
0
5,248
13,260
6,570
491
1,995
9,705
0
66,402
W
Bacchus
CornP0P
Bacchus
10,852
1,215
3,544
3,937
19,112
25,186
150
2,067
17,045
36,165
15,183
W
22,217
3,797
0
7,202
21,851
20,541
668
3,336
18,357
827
86,675
L
5,573
960
162
3,125
27,818
27,540
0
10,107
17,711
0
20,006
W
18,922
14,681
0
5,318
10,556
3,618
7,979
2,585
7,971
0
115,150
L
8,099
576
0
1,229
15,571
4,036
0
4,798
10,773
57,923
0
L
Gilgamesh
TheDon_Leo
Gilgamesh
7,531
2,077
0
3,116
20,785
20,440
0
4,067
16,718
0
36,277
L
Baron Samedi
X LilBarnacleX0
Baron Samedi
7,548
399
343
1,096
14,434
5,208
0
5,718
8,716
33,707
0
W
Anubis
15,852
681
185
6,033
14,967
7,786
1,118
5,664
9,303
95,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,690
Gold Earned
62,200
329
Minions Killed
654
0
Camps Cleared
0
1,440,332
Distance Traveled
1,967,471
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,642
382
51
3
0
226,885
1
W
Cliodhna
11,450
573
108
5
0
452,020
2
W
Bacchus
12,309
615
58
3
0
417,912
15
W
Mulan
12,871
644
130
7
0
406,323
0
L
Shiva
9,847
492
33
2
0
337,418
0
W
Rama
13,172
659
197
10
0
365,123
2
L
Janus
9,637
482
114
6
0
327,422
0
L
Gilgamesh
9,752
488
66
3
0
322,677
6
L
Baron Samedi
8,812
441
65
3
0
225,930
3
W
Anubis
12,398
620
161
8
0
326,093
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role