Player Matchup

Achilles
Achilles
Jeringaslokas
Achilles
Level 99
God Stats
9W - 10L
1,682 SR
Queue Stats
408W - 406L
1,413 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MarshAllan
Morgan Le Fay
Level 42
God Stats
6W - 8L
1,397 SR
Queue Stats
132W - 144L
1,431 Elo+
Solo
Ao Kuang
Ao Kuang
RBALLER
Ao Kuang
Level 109
God Stats
5W - 4L
1,527 SR
Queue Stats
317W - 317L
1,487 Elo+
Party 3
Heimdallr
Heimdallr
SovietWombats
Heimdallr
Level 40
God Stats
1W - 1L
1,292 SR
Queue Stats
15W - 18L
1,415 Elo+
Party 3
Jormungandr
Jormungandr
fakemrbiscut
Jormungandr
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Team Averages
Level 59
1,479 SR
1,449 Elo+

VS

Team Averages
Level 54
1,444 SR
1,353 Elo+
Skadi
Skadi
 
Skadi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BlacksC0oksBoi
Chaac
Level 35
God Stats
0W - 2L
1,315 SR
Queue Stats
284W - 342L
1,291 Elo+
Party 2
Osiris
Osiris
Gabeash007
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,213 Elo+
Party 1
Chang'e
Chang'e
Sxinttt
Chang'e
Level 38
God Stats
22W - 29L
1,500 SR
Queue Stats
574W - 604L
1,436 Elo+
Party 1
The Morrigan
The Morrigan
ign680acio
The Morrigan
Level 126
God Stats
2W - 4L
1,406 SR
Queue Stats
267W - 354L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jeringaslokas
Achilles
15
4 / 2 / 6
8,968
561
7,768
11,340
10,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
MarshAllan
Morgan Le Fay
16
3 / 0 / 10
9,692
606
11,410
9,404
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
RBALLER
Ao Kuang
16
13 / 1 / 4
10,356
647
14,071
11,626
4,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
SovietWombats
Heimdallr
14
5 / 0 / 10
8,752
547
10,743
7,640
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
fakemrbiscut
Jormungandr
12
0 / 1 / 10
7,776
486
2,378
9,360
5,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
0 / 6 / 0
6,832
427
5,384
10,373
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 1
6,289
393
2,793
16,162
8,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
Gabeash007
Osiris
11
0 / 6 / 0
6,549
409
3,169
11,818
9,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Sxinttt
Chang'e
12
1 / 4 / 0
7,561
473
4,913
13,094
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
ign680acio
The Morrigan
14
1 / 5 / 2
8,330
521
5,793
8,965
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
6
25
Kills
3
4
Deaths
25
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
6
0
0
L
1
4
1
0.38
L
Osiris
Gabeash007
Osiris
0
6
0
0
W
Achilles
Jeringaslokas
Achilles
4
2
6
3.5
W
Morgan Le Fay
MarshAllan
Morgan Le Fay
3
0
10
8
W
Ao Kuang
RBALLER
Ao Kuang
13
1
4
15
W
Heimdallr
SovietWombats
Heimdallr
5
0
10
10
L
Chang'e
Sxinttt
Chang'e
1
4
0
0.25
W
Jormungandr
fakemrbiscut
Jormungandr
0
1
10
5
L
The Morrigan
ign680acio
The Morrigan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,370
Damage
22,052
49,370
Taken
60,412
26,951
Mitigated
28,591
20,689
Healing
16,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,384
1,725
0
874
10,373
3,027
0
6,251
4,082
0
46,188
L
2,793
274
0
5,400
16,162
8,345
0
5,485
10,557
0
18,691
L
Osiris
Gabeash007
Osiris
3,169
808
0
1,408
11,818
9,700
0
4,489
6,910
0
23,196
W
Achilles
Jeringaslokas
Achilles
7,768
1,347
0
2,618
11,340
10,304
0
1,304
9,943
2,596
43,398
W
Morgan Le Fay
MarshAllan
Morgan Le Fay
11,410
529
182
3,612
9,404
3,741
335
4,043
5,296
64,160
0
W
Ao Kuang
RBALLER
Ao Kuang
14,071
5,197
0
7,612
11,626
4,415
1,142
1,681
9,861
59,688
0
W
Heimdallr
SovietWombats
Heimdallr
10,743
6,214
0
4,195
7,640
2,957
1,903
1,133
6,507
0
57,373
L
Chang'e
Sxinttt
Chang'e
4,913
60
1,033
5,714
13,094
4,384
0
8,982
4,112
41,897
0
W
Jormungandr
fakemrbiscut
Jormungandr
2,378
647
147
2,323
9,360
5,534
460
2,022
7,215
18,467
0
L
The Morrigan
ign680acio
The Morrigan
5,793
865
0
2,154
8,965
3,135
0
3,508
5,166
53,120
3,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,544
Gold Earned
35,561
384
Minions Killed
357
0
Camps Cleared
0
1,582,253
Distance Traveled
1,592,515
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,832
427
77
5
0
282,360
0
L
Chaac
6,289
393
29
2
0
366,867
1
L
Osiris
6,549
409
42
3
0
303,089
0
W
Achilles
8,968
561
78
5
0
290,671
1
W
Morgan Le Fay
9,692
606
96
6
0
318,669
5
W
Ao Kuang
10,356
647
94
6
0
370,297
2
W
Heimdallr
8,752
547
87
5
0
290,881
0
L
Chang'e
7,561
473
88
6
0
315,801
0
W
Jormungandr
7,776
486
29
2
0
311,735
0
L
The Morrigan
8,330
521
121
8
0
324,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role