Player Matchup

Discordia
Discordia
LyricalMURDER11
Discordia
Level 26
God Stats
4W - 2L
1,431 SR
Queue Stats
47W - 43L
1,519 Elo+
Party 2
Khepri
Khepri
MapleBarg
Khepri
Level 62
God Stats
19W - 22L
1,333 SR
Queue Stats
153W - 197L
1,516 Elo+
Party 2
Gilgamesh
Gilgamesh
Shaykie1
Gilgamesh
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 68L
1,486 Elo+
Solo
Awilix
Awilix
SisterSpider
Awilix
Level 84
God Stats
7W - 13L
1,396 SR
Queue Stats
170W - 217L
1,508 Elo+
Party 2
Thanatos
Thanatos
lil dj chill
Thanatos
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,784 Elo+
Solo
Team Averages
Level 82
1,432 SR
1,562 Elo+

VS

Team Averages
Level 48
1,443 SR
1,368 Elo+
Hel
Hel
 
Hel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Be1oved
Baba Yaga
Level 48
God Stats
21W - 13L
1,333 SR
Queue Stats
105W - 81L
1,422 Elo+
Solo
Ra
Ra
DEEPIN_YOURMOMh0
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,370 Elo+
Solo
Neith
Neith
Turkeymaster007
Neith
Level 8
God Stats
0W - 2L
1,384 SR
Queue Stats
0W - 3L
1,274 Elo+
Party 1
Ares
Ares
flotsomparadise
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LyricalMURDER11
Discordia
19
7 / 1 / 23
12,647
1,150
21,639
7,250
2,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
MapleBarg
Khepri
19
3 / 1 / 28
12,825
1,166
9,165
13,872
22,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Shaykie1
Gilgamesh
18
5 / 3 / 19
12,334
1,121
17,545
14,060
14,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
19
9 / 0 / 18
13,118
1,193
16,296
10,520
4,490
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
lil dj chill
Thanatos
20
18 / 3 / 14
14,853
1,350
27,721
19,463
8,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

265

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
3 / 12 / 5
11,708
1,064
15,122
20,507
11,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Be1oved
Baba Yaga
16
3 / 7 / 5
11,398
1,036
15,226
17,956
6,094
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 10 / 4
10,013
910
6,484
16,435
6,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 7 / 3
10,615
965
12,204
17,461
6,037
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 6 / 4
10,730
975
6,132
26,107
28,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
29
42
Kills
8
8
Deaths
42
102
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
12
5
0.46
L
Baba Yaga
Be1oved
Baba Yaga
3
7
5
0.79
L
0
10
4
0.2
W
Discordia
LyricalMURDER11
Discordia
7
1
23
18.5
W
Khepri
MapleBarg
Khepri
3
1
28
17
W
Gilgamesh
Shaykie1
Gilgamesh
5
3
19
4.83
W
Awilix
9
0
18
18
L
2
7
3
0.5
L
0
6
4
0.33
W
Thanatos
lil dj chill
Thanatos
18
3
14
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,366
Damage
55,168
65,165
Taken
98,466
53,675
Mitigated
58,429
25,748
Healing
13,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
15,122
792
3,681
3,911
20,507
11,847
0
7,887
12,474
41,457
0
L
Baba Yaga
Be1oved
Baba Yaga
15,226
306
0
2,031
17,956
6,094
0
4,373
13,503
33,250
0
L
6,484
778
1,331
523
16,435
6,237
0
7,109
9,081
19,249
0
W
Discordia
LyricalMURDER11
Discordia
21,639
3,857
0
1,017
7,250
2,988
0
5,533
1,717
51,932
0
W
Khepri
MapleBarg
Khepri
9,165
420
1,215
2,013
13,872
22,672
0
8,227
5,645
18,259
0
W
Gilgamesh
Shaykie1
Gilgamesh
17,545
4,744
0
1,461
14,060
14,652
0
7,575
6,485
0
42,462
W
Awilix
16,296
7,750
1,094
3,481
10,520
4,490
0
7,595
2,925
0
29,102
L
12,204
4,644
0
1,078
17,461
6,037
0
6,265
11,113
0
28,071
L
6,132
760
0
1,282
26,107
28,214
0
5,170
20,497
14,156
0
W
Thanatos
lil dj chill
Thanatos
27,721
11,228
0
15,467
19,463
8,873
0
14,034
5,429
0
37,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,777
Gold Earned
54,464
194
Minions Killed
170
9
Camps Cleared
3
1,106,504
Distance Traveled
951,957
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,708
1,064
54
5
0
193,041
0
L
Baba Yaga
11,398
1,036
47
4
1
216,687
0
L
Ra
10,013
910
21
2
0
157,285
5
W
Discordia
12,647
1,150
81
7
0
196,995
5
W
Khepri
12,825
1,166
6
1
0
230,746
1
W
Gilgamesh
12,334
1,121
60
5
3
206,462
0
W
Awilix
13,118
1,193
24
2
1
256,951
0
L
Neith
10,615
965
41
4
1
194,943
1
L
Ares
10,730
975
7
1
1
190,001
0
W
Thanatos
14,853
1,350
23
2
5
215,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role