Player Matchup

Anubis
Anubis
SamK0352
Anubis
Level 14
God Stats
2W - 0L
1,621 SR
Queue Stats
2W - 2L
1,373 Elo+
Party 1
Jing Wei
Jing Wei
USMCWall
Jing Wei
Level 47
God Stats
1W - 0L
1,234 SR
Queue Stats
5W - 8L
1,379 Elo+
Party 1
Atlas
Atlas
tristenlogan
Atlas
Level 48
God Stats
2W - 0L
1,700 SR
Queue Stats
21W - 23L
1,279 Elo+
Party 1
Team Averages
Level 36
1,518 SR
1,344 Elo+

VS

Team Averages
Level 65
1,447 SR
1,414 Elo+
Sobek
Sobek
Evan101
Sobek
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 280L
1,458 Elo+
Solo
Vulcan
Vulcan
Kvelico
Vulcan
Level 44
God Stats
0W - 4L
1,341 SR
Queue Stats
82W - 170L
1,285 Elo+
Party 2
Loki
Loki
MarkClak
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SamK0352
Anubis
16
6 / 5 / 11
11,512
720
8,528
12,104
5,929
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
USMCWall
Jing Wei
18
10 / 1 / 8
12,974
811
17,335
13,034
5,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
4 / 4 / 15
12,008
751
10,765
22,591
26,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Evan101
Sobek
14
4 / 8 / 1
10,096
631
12,394
21,775
25,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
Kvelico
Vulcan
15
3 / 6 / 4
11,104
694
13,763
13,095
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
14
1 / 6 / 5
9,563
598
3,935
8,499
2,222
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
20
Kills
8
10
Deaths
20
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sobek
Evan101
Sobek
4
8
1
0.56
L
Vulcan
Kvelico
Vulcan
3
6
4
0.83
L
Loki
1
6
5
0.58
W
Anubis
SamK0352
Anubis
6
5
11
2.3
W
Jing Wei
USMCWall
Jing Wei
10
1
8
14
W
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,628
Damage
30,092
47,729
Taken
43,369
37,495
Mitigated
31,531
10,793
Healing
5,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Evan101
Sobek
12,394
466
0
3,722
21,775
25,192
0
9,776
11,999
37,895
0
L
Vulcan
Kvelico
Vulcan
13,763
5,180
0
1,744
13,095
4,117
0
6,704
6,391
37,048
0
L
Loki
3,935
773
0
147
8,499
2,222
0
3,591
4,908
0
20,552
W
Anubis
SamK0352
Anubis
8,528
865
0
3,643
12,104
5,929
636
8,556
3,334
36,557
0
W
Jing Wei
USMCWall
Jing Wei
17,335
16,050
0
4,640
13,034
5,304
2,194
7,939
4,794
0
56,937
W
10,765
4,381
0
2,510
22,591
26,262
282
9,412
12,733
30,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,494
Gold Earned
30,763
165
Minions Killed
130
8
Camps Cleared
6
823,258
Distance Traveled
734,827
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,096
631
46
3
5
237,106
1
L
Vulcan
11,104
694
55
3
0
258,216
3
L
Loki
9,563
598
29
2
1
239,505
2
W
Anubis
11,512
720
59
4
1
248,548
2
W
Jing Wei
12,974
811
80
5
6
296,994
4
W
Atlas
12,008
751
26
2
1
277,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role