Player Matchup

Medusa
Medusa
Platinum III
Burdøck
Medusa
Platinum III
Level 158
God Stats
1W - 1L
1,721 SR
Queue Stats
51W - 31L
2,237 MMR
Party 3
Eset
Eset
Diamond II
JіnD
Eset
Diamond II
Level 159
God Stats
3W - 2L
1,484 SR
Queue Stats
202W - 200L
2,296 MMR
Solo
Mulan
Mulan
Diamond III
VaAlLenTiN
Mulan
Diamond III
Level 146
God Stats
2W - 7L
1,234 SR
Queue Stats
368W - 371L
2,319 MMR
Solo
Nemesis
Nemesis
Diamond II
WillFN
Nemesis
Diamond II
Level 149
God Stats
17W - 15L
1,725 SR
Queue Stats
302W - 314L
2,431 MMR
Solo
Ymir
Ymir
Diamond III
oCanguruJack
Ymir
Diamond III
Level 157
God Stats
1W - 2L
1,488 SR
Queue Stats
64W - 48L
2,203 MMR
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,530 SR
2,297 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,595 SR
1,893 MMR
Thanatos
Thanatos
Masters
 
Thanatos
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Diamond III
RevolverIncauto
Chaac
Diamond III
Level 159
God Stats
4W - 6L
1,709 SR
Queue Stats
188W - 173L
2,160 MMR
Party 2
Nox
Nox
Diamond III
Tsunitâ
Nox
Diamond III
Level 88
God Stats
12W - 9L
1,602 SR
Queue Stats
78W - 75L
2,125 MMR
Solo
Apollo
Apollo
Diamond III
yo0606
Apollo
Diamond III
Level 157
God Stats
9W - 7L
1,662 SR
Queue Stats
310W - 298L
2,181 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Burdøck
Medusa
13
1 / 3 / 1
8,234
515
11,266
14,030
4,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
JіnD
Eset
11
0 / 6 / 1
7,186
449
2,234
11,214
2,046
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
13
1 / 7 / 0
8,146
509
10,158
21,493
15,659
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
WillFN
Nemesis
14
3 / 5 / 1
8,258
516
7,763
13,928
7,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 5 / 1
6,997
437
3,797
14,124
12,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
GebShivaCliodhnaSusano

VS

Bans
BastetAtlasArtioThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
13 / 1 / 5
11,198
700
16,069
10,133
4,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
 
Bacchus
15
4 / 0 / 12
9,424
589
10,369
10,511
14,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 1 / 7
10,573
661
16,804
17,078
17,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 3 / 6
9,125
570
7,729
6,405
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
yo0606
Apollo
17
2 / 1 / 2
10,795
675
9,869
13,174
6,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
6
Kills
26
26
Deaths
6
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
13
1
5
15.5
W
Bacchus
 
Bacchus
4
0
12
10
L
Medusa
Burdøck
Medusa
1
3
1
0.5
L
Eset
JіnD
Eset
0
6
1
0.08
W
6
1
7
9.5
W
1
3
6
1.33
L
Mulan
1
7
0
0.14
L
Nemesis
WillFN
Nemesis
3
5
1
0.7
L
1
5
1
0.3
W
Apollo
yo0606
Apollo
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,218
Damage
60,840
74,789
Taken
57,301
42,359
Mitigated
45,557
20,951
Healing
38,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
16,069
6,789
0
16,055
10,133
4,820
0
2,224
7,909
0
92,135
W
Bacchus
 
Bacchus
10,369
1,458
0
3,711
10,511
14,381
472
1,386
9,125
21,460
2,493
L
Medusa
Burdøck
Medusa
11,266
7,529
0
6,519
14,030
4,359
0
2,965
11,034
0
62,585
L
Eset
JіnD
Eset
2,234
382
452
1,096
11,214
2,046
0
2,839
8,375
43,770
0
W
16,804
5,307
0
9,152
17,078
17,655
1,913
35
17,043
0
83,052
W
7,729
363
0
425
6,405
2,344
477
1,343
5,062
71,397
0
L
Mulan
10,158
1,464
0
9,464
21,493
15,659
0
2,148
19,345
0
56,079
L
Nemesis
WillFN
Nemesis
7,763
3,256
0
1,872
13,928
7,847
0
4,135
9,793
0
50,005
L
3,797
859
0
1,548
14,124
12,448
0
5,058
8,977
23,871
0
W
Apollo
yo0606
Apollo
9,869
7,009
0
8,838
13,174
6,357
1,072
1,043
12,131
0
93,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,821
Gold Earned
51,115
442
Minions Killed
653
0
Camps Cleared
0
1,509,357
Distance Traveled
1,725,793
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,198
700
148
9
0
392,425
5
W
Bacchus
9,424
589
24
2
0
340,387
4
L
Medusa
8,234
515
110
7
0
292,405
6
L
Eset
7,186
449
100
6
0
303,605
5
W
Chaac
10,573
661
155
10
0
344,176
2
W
Nox
9,125
570
144
9
0
322,546
5
L
Mulan
8,146
509
120
8
0
263,852
3
L
Nemesis
8,258
516
89
6
0
346,570
5
L
Ymir
6,997
437
23
1
0
302,925
3
W
Apollo
10,795
675
182
11
0
326,259
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role