Player Matchup

Hel
Hel
DFC Viisionz
Hel
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 223L
1,461 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Delta3705
Tsukuyomi
Level 106
God Stats
3W - 9L
1,239 SR
Queue Stats
88W - 90L
1,447 Elo+
Party 2
Ymir
Ymir
Python824
Ymir
Level 59
God Stats
20W - 36L
1,479 SR
Queue Stats
51W - 67L
1,446 Elo+
Party 2
Osiris
Osiris
Qirr4
Osiris
Level 107
God Stats
3W - 2L
1,713 SR
Queue Stats
111W - 116L
1,451 Elo+
Party 2
Xbalanque
Xbalanque
cofimaste313
Xbalanque
Level 116
God Stats
2W - 7L
1,397 SR
Queue Stats
228W - 238L
1,466 Elo+
Solo
Team Averages
Level 102
1,466 SR
1,454 Elo+

VS

Team Averages
Level 87
1,552 SR
1,477 Elo+
Ra
Ra
BigHiefnar
Ra
Level 100
God Stats
9W - 4L
1,456 SR
Queue Stats
153W - 150L
1,494 Elo+
Solo
Cabrakan
Cabrakan
Cyrosee
Cabrakan
Level 80
God Stats
7W - 8L
1,386 SR
Queue Stats
95W - 79L
1,452 Elo+
Solo
Skadi
Skadi
Gramguy
Skadi
Level 82
God Stats
17W - 9L
1,573 SR
Queue Stats
212W - 194L
1,492 Elo+
Party 1
Ganesha
Ganesha
KingReaper_44
Ganesha
Level 107
God Stats
4W - 3L
1,637 SR
Queue Stats
89W - 89L
1,442 Elo+
Solo
Osiris
Osiris
TESCloak
Osiris
Level 64
God Stats
11W - 8L
1,707 SR
Queue Stats
163W - 149L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,001
500
3,228
5,740
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Delta3705
Tsukuyomi
11
3 / 3 / 1
6,112
509
4,249
8,610
2,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
9
0 / 4 / 0
5,369
447
2,855
9,837
4,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Qirr4
Osiris
9
0 / 3 / 1
5,442
454
2,784
8,474
4,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
cofimaste313
Xbalanque
8
0 / 2 / 0
4,883
407
4,118
6,970
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,933
578
2,826
5,850
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Cyrosee
Cabrakan
14
3 / 0 / 2
8,115
676
6,994
6,220
4,776
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Skadi
Gramguy
Skadi
12
6 / 0 / 0
6,899
575
8,148
6,045
1,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
10
0 / 1 / 6
6,360
530
4,565
6,998
4,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
TESCloak
Osiris
11
3 / 2 / 4
6,241
520
4,718
7,790
3,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
14
14
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Cabrakan
Cyrosee
Cabrakan
3
0
2
4
L
1
2
2
1
L
Tsukuyomi
Delta3705
Tsukuyomi
3
3
1
1.17
W
Skadi
Gramguy
Skadi
6
0
0
6
W
Ganesha
0
1
6
3
L
Ymir
0
4
0
0
L
Osiris
Qirr4
Osiris
0
3
1
0.17
W
Osiris
TESCloak
Osiris
3
2
4
2.5
L
Xbalanque
cofimaste313
Xbalanque
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,234
Damage
27,251
39,631
Taken
32,903
15,457
Mitigated
16,859
9,902
Healing
13,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,826
283
635
2,074
5,850
1,747
0
1,939
3,911
48,583
0
W
Cabrakan
Cyrosee
Cabrakan
6,994
806
0
3,986
6,220
4,776
152
502
5,718
55,857
0
L
3,228
148
691
2,158
5,740
1,959
0
3,565
2,175
34,196
0
L
Tsukuyomi
Delta3705
Tsukuyomi
4,249
1,120
0
668
8,610
2,372
0
1,918
6,692
0
31,514
W
Skadi
Gramguy
Skadi
8,148
4,476
0
3,567
6,045
1,911
468
1,766
4,279
0
48,794
W
Ganesha
4,565
706
0
2,697
6,998
4,711
48
1,089
5,909
17,343
973
L
Ymir
2,855
0
149
1,196
9,837
4,683
0
2,747
7,090
14,006
0
L
Osiris
Qirr4
Osiris
2,784
413
0
1,585
8,474
4,824
0
4,691
3,783
0
25,973
W
Osiris
TESCloak
Osiris
4,718
1,726
0
525
7,790
3,714
162
787
7,003
0
28,252
L
Xbalanque
cofimaste313
Xbalanque
4,118
1,355
0
3,455
6,970
1,619
0
1,364
5,606
0
29,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,807
Gold Earned
34,548
269
Minions Killed
387
0
Camps Cleared
0
1,093,325
Distance Traveled
1,069,583
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,933
578
91
8
0
223,492
1
W
Cabrakan
8,115
676
137
11
0
204,760
0
L
Hel
6,001
500
54
5
0
205,941
0
L
Tsukuyomi
6,112
509
55
5
0
257,259
0
W
Skadi
6,899
575
107
9
0
213,500
1
W
Ganesha
6,360
530
4
0
0
211,120
9
L
Ymir
5,369
447
36
3
0
214,852
0
L
Osiris
5,442
454
62
5
0
225,953
0
W
Osiris
6,241
520
48
4
0
216,711
0
L
Xbalanque
4,883
407
62
5
0
189,320
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role