Player Matchup

Ymir
Ymir
 
Ymir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
FZMarcus
Nemesis
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,260 Elo+
Party 1
Baba Yaga
Baba Yaga
MarsocElite
Baba Yaga
Level 125
God Stats
3W - 3L
1,271 SR
Queue Stats
168W - 223L
1,377 Elo+
Solo
Team Averages
Level 76
1,424 SR
1,379 Elo+

VS

Team Averages
Level 58
1,630 SR
1,520 Elo+
Horus
Horus
RUN-AxelBTW
Horus
Level 68
God Stats
8W - 4L
1,597 SR
Queue Stats
96W - 88L
1,490 Elo+
Party 2
Persephone
Persephone
RUN-wiso200246
Persephone
Level 88
God Stats
5W - 1L
1,793 SR
Queue Stats
249W - 236L
1,503 Elo+
Party 2
Hou Yi
Hou Yi
luis12ldj
Hou Yi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 13L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
5 / 2 / 2
12,375
619
16,444
19,014
21,823
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
FZMarcus
Nemesis
14
1 / 7 / 1
10,751
538
5,204
13,697
6,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
MarsocElite
Baba Yaga
17
2 / 5 / 5
12,489
624
19,223
15,539
4,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 8
12,241
612
8,925
14,136
12,836
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
RUN-wiso200246
Persephone
18
6 / 3 / 7
14,855
743
19,742
17,405
6,636
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
luis12ldj
Hou Yi
17
5 / 2 / 5
13,448
672
13,366
17,872
6,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
8
Kills
14
14
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
5
2
2
3
L
Nemesis
FZMarcus
Nemesis
1
7
1
0.21
L
Baba Yaga
MarsocElite
Baba Yaga
2
5
5
0.9
W
3
3
8
2.33
W
Persephone
RUN-wiso200246
Persephone
6
3
7
3.17
W
Hou Yi
luis12ldj
Hou Yi
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,871
Damage
42,033
48,250
Taken
49,413
33,209
Mitigated
26,122
8,596
Healing
15,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
16,444
1,859
0
3,206
19,014
21,823
0
7,786
11,228
59,428
0
L
Nemesis
FZMarcus
Nemesis
5,204
1,143
0
529
13,697
6,924
0
4,879
8,818
0
14,372
L
Baba Yaga
MarsocElite
Baba Yaga
19,223
861
0
4,861
15,539
4,462
132
7,979
7,560
54,574
0
W
8,925
3,305
3,032
3,368
14,136
12,836
230
9,820
4,316
0
22,352
W
Persephone
RUN-wiso200246
Persephone
19,742
1,982
106
5,146
17,405
6,636
0
13,199
4,083
60,760
0
W
Hou Yi
luis12ldj
Hou Yi
13,366
5,734
359
3,186
17,872
6,650
2,582
12,880
4,909
0
58,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,615
Gold Earned
40,544
192
Minions Killed
206
9
Camps Cleared
7
1,014,857
Distance Traveled
1,036,137
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,375
619
88
4
4
355,911
4
L
Nemesis
10,751
538
17
1
2
327,990
0
L
Baba Yaga
12,489
624
87
4
3
330,956
4
W
Horus
12,241
612
18
1
0
348,974
0
W
Persephone
14,855
743
90
5
4
338,815
1
W
Hou Yi
13,448
672
98
5
3
348,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role