Player Matchup

Ymir
Ymir
DeathSpoke-_-
Ymir
Level 29
God Stats
4W - 7L
1,500 SR
Queue Stats
221W - 253L
1,240 Elo+
Party 3
Ao Kuang
Ao Kuang
DeliciousVII-
Ao Kuang
Level 26
God Stats
2W - 5L
1,588 SR
Queue Stats
285W - 339L
1,331 Elo+
Party 3
Anubis
Anubis
IizWARRIOR
Anubis
Level 66
God Stats
25W - 30L
1,537 SR
Queue Stats
401W - 413L
1,364 Elo+
Party 3
Mulan
Mulan
Renegade1k93
Mulan
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
5W - 17L
1,500 Elo+
Party 3
Izanami
Izanami
ShamzzEthree
Izanami
Level 17
God Stats
4W - 4L
1,466 SR
Queue Stats
10W - 19L
1,306 Elo+
Party 3
Team Averages
Level 31
1,518 SR
1,348 Elo+

VS

Team Averages
Level 34
1,504 SR
1,433 Elo+
Artemis
Artemis
Bilvinite
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 17L
1,489 Elo+
Party 1
Sylvanus
Sylvanus
HugChacc
Sylvanus
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,438 Elo+
Party 1
Tyr
Tyr
Silvinite
Tyr
Level 65
God Stats
11W - 9L
1,601 SR
Queue Stats
187W - 202L
1,443 Elo+
Party 1
Fenrir
Fenrir
TTV-tech_mason
Fenrir
Level 67
God Stats
5W - 3L
1,421 SR
Queue Stats
68W - 77L
1,340 Elo+
Party 2
Kukulkan
Kukulkan
ToEasyKid93
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,162
514
2,112
8,960
4,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
DeliciousVII-
Ao Kuang
9
1 / 3 / 2
5,910
493
2,753
7,716
2,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
IizWARRIOR
Anubis
10
1 / 4 / 0
6,223
519
4,668
8,882
3,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 3 / 1
5,661
472
1,849
5,333
2,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
ShamzzEthree
Izanami
9
1 / 6 / 2
5,555
463
4,421
9,219
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bilvinite
Artemis
12
7 / 2 / 4
7,654
638
10,976
10,066
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
HugChacc
Sylvanus
11
1 / 1 / 10
7,090
591
5,267
8,108
6,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

13
3 / 1 / 0
7,528
627
3,052
5,205
5,127
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 0 / 2
7,503
625
3,572
8,924
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
ToEasyKid93
Kukulkan
11
4 / 1 / 2
7,081
590
4,912
4,136
1,102
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
19
19
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bilvinite
Artemis
7
2
4
4.5
L
1
3
0
0.33
L
Ao Kuang
DeliciousVII-
Ao Kuang
1
3
2
0.67
W
Sylvanus
HugChacc
Sylvanus
1
1
10
6
L
Anubis
IizWARRIOR
Anubis
1
4
0
0.25
L
0
3
1
0.17
L
Izanami
ShamzzEthree
Izanami
1
6
2
0.33
W
3
1
0
3
W
4
0
2
5
W
Kukulkan
ToEasyKid93
Kukulkan
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,803
Damage
27,779
40,110
Taken
36,439
14,080
Mitigated
18,542
9,084
Healing
12,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bilvinite
Artemis
10,976
6,430
0
2,277
10,066
2,830
1,358
2,803
7,263
0
41,763
L
2,112
830
0
2,176
8,960
4,122
0
1,378
7,582
21,535
0
L
Ao Kuang
DeliciousVII-
Ao Kuang
2,753
1,408
0
992
7,716
2,179
0
2,322
5,394
29,401
0
W
Sylvanus
HugChacc
Sylvanus
5,267
2,327
1,145
1,765
8,108
6,622
930
2,351
5,757
19,105
6,573
L
Anubis
IizWARRIOR
Anubis
4,668
121
0
2,999
8,882
3,379
0
4,035
4,847
31,934
0
L
1,849
338
0
177
5,333
2,819
304
552
4,781
0
17,756
L
Izanami
ShamzzEthree
Izanami
4,421
3,737
0
2,740
9,219
1,581
704
1,015
8,204
0
26,273
W
3,052
98
0
1,143
5,205
5,127
802
277
4,862
0
38,876
W
3,572
717
0
5,170
8,924
2,861
0
1,689
7,235
0
41,984
W
Kukulkan
ToEasyKid93
Kukulkan
4,912
292
0
544
4,136
1,102
162
2,413
1,723
31,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,511
Gold Earned
36,856
245
Minions Killed
327
0
Camps Cleared
0
1,162,922
Distance Traveled
1,138,990
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,654
638
65
5
0
216,973
0
L
Ymir
6,162
514
32
3
0
241,019
3
L
Ao Kuang
5,910
493
57
5
0
251,676
0
W
Sylvanus
7,090
591
52
4
0
195,941
1
L
Anubis
6,223
519
72
6
0
221,730
5
L
Mulan
5,661
472
42
4
0
211,129
0
L
Izanami
5,555
463
42
4
0
237,368
4
W
Tyr
7,528
627
81
7
0
238,073
0
W
Fenrir
7,503
625
74
6
0
254,756
5
W
Kukulkan
7,081
590
55
5
0
233,247
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role