Player Matchup

Cthulhu
Cthulhu
JPV034
Cthulhu
Level 144
God Stats
16W - 18L
1,335 SR
Queue Stats
127W - 139L
1,423 Elo+
Party 2
Danzaburou
Danzaburou
PreCooledCoast
Danzaburou
Level 25
God Stats
29W - 22L
1,406 SR
Queue Stats
145W - 171L
1,416 Elo+
Party 2
Gilgamesh
Gilgamesh
Trav1s
Gilgamesh
Level 160
God Stats
4W - 6L
1,500 SR
Queue Stats
134W - 145L
1,402 Elo+
Party 2
Team Averages
Level 110
1,414 SR
1,414 Elo+

VS

Team Averages
Level 47
1,543 SR
1,313 Elo+
Anubis
Anubis
A1pha_Xeen0
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 56L
1,290 Elo+
Party 1
Scylla
Scylla
Im-Spencer--
Scylla
Level 27
God Stats
8W - 5L
1,629 SR
Queue Stats
23W - 22L
1,322 Elo+
Party 1
Sun Wukong
Sun Wukong
TotallyDidntPre
Sun Wukong
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 106L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JPV034
Cthulhu
14
2 / 1 / 10
9,621
687
4,411
13,535
14,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
PreCooledCoast
Danzaburou
15
3 / 3 / 10
9,883
706
8,077
9,035
3,925
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Trav1s
Gilgamesh
17
12 / 1 / 5
11,506
822
18,035
16,593
11,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
1 / 6 / 2
9,091
649
5,426
9,113
3,173
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
11
0 / 8 / 5
8,181
584
6,087
11,174
1,469
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
TotallyDidntPre
Sun Wukong
14
4 / 3 / 1
9,510
679
11,987
15,148
9,976
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
17
Kills
5
5
Deaths
17
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
6
2
0.33
L
Scylla
0
8
5
0.31
W
Cthulhu
JPV034
Cthulhu
2
1
10
7
W
Danzaburou
PreCooledCoast
Danzaburou
3
3
10
2.67
L
Sun Wukong
TotallyDidntPre
Sun Wukong
4
3
1
1.5
W
Gilgamesh
Trav1s
Gilgamesh
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,523
Damage
23,500
39,163
Taken
35,435
29,759
Mitigated
14,618
9,851
Healing
1,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,426
249
215
774
9,113
3,173
0
1,104
7,783
28,213
0
L
Scylla
6,087
578
0
66
11,174
1,469
0
855
10,061
16,958
0
W
Cthulhu
JPV034
Cthulhu
4,411
545
398
2,442
13,535
14,103
430
4,936
8,599
20,252
0
W
Danzaburou
PreCooledCoast
Danzaburou
8,077
1,012
0
1,257
9,035
3,925
1,419
2,373
6,662
0
38,299
L
Sun Wukong
TotallyDidntPre
Sun Wukong
11,987
1,786
0
785
15,148
9,976
0
2,802
11,960
0
29,862
W
Gilgamesh
Trav1s
Gilgamesh
18,035
5,466
0
5,754
16,593
11,731
882
4,442
12,151
0
52,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,010
Gold Earned
26,782
173
Minions Killed
120
8
Camps Cleared
4
761,834
Distance Traveled
627,651
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,091
649
47
3
2
175,122
1
L
Scylla
8,181
584
24
2
0
190,698
2
W
Cthulhu
9,621
687
38
3
0
240,032
2
W
Danzaburou
9,883
706
52
4
2
243,970
0
L
Sun Wukong
9,510
679
49
4
2
261,831
4
W
Gilgamesh
11,506
822
83
6
6
277,832
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role