Player Matchup

King Arthur
King Arthur
Silver I
MarkViewz
King Arthur
Silver I
Level 106
God Stats
6W - 6L
1,415 SR
Queue Stats
77W - 89L
1,088 MMR
Solo
Izanami
Izanami
Silver III
NaughTy-_-AbuSe
Izanami
Silver III
Level 108
God Stats
13W - 10L
1,328 SR
Queue Stats
70W - 64L
1,157 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
ProofCastle5680
Zhong Kui
Silver I
Level 87
God Stats
6W - 4L
1,694 SR
Queue Stats
146W - 165L
1,148 MMR
Solo
Pele
Pele
Gold V
Tn Spookie
Pele
Gold V
Level 79
God Stats
3W - 5L
1,284 SR
Queue Stats
94W - 87L
1,359 MMR
Solo
Ymir
Ymir
Silver II
iDxlan4745
Ymir
Silver II
Level 123
God Stats
4W - 2L
1,554 SR
Queue Stats
76W - 83L
1,079 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,455 SR
1,166 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,574 SR
1,166 MMR
Mercury
Mercury
Bronze III
GoingBuzzard457
Mercury
Bronze III
Level 46
God Stats
16W - 29L
1,407 SR
Queue Stats
595W - 666L
1,354 MMR
Solo
Apollo
Apollo
Silver II
Lucho-aguilar10
Apollo
Silver II
Level 129
God Stats
6W - 6L
1,618 SR
Queue Stats
210W - 225L
1,118 MMR
Solo
Shiva
Shiva
Silver II
SirAxel22
Shiva
Silver II
Level 117
God Stats
3W - 3L
1,641 SR
Queue Stats
79W - 79L
1,160 MMR
Solo
Ares
Ares
Silver II
The_Daniel00
Ares
Silver II
Level 153
God Stats
4W - 6L
1,680 SR
Queue Stats
263W - 263L
1,061 MMR
Solo
Sol
Sol
Silver I
UkNoWUlIkEiT235
Sol
Silver I
Level 123
God Stats
1W - 2L
1,523 SR
Queue Stats
210W - 218L
1,138 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MarkViewz
King Arthur
18
5 / 2 / 3
12,121
577
15,797
25,463
24,178
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 0 / 6
13,109
624
13,372
9,694
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
ProofCastle5680
Zhong Kui
18
6 / 1 / 9
12,015
572
11,289
11,875
9,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
11 / 2 / 9
12,525
596
19,817
17,362
7,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 0 / 11
10,189
485
5,486
18,721
21,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
LokiAchillesAh PuchZeus

VS

Bans
GebAthenaBastetNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 0
8,143
388
1,414
15,663
4,378
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 5 / 2
9,140
435
5,567
17,689
4,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shiva
SirAxel22
Shiva
16
1 / 5 / 1
9,882
471
15,600
20,225
17,172
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 8 / 2
9,149
436
6,686
21,086
14,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
3 / 3 / 0
10,418
496
12,355
13,965
2,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
29
Kills
5
5
Deaths
29
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
0
5
2
0.2
W
King Arthur
MarkViewz
King Arthur
5
2
3
3.25
W
6
0
6
9
W
Zhong Kui
ProofCastle5680
Zhong Kui
6
1
9
10.5
L
Shiva
SirAxel22
Shiva
1
5
1
0.3
L
1
8
2
0.25
W
11
2
9
7.75
L
3
3
0
1
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,761
Damage
41,622
83,115
Taken
88,628
65,814
Mitigated
43,834
32,648
Healing
20,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,414
250
0
1,116
15,663
4,378
0
2,932
12,731
0
48,530
L
5,567
2,778
0
5,074
17,689
4,712
1,880
4,394
13,295
0
58,733
W
King Arthur
MarkViewz
King Arthur
15,797
2,538
0
7,159
25,463
24,178
470
4,320
21,143
0
78,068
W
13,372
7,322
0
7,430
9,694
3,652
4,094
2,431
7,263
0
126,866
W
Zhong Kui
ProofCastle5680
Zhong Kui
11,289
2,248
0
5,886
11,875
9,114
1,710
3,847
8,028
74,038
0
L
Shiva
SirAxel22
Shiva
15,600
2,382
0
4,230
20,225
17,172
0
1,168
19,057
9,915
61,424
L
6,686
612
1,808
2,285
21,086
14,655
0
4,021
16,661
23,116
0
W
19,817
5,682
0
5,841
17,362
7,018
1,609
8,031
9,331
0
94,332
L
12,355
3,824
0
5,643
13,965
2,917
0
3,106
10,859
66,478
0
W
5,486
305
0
6,332
18,721
21,852
0
5,868
12,163
23,394
4,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,959
Gold Earned
46,732
593
Minions Killed
514
0
Camps Cleared
0
2,010,446
Distance Traveled
1,981,161
14
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,143
388
95
5
0
433,184
0
L
Apollo
9,140
435
130
6
0
375,443
4
W
King Arthur
12,121
577
136
6
0
398,164
3
W
Izanami
13,109
624
188
9
0
402,812
4
W
Zhong Kui
12,015
572
128
6
0
362,022
4
L
Shiva
9,882
471
142
7
0
389,967
11
L
Ares
9,149
436
26
1
0
388,769
10
W
Pele
12,525
596
103
5
0
434,136
0
L
Sol
10,418
496
121
6
0
393,798
5
W
Ymir
10,189
485
38
2
0
413,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role