Player Matchup

Baba Yaga
Baba Yaga
Dartiaz
Baba Yaga
Level 18
God Stats
3W - 4L
1,725 SR
Queue Stats
40W - 53L
1,385 Elo+
Party 2
Mulan
Mulan
GardAffix
Mulan
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 20L
1,337 Elo+
Solo
Hachiman
Hachiman
NGDragon
Hachiman
Level 119
God Stats
2W - 3L
1,601 SR
Queue Stats
43W - 58L
1,391 Elo+
Party 2
Bacchus
Bacchus
Nicktopolus
Bacchus
Level 26
God Stats
21W - 10L
1,686 SR
Queue Stats
67W - 64L
1,487 Elo+
Party 4
Mercury
Mercury
Thadra
Mercury
Level 89
God Stats
8W - 6L
1,642 SR
Queue Stats
210W - 204L
1,588 Elo+
Party 4
Team Averages
Level 56
1,631 SR
1,438 Elo+

VS

Team Averages
Level 62
1,623 SR
1,571 Elo+
Artemis
Artemis
Devious598
Artemis
Level 48
God Stats
2W - 1L
1,698 SR
Queue Stats
66W - 35L
1,568 Elo+
Party 1
Fenrir
Fenrir
Longhorn3
Fenrir
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,520 Elo+
Party 3
Janus
Janus
MASMAN
Janus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,703 Elo+
Party 3
Erlang Shen
Erlang Shen
backjustin2001
Erlang Shen
Level 105
God Stats
3W - 1L
1,742 SR
Queue Stats
32W - 22L
1,558 Elo+
Party 1
Athena
Athena
magnettrain
Athena
Level 44
God Stats
2W - 1L
1,676 SR
Queue Stats
19W - 23L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dartiaz
Baba Yaga
15
4 / 2 / 12
9,236
543
8,748
7,681
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
GardAffix
Mulan
14
3 / 1 / 7
9,208
542
10,544
12,287
15,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
NGDragon
Hachiman
13
1 / 2 / 10
8,061
474
6,517
10,269
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Nicktopolus
Bacchus
13
3 / 1 / 16
8,945
526
9,328
11,629
14,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
Thadra
Mercury
17
12 / 2 / 7
10,869
639
13,508
12,589
5,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Devious598
Artemis
14
4 / 3 / 0
9,303
547
7,286
9,548
3,610
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Longhorn3
Fenrir
13
0 / 5 / 2
7,858
462
1,277
12,726
5,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
MASMAN
Janus
13
3 / 7 / 1
8,602
506
9,896
10,187
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
backjustin2001
Erlang Shen
14
1 / 4 / 0
8,859
521
8,588
19,467
20,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
11
0 / 4 / 2
7,456
439
5,340
15,582
12,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
13
23
Kills
8
8
Deaths
23
52
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Dartiaz
Baba Yaga
4
2
12
5
L
Artemis
Devious598
Artemis
4
3
0
1.33
W
Mulan
GardAffix
Mulan
3
1
7
6.5
L
Fenrir
Longhorn3
Fenrir
0
5
2
0.2
L
Janus
MASMAN
Janus
3
7
1
0.5
W
Hachiman
NGDragon
Hachiman
1
2
10
3
W
Bacchus
Nicktopolus
Bacchus
3
1
16
11
W
Mercury
Thadra
Mercury
12
2
7
7.75
L
Erlang Shen
backjustin2001
Erlang Shen
1
4
0
0.25
L
Athena
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,645
Damage
32,387
54,455
Taken
67,510
40,994
Mitigated
45,958
16,260
Healing
18,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Dartiaz
Baba Yaga
8,748
412
0
2,829
7,681
3,209
669
4,968
2,713
52,972
0
L
Artemis
Devious598
Artemis
7,286
3,911
0
4,307
9,548
3,610
0
2,132
7,416
0
62,041
W
Mulan
GardAffix
Mulan
10,544
3,275
0
3,536
12,287
15,029
360
1,887
10,400
0
50,090
L
Fenrir
Longhorn3
Fenrir
1,277
210
0
4,552
12,726
5,190
0
2,519
10,133
0
47,388
L
Janus
MASMAN
Janus
9,896
665
0
642
10,187
4,133
92
5,670
4,517
56,407
0
W
Hachiman
NGDragon
Hachiman
6,517
3,529
0
4,846
10,269
3,007
1,807
2,490
7,779
0
49,232
W
Bacchus
Nicktopolus
Bacchus
9,328
1,547
258
1,973
11,629
14,480
0
3,764
7,865
19,958
0
W
Mercury
Thadra
Mercury
13,508
6,658
0
2,818
12,589
5,269
423
2,127
10,462
0
74,199
L
Erlang Shen
backjustin2001
Erlang Shen
8,588
6,095
0
7,469
19,467
20,027
812
2,388
16,553
0
54,098
L
Athena
5,340
1,682
0
1,801
15,582
12,998
0
5,367
10,101
21,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,319
Gold Earned
42,078
411
Minions Killed
442
0
Camps Cleared
0
1,755,382
Distance Traveled
1,613,025
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,236
543
90
5
0
338,320
3
L
Artemis
9,303
547
109
6
0
291,305
3
W
Mulan
9,208
542
108
6
0
310,146
3
L
Fenrir
7,858
462
82
5
0
315,600
0
L
Janus
8,602
506
103
6
0
314,295
1
W
Hachiman
8,061
474
73
4
0
316,507
6
W
Bacchus
8,945
526
17
1
0
347,732
3
W
Mercury
10,869
639
123
7
0
442,677
5
L
Erlang Shen
8,859
521
118
7
0
327,468
2
L
Athena
7,456
439
30
2
0
364,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role