Player Matchup

Atlas
Atlas
 
Atlas
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
AlejoL
Osiris
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 54L
1,624 Elo+
Party 2
Sol
Sol
FoxTlaw
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,912 Elo+
Party 2
Ullr
Ullr
Psycreed
Ullr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
jannattann
Thanatos
Level 155
God Stats
1W - 1L
1,558 SR
Queue Stats
36W - 24L
1,666 Elo+
Party 2
Team Averages
Level 105
1,512 SR
1,640 Elo+

VS

Team Averages
Level 36
1,500 SR
1,618 Elo+
Xing Tian
Xing Tian
DomesticCabbage
Xing Tian
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 60L
1,700 Elo+
Party 1
Fenrir
Fenrir
GardAffix
Fenrir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,500 Elo+
Solo
Chaac
Chaac
Mytha1
Chaac
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,742 Elo+
Party 1
Ra
Ra
PapaRaging
Ra
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,623 Elo+
Solo
Rama
Rama
magnettrain
Rama
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 23L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
4 / 0 / 8
8,249
516
10,172
13,233
12,807
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
AlejoL
Osiris
14
1 / 1 / 4
8,593
537
5,758
12,797
8,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
16
6 / 1 / 3
9,574
598
15,909
12,694
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ullr
16
9 / 3 / 4
10,369
648
12,809
9,462
3,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
jannattann
Thanatos
16
6 / 1 / 7
9,547
597
8,168
13,414
4,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DomesticCabbage
Xing Tian
10
1 / 5 / 0
6,762
423
4,547
18,194
10,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
GardAffix
Fenrir
11
0 / 7 / 1
6,562
410
2,465
11,712
5,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Mytha1
Chaac
14
1 / 5 / 1
8,615
538
11,475
16,187
14,435
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 5 / 0
8,947
559
9,962
10,884
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 4 / 1
7,840
490
4,287
11,460
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
26
Kills
6
6
Deaths
26
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
0
8
8
W
Osiris
AlejoL
Osiris
1
1
4
3
L
Xing Tian
DomesticCabbage
Xing Tian
1
5
0
0.2
W
Sol
6
1
3
7.5
L
Fenrir
GardAffix
Fenrir
0
7
1
0.07
L
Chaac
Mytha1
Chaac
1
5
1
0.3
L
4
5
0
0.8
W
Ullr
9
3
4
3.67
W
Thanatos
jannattann
Thanatos
6
1
7
9.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,816
Damage
32,736
61,600
Taken
68,437
34,719
Mitigated
36,540
33,979
Healing
13,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,172
3,184
135
3,712
13,233
12,807
101
4,733
8,500
30,309
1,619
W
Osiris
AlejoL
Osiris
5,758
2,268
0
4,392
12,797
8,787
935
1,654
11,143
0
50,896
L
Xing Tian
DomesticCabbage
Xing Tian
4,547
437
0
1,660
18,194
10,144
75
10,399
7,795
15,907
0
W
Sol
15,909
8,091
0
9,510
12,694
4,454
905
1,945
10,749
90,692
0
L
Fenrir
GardAffix
Fenrir
2,465
924
0
349
11,712
5,319
41
1,066
10,646
0
30,540
L
Chaac
Mytha1
Chaac
11,475
2,622
0
4,370
16,187
14,435
0
3,399
12,788
263
61,116
L
9,962
996
464
1,787
10,884
3,333
0
1,966
8,918
61,515
0
W
Ullr
12,809
3,867
0
1,359
9,462
3,748
128
3,866
5,596
0
73,018
W
Thanatos
jannattann
Thanatos
8,168
2,849
0
14,871
13,414
4,923
0
2,574
10,840
0
59,170
L
4,287
3,567
0
4,736
11,460
3,309
0
8,610
2,850
0
48,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,332
Gold Earned
38,726
561
Minions Killed
443
0
Camps Cleared
0
1,602,961
Distance Traveled
1,469,548
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,249
516
41
3
0
326,752
2
W
Osiris
8,593
537
120
8
0
310,754
8
L
Xing Tian
6,762
423
24
2
0
293,706
0
W
Sol
9,574
598
148
9
0
297,943
1
L
Fenrir
6,562
410
66
4
0
306,471
6
L
Chaac
8,615
538
124
8
0
278,364
4
L
Ra
8,947
559
115
7
0
304,102
5
W
Ullr
10,369
648
147
9
0
291,456
2
W
Thanatos
9,547
597
105
7
0
376,056
0
L
Rama
7,840
490
114
7
0
286,905
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role