Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
HpQ_lol
Nike
Level 86
God Stats
47W - 48L
1,491 SR
Queue Stats
80W - 105L
1,390 Elo+
Solo
Ra
Ra
Sr Vagem
Ra
Level 61
God Stats
10W - 11L
1,545 SR
Queue Stats
42W - 52L
1,438 Elo+
Party 2
Skadi
Skadi
XvDragonvX3983
Skadi
Level 99
God Stats
2W - 3L
1,320 SR
Queue Stats
51W - 67L
1,428 Elo+
Party 2
Team Averages
Level 105
1,471 SR
1,451 Elo+

VS

Team Averages
Level 119
1,539 SR
1,472 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
SerK997
Tiamat
Level 98
God Stats
10W - 8L
1,707 SR
Queue Stats
344W - 321L
1,475 Elo+
Solo
Fenrir
Fenrir
brunnoborgez
Fenrir
Level 135
God Stats
3W - 2L
1,479 SR
Queue Stats
330W - 477L
1,380 Elo+
Party 1
Artemis
Artemis
zlipzinnnNNN
Artemis
Level 69
God Stats
1W - 3L
1,507 SR
Queue Stats
233W - 238L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
2 / 0 / 4
6,022
602
1,869
4,830
1,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
 
Erlang Shen
10
0 / 1 / 1
5,830
583
2,918
6,969
3,372
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
HpQ_lol
Nike
9
2 / 1 / 5
5,995
600
5,387
7,100
2,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 0 / 1
6,617
662
4,903
4,746
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
4 / 2 / 2
6,273
627
5,133
5,558
1,380
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
1 / 1 / 0
6,023
602
3,405
4,442
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
 
Chaac
7
0 / 2 / 3
4,526
453
2,499
6,258
3,117
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
SerK997
Tiamat
10
0 / 1 / 0
5,492
549
2,394
4,973
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
9
1 / 4 / 2
5,220
522
2,986
9,018
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
zlipzinnnNNN
Artemis
8
2 / 3 / 0
4,920
492
2,846
7,507
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
11
Kills
4
4
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
0
4
4
W
Erlang Shen
 
Erlang Shen
0
1
1
0.5
L
Yu Huang
 
Yu Huang
1
1
0
1
L
Chaac
 
Chaac
0
2
3
0.75
W
Nike
HpQ_lol
Nike
2
1
5
4.5
L
Tiamat
SerK997
Tiamat
0
1
0
0
W
3
0
1
3.5
W
4
2
2
2.5
L
Fenrir
1
4
2
0.5
L
Artemis
zlipzinnnNNN
Artemis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,210
Damage
14,130
29,203
Taken
32,198
10,575
Mitigated
10,497
9,996
Healing
8,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
1,869
327
0
817
4,830
1,497
392
441
4,389
30,145
0
W
Erlang Shen
 
Erlang Shen
2,918
447
0
1,897
6,969
3,372
0
3,011
3,958
0
30,707
L
Yu Huang
 
Yu Huang
3,405
172
0
1,500
4,442
1,324
0
237
4,205
34,558
0
L
Chaac
 
Chaac
2,499
65
0
585
6,258
3,117
0
1,350
4,908
0
12,746
W
Nike
HpQ_lol
Nike
5,387
654
899
2,770
7,100
2,635
0
428
6,672
0
19,948
L
Tiamat
SerK997
Tiamat
2,394
84
0
1,096
4,973
1,911
0
3,193
1,780
29,261
0
W
4,903
597
246
2,170
4,746
1,691
25
1,919
2,827
41,442
0
W
5,133
2,866
0
1,197
5,558
1,380
0
0
5,558
0
32,211
L
Fenrir
2,986
354
0
2,991
9,018
2,439
0
1,943
7,075
0
26,675
L
Artemis
zlipzinnnNNN
Artemis
2,846
619
0
2,181
7,507
1,706
0
49
7,458
0
20,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,737
Gold Earned
26,181
323
Minions Killed
254
0
Camps Cleared
0
1,007,051
Distance Traveled
945,777
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,022
602
57
6
0
187,434
3
W
Erlang Shen
5,830
583
80
8
0
185,323
6
L
Yu Huang
6,023
602
80
8
0
201,341
2
L
Chaac
4,526
453
24
2
0
190,757
4
W
Nike
5,995
600
34
3
0
212,539
2
L
Tiamat
5,492
549
73
7
0
196,697
2
W
Ra
6,617
662
95
10
0
220,693
3
W
Skadi
6,273
627
57
6
0
201,062
4
L
Fenrir
5,220
522
46
5
0
189,707
0
L
Artemis
4,920
492
31
3
0
167,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role