Player Matchup

Amaterasu
Amaterasu
Crepuscula
Amaterasu
Level 45
God Stats
4W - 1L
1,617 SR
Queue Stats
11W - 20L
1,423 Elo+
Party 4
Ra
Ra
Kuugkelson
Ra
Level 47
God Stats
10W - 13L
1,500 SR
Queue Stats
148W - 136L
1,194 Elo+
Party 3
Chaac
Chaac
Muikkumakke
Chaac
Level 107
God Stats
19W - 16L
1,260 SR
Queue Stats
195W - 192L
1,341 Elo+
Party 3
Nox
Nox
PanHaoRan
Nox
Level 157
God Stats
19W - 13L
1,481 SR
Queue Stats
91W - 95L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
Scarpax
Sun Wukong
Level 102
God Stats
9W - 11L
1,507 SR
Queue Stats
122W - 125L
1,445 Elo+
Party 4
Team Averages
Level 92
1,473 SR
1,368 Elo+

VS

Team Averages
Level 62
1,473 SR
1,446 Elo+
Thoth
Thoth
Cabrakabama
Thoth
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 65L
1,488 Elo+
Party 2
Zeus
Zeus
Dente 117
Zeus
Level 17
God Stats
9W - 7L
1,475 SR
Queue Stats
22W - 20L
1,420 Elo+
Party 2
Yemoja
Yemoja
NathalexO
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 55L
1,430 Elo+
Party 1
Set
Set
Tenkаi
Set
Level 49
God Stats
16W - 25L
1,405 SR
Queue Stats
231W - 244L
1,460 Elo+
Solo
Artemis
Artemis
goodbyeagonyy
Artemis
Level 64
God Stats
10W - 13L
1,485 SR
Queue Stats
11W - 15L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Crepuscula
Amaterasu
16
1 / 4 / 13
10,252
1,025
6,387
11,741
8,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 1 / 12
10,603
1,060
9,887
6,857
1,937
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 1 / 16
10,441
1,044
10,070
10,321
12,767
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
3 / 0 / 8
10,325
1,033
6,455
4,666
1,797
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Scarpax
Sun Wukong
18
15 / 0 / 11
13,443
1,344
21,694
16,208
16,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

277

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 6
9,514
951
10,029
10,998
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
15
0 / 12 / 3
9,195
920
7,379
15,598
6,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
NathalexO
Yemoja
15
0 / 2 / 4
10,178
1,018
3,836
10,088
12,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Set
15
3 / 4 / 3
10,172
1,017
11,371
11,356
6,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
15
3 / 4 / 2
9,877
988
11,996
8,630
3,791
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
26
Kills
6
6
Deaths
26
60
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
6
0.75
W
Amaterasu
Crepuscula
Amaterasu
1
4
13
1.88
L
Zeus
0
12
3
0.13
W
3
1
12
9
W
4
1
16
12
L
Yemoja
NathalexO
Yemoja
0
2
4
1
W
3
0
8
7
W
Sun Wukong
Scarpax
Sun Wukong
15
0
11
20.5
L
Set
3
4
3
1.13
L
Artemis
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,493
Damage
44,611
49,793
Taken
56,670
42,084
Mitigated
32,720
16,556
Healing
6,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,029
668
0
120
10,998
4,411
0
3,637
7,242
29,704
0
W
Amaterasu
Crepuscula
Amaterasu
6,387
1,760
0
1,687
11,741
8,726
0
4,808
6,694
0
14,964
L
Zeus
7,379
734
0
531
15,598
6,472
0
4,476
10,929
28,605
0
W
9,887
39
3,672
1,423
6,857
1,937
0
2,599
4,082
25,871
0
W
10,070
1,115
452
3,080
10,321
12,767
0
3,949
6,095
0
18,883
L
Yemoja
NathalexO
Yemoja
3,836
1,195
2,962
1,372
10,088
12,037
0
3,016
6,903
19,634
0
W
6,455
137
0
149
4,666
1,797
0
2,204
2,462
34,045
0
W
Sun Wukong
Scarpax
Sun Wukong
21,694
5,410
0
6,093
16,208
16,857
0
7,684
8,451
0
36,159
L
Set
11,371
2,834
0
1,040
11,356
6,009
0
3,473
7,656
0
21,079
L
Artemis
11,996
5,612
0
355
8,630
3,791
0
1,404
7,167
0
26,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,064
Gold Earned
48,936
174
Minions Killed
183
4
Camps Cleared
4
1,067,783
Distance Traveled
935,324
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,514
951
37
4
2
204,588
0
W
Amaterasu
10,252
1,025
23
2
1
194,302
0
L
Zeus
9,195
920
61
6
0
141,431
0
W
Ra
10,603
1,060
37
4
1
216,786
4
W
Chaac
10,441
1,044
10
1
0
212,638
0
L
Yemoja
10,178
1,018
30
3
0
173,612
0
W
Nox
10,325
1,033
72
7
0
214,417
4
W
Sun Wukong
13,443
1,344
32
3
2
229,640
0
L
Set
10,172
1,017
20
2
2
214,563
0
L
Artemis
9,877
988
35
4
0
201,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role