Player Matchup

Danzaburou
Danzaburou
BBSwag2049
Danzaburou
Level 96
God Stats
1W - 0L
1,841 SR
Queue Stats
21W - 34L
1,497 Elo+
Party 1
Chaac
Chaac
BulkyMovements
Chaac
Level 67
God Stats
3W - 4L
1,890 SR
Queue Stats
16W - 35L
1,384 Elo+
Party 1
Merlin
Merlin
OPKungPaoChicken
Merlin
Level 66
God Stats
5W - 4L
1,684 SR
Queue Stats
21W - 27L
1,414 Elo+
Party 1
Ra
Ra
RukdugOG
Ra
Level 67
God Stats
5W - 6L
1,491 SR
Queue Stats
141W - 145L
1,364 Elo+
Solo
Jormungandr
Jormungandr
redandblacktwo
Jormungandr
Level 126
God Stats
11W - 9L
1,543 SR
Queue Stats
55W - 77L
1,400 Elo+
Solo
Team Averages
Level 84
1,690 SR
1,412 Elo+

VS

Team Averages
Level 59
1,504 SR
1,436 Elo+
Shiva
Shiva
DyoNicest
Shiva
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 16L
1,500 Elo+
Solo
Vulcan
Vulcan
RemovingMean054
Vulcan
Level 141
God Stats
52W - 62L
1,325 SR
Queue Stats
148W - 166L
1,341 Elo+
Solo
Nu Wa
Nu Wa
South Abyss6176
Nu Wa
Level 8
God Stats
17W - 18L
1,538 SR
Queue Stats
94W - 104L
1,444 Elo+
Solo
Hades
Hades
SwagCorb
Hades
Level 76
God Stats
29W - 18L
1,674 SR
Queue Stats
177W - 156L
1,404 Elo+
Solo
Hou Yi
Hou Yi
juked2death
Hou Yi
Level 64
God Stats
9W - 4L
1,481 SR
Queue Stats
122W - 117L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BBSwag2049
Danzaburou
18
5 / 2 / 13
11,050
789
16,360
14,906
5,798
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
9 / 0 / 9
11,340
810
14,128
22,399
14,898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
5 / 0 / 7
10,766
769
6,394
7,083
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 3 / 11
11,075
791
10,730
11,727
5,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Jormungandr
redandblacktwo
Jormungandr
16
0 / 4 / 12
10,413
744
4,160
19,228
20,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DyoNicest
Shiva
16
3 / 5 / 4
9,672
691
10,085
15,540
14,141
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 8 / 1
8,755
625
6,337
12,450
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 6 / 3
10,042
717
19,517
11,782
3,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
SwagCorb
Hades
16
1 / 5 / 6
9,728
695
13,387
16,840
12,686
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
13
2 / 1 / 1
8,518
608
2,497
3,529
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
24
25
Kills
9
9
Deaths
25
52
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BBSwag2049
Danzaburou
5
2
13
5.75
W
9
0
9
13.5
L
Shiva
DyoNicest
Shiva
3
5
4
1
W
5
0
7
8.5
L
0
8
1
0.06
W
6
3
11
3.83
L
3
6
3
0.75
L
Hades
SwagCorb
Hades
1
5
6
0.8
L
Hou Yi
2
1
1
2.5
W
Jormungandr
redandblacktwo
Jormungandr
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,772
Damage
51,823
75,343
Taken
60,141
48,534
Mitigated
35,971
24,649
Healing
11,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BBSwag2049
Danzaburou
16,360
5,640
0
6,324
14,906
5,798
3,047
7,468
7,438
0
58,614
W
14,128
3,138
0
10,188
22,399
14,898
1,558
12,503
9,834
0
34,912
L
Shiva
DyoNicest
Shiva
10,085
1,194
93
1,137
15,540
14,141
0
7,524
7,751
0
19,176
W
6,394
280
0
965
7,083
2,614
1,652
4,520
2,533
33,965
0
L
6,337
2,970
199
1,122
12,450
4,065
28
4,779
7,577
29,407
0
W
10,730
1,039
3,415
2,833
11,727
5,223
3,303
6,127
5,552
46,080
0
L
19,517
4,321
85
927
11,782
3,919
1,079
2,203
9,563
56,030
0
L
Hades
SwagCorb
Hades
13,387
739
996
5,971
16,840
12,686
96
5,575
11,098
33,495
0
L
Hou Yi
2,497
676
0
1,343
3,529
1,160
30
1,101
2,428
0
12,961
W
Jormungandr
redandblacktwo
Jormungandr
4,160
1,151
0
924
19,228
20,001
1,444
8,331
10,745
26,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,644
Gold Earned
46,715
284
Minions Killed
203
0
Camps Cleared
0
1,353,764
Distance Traveled
1,025,526
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,050
789
72
5
0
272,441
0
W
Chaac
11,340
810
43
3
0
310,712
0
L
Shiva
9,672
691
24
2
0
257,629
0
W
Merlin
10,766
769
57
4
0
264,259
0
L
Vulcan
8,755
625
48
3
0
212,715
0
W
Ra
11,075
791
73
5
0
296,839
2
L
Nu Wa
10,042
717
65
5
0
216,880
2
L
Hades
9,728
695
47
3
0
249,201
1
L
Hou Yi
8,518
608
19
1
0
89,101
1
W
Jormungandr
10,413
744
39
3
0
209,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role