Player Matchup

Cthulhu
Cthulhu
AngelaAnaconda
Cthulhu
Level 135
God Stats
2W - 0L
1,321 SR
Queue Stats
81W - 79L
1,625 Elo+
Solo
Poseidon
Poseidon
BoostedRhubarb
Poseidon
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,556 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Oncedan
Tsukuyomi
Level 142
God Stats
10W - 7L
1,575 SR
Queue Stats
461W - 471L
1,606 Elo+
Solo
Vamana
Vamana
Slipx55
Vamana
Level 160
God Stats
3W - 1L
1,673 SR
Queue Stats
21W - 28L
1,503 Elo+
Party 1
Amaterasu
Amaterasu
WoahSway
Amaterasu
Level 158
God Stats
3W - 1L
1,935 SR
Queue Stats
164W - 157L
1,535 Elo+
Party 1
Team Averages
Level 150
1,601 SR
1,565 Elo+

VS

Team Averages
Level 149
1,515 SR
1,551 Elo+
Bakasura
Bakasura
 
Bakasura
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Pattyfurg
Cu Chulainn
Level 157
God Stats
1W - 1L
1,357 SR
Queue Stats
108W - 110L
1,575 Elo+
Solo
Yemoja
Yemoja
SwerveLy
Yemoja
Level 158
God Stats
18W - 30L
1,517 SR
Queue Stats
486W - 476L
1,593 Elo+
Party 3
Anubis
Anubis
rteewrtwe
Anubis
Level 127
God Stats
2W - 1L
1,700 SR
Queue Stats
138W - 129L
1,590 Elo+
Party 3
Apollo
Apollo
xYJr
Apollo
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 26
13,276
738
15,486
17,637
26,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
20
11 / 4 / 12
14,769
821
21,234
13,971
5,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Oncedan
Tsukuyomi
20
13 / 4 / 14
15,023
835
21,144
21,335
10,576
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vamana
Slipx55
Vamana
20
12 / 2 / 16
14,751
820
28,120
26,043
32,167
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
WoahSway
Amaterasu
19
3 / 3 / 20
13,383
744
14,640
24,559
25,865
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
5 / 7 / 7
13,183
732
21,082
23,535
19,328
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Pattyfurg
Cu Chulainn
19
2 / 7 / 7
12,095
672
16,802
26,708
28,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Yemoja
SwerveLy
Yemoja
18
0 / 6 / 6
10,892
605
7,058
18,649
22,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
rteewrtwe
Anubis
20
7 / 11 / 3
13,464
748
17,625
22,621
12,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
xYJr
Apollo
18
1 / 10 / 6
11,482
638
9,109
23,460
8,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
44
41
Kills
15
15
Deaths
41
88
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
5
7
7
1.21
W
2
2
26
7.5
W
Poseidon
11
4
12
4.25
W
Tsukuyomi
Oncedan
Tsukuyomi
13
4
14
5
L
Cu Chulainn
Pattyfurg
Cu Chulainn
2
7
7
0.79
W
Vamana
Slipx55
Vamana
12
2
16
10
L
Yemoja
SwerveLy
Yemoja
0
6
6
0.5
W
Amaterasu
WoahSway
Amaterasu
3
3
20
4.33
L
Anubis
rteewrtwe
Anubis
7
11
3
0.77
L
Apollo
xYJr
Apollo
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,624
Damage
71,676
103,545
Taken
114,973
100,643
Mitigated
91,673
26,255
Healing
24,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
21,082
13,517
0
6,463
23,535
19,328
0
6,588
16,882
0
53,319
W
15,486
2,080
2,970
1,669
17,637
26,370
1,035
5,762
11,460
47,223
0
W
Poseidon
21,234
4,508
0
1,681
13,971
5,665
2,642
3,391
9,830
69,112
0
W
Tsukuyomi
Oncedan
Tsukuyomi
21,144
5,675
0
3,641
21,335
10,576
4,354
2,597
18,052
0
78,494
L
Cu Chulainn
Pattyfurg
Cu Chulainn
16,802
2,787
0
2,841
26,708
28,706
0
6,096
20,206
9,754
41,040
W
Vamana
Slipx55
Vamana
28,120
16,807
0
7,746
26,043
32,167
2,019
7,457
17,641
0
69,441
L
Yemoja
SwerveLy
Yemoja
7,058
2,078
4,106
2,239
18,649
22,399
0
6,600
11,778
23,382
1,924
W
Amaterasu
WoahSway
Amaterasu
14,640
7,346
2,255
6,293
24,559
25,865
1,156
7,231
15,953
405
36,206
L
Anubis
rteewrtwe
Anubis
17,625
819
0
5,680
22,621
12,619
0
9,719
12,838
54,695
0
L
Apollo
xYJr
Apollo
9,109
4,617
0
2,688
23,460
8,621
0
7,428
15,980
0
33,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,202
Gold Earned
61,116
374
Minions Killed
316
0
Camps Cleared
0
1,962,492
Distance Traveled
1,550,332
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
13,183
732
98
5
0
381,945
4
W
Cthulhu
13,276
738
52
3
0
390,208
4
W
Poseidon
14,769
821
106
6
0
387,625
1
W
Tsukuyomi
15,023
835
109
6
0
343,891
1
L
Cu Chulainn
12,095
672
61
3
0
308,784
3
W
Vamana
14,751
820
70
4
0
403,699
1
L
Yemoja
10,892
605
32
2
0
312,132
1
W
Amaterasu
13,383
744
37
2
0
437,069
0
L
Anubis
13,464
748
71
4
0
242,983
1
L
Apollo
11,482
638
54
3
0
304,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role