Player Matchup

Thoth
Thoth
C00mSock
Thoth
Level 69
God Stats
8W - 6L
1,600 SR
Queue Stats
191W - 145L
1,566 Elo+
Party 2
Artemis
Artemis
RiskOrDeath
Artemis
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
THEsword87
Gilgamesh
Level 85
God Stats
3W - 2L
1,760 SR
Queue Stats
56W - 41L
1,556 Elo+
Party 2
Tiamat
Tiamat
TheJaxamillion
Tiamat
Level 83
God Stats
21W - 20L
1,586 SR
Queue Stats
189W - 143L
1,600 Elo+
Party 2
Hercules
Hercules
thatismehname
Hercules
Level 156
God Stats
13W - 16L
1,515 SR
Queue Stats
92W - 63L
1,679 Elo+
Party 2
Team Averages
Level 79
1,592 SR
1,580 Elo+

VS

Team Averages
Level 71
1,677 SR
1,522 Elo+
Hercules
Hercules
Chad Herc
Hercules
Level 28
God Stats
3W - 7L
1,440 SR
Queue Stats
4W - 8L
1,342 Elo+
Solo
Agni
Agni
Riversword-
Agni
Level 138
God Stats
32W - 26L
1,666 SR
Queue Stats
137W - 139L
1,532 Elo+
Party 1
Ravana
Ravana
ayJBeezy
Ravana
Level 28
God Stats
1W - 0L
1,847 SR
Queue Stats
171W - 157L
1,586 Elo+
Party 1
Izanami
Izanami
ramseylolz
Izanami
Level 120
God Stats
2W - 2L
1,659 SR
Queue Stats
30W - 25L
1,561 Elo+
Party 1
Bacchus
Bacchus
thejollieollie
Bacchus
Level 40
God Stats
7W - 2L
1,773 SR
Queue Stats
201W - 137L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
C00mSock
Thoth
16
3 / 5 / 8
9,220
768
14,198
7,845
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
RiskOrDeath
Artemis
13
1 / 10 / 2
7,657
638
4,277
11,050
3,162
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
THEsword87
Gilgamesh
15
3 / 5 / 4
8,772
731
8,276
14,166
11,118
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 3 / 10
8,669
722
9,848
6,847
3,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
thatismehname
Hercules
15
5 / 9 / 7
9,169
764
7,402
16,420
8,131
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chad Herc
Hercules
16
10 / 2 / 10
9,721
810
7,717
14,975
11,684
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 2 / 20
9,641
803
16,918
6,811
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
ayJBeezy
Ravana
16
6 / 3 / 12
9,330
778
7,111
10,702
4,450
Izanami
ramseylolz
Izanami
16
7 / 7 / 14
9,633
803
9,204
13,322
5,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 1 / 15
9,618
802
5,710
9,084
9,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
103
14
Kills
32
32
Deaths
15
31
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Thoth
C00mSock
Thoth
3
5
8
1.4
W
Hercules
Chad Herc
Hercules
10
2
10
7.5
L
Artemis
RiskOrDeath
Artemis
1
10
2
0.2
W
5
2
20
7.5
L
Gilgamesh
THEsword87
Gilgamesh
3
5
4
1
L
2
3
10
2.33
W
Ravana
ayJBeezy
Ravana
6
3
12
4
W
Izanami
ramseylolz
Izanami
7
7
14
2
L
Hercules
thatismehname
Hercules
5
9
7
0.94
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,001
Damage
46,660
56,328
Taken
54,894
28,317
Mitigated
33,611
5,740
Healing
10,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
C00mSock
Thoth
14,198
638
0
264
7,845
1,923
0
1,655
6,078
32,703
0
W
Hercules
Chad Herc
Hercules
7,717
1,492
0
5,788
14,975
11,684
0
8,420
6,189
0
19,935
L
Artemis
RiskOrDeath
Artemis
4,277
1,563
0
0
11,050
3,162
0
3,956
6,878
0
9,980
W
16,918
921
0
704
6,811
2,363
324
2,393
4,294
31,706
0
L
Gilgamesh
THEsword87
Gilgamesh
8,276
1,957
40
979
14,166
11,118
0
5,506
8,347
0
35,220
L
9,848
262
0
1,800
6,847
3,983
0
3,276
3,464
25,039
0
W
Ravana
ayJBeezy
Ravana
7,111
1,515
0
151
10,702
4,450
425
5,216
5,213
0
17,370
W
Izanami
ramseylolz
Izanami
9,204
4,408
0
1,632
13,322
5,214
0
3,409
9,845
0
35,219
L
Hercules
thatismehname
Hercules
7,402
2,180
0
2,657
16,420
8,131
0
7,137
8,933
0
15,617
W
5,710
449
0
2,335
9,084
9,900
525
3,596
5,307
18,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,487
Gold Earned
47,943
168
Minions Killed
165
0
Camps Cleared
0
1,131,217
Distance Traveled
1,221,164
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,220
768
62
5
0
238,194
3
W
Hercules
9,721
810
27
2
0
249,018
2
L
Artemis
7,657
638
7
1
0
172,029
0
W
Agni
9,641
803
43
4
0
251,856
1
L
Gilgamesh
8,772
731
44
4
0
246,224
0
L
Tiamat
8,669
722
34
3
0
254,668
0
W
Ravana
9,330
778
20
2
0
239,654
0
W
Izanami
9,633
803
48
4
0
227,437
0
L
Hercules
9,169
764
21
2
0
220,102
1
W
Bacchus
9,618
802
27
2
0
253,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role