Player Matchup

Geb
Geb
 
Geb
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
AirStanklin
Apollo
Level 146
God Stats
1W - 2L
1,519 SR
Queue Stats
51W - 46L
1,529 Elo+
Party 3
Ah Puch
Ah Puch
JiggleBritches
Ah Puch
Level 146
God Stats
2W - 5L
1,576 SR
Queue Stats
155W - 159L
1,491 Elo+
Party 3
Charybdis
Charybdis
jewbocka123
Charybdis
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
234W - 209L
1,488 Elo+
Party 2
Sobek
Sobek
natelord94
Sobek
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 51L
1,501 Elo+
Solo
Team Averages
Level 130
1,519 SR
1,502 Elo+

VS

Team Averages
Level 152
1,481 SR
1,597 Elo+
Apollo
Apollo
BlazingFreedom
Apollo
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,506 Elo+
Party 1
Cerberus
Cerberus
ICEN 2 OP
Cerberus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,820 Elo+
Party 1
Bacchus
Bacchus
KlutzyDarkling
Bacchus
Level 158
God Stats
1W - 0L
1,504 SR
Queue Stats
29W - 24L
1,621 Elo+
Party 1
Cthulhu
Cthulhu
SoulTrain854
Cthulhu
Level 148
God Stats
1W - 0L
1,228 SR
Queue Stats
10W - 9L
1,506 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
macgmike
Ah Muzen Cab
Level 149
God Stats
8W - 2L
1,672 SR
Queue Stats
374W - 373L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
0 / 4 / 9
9,263
713
10,797
15,013
17,514
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
16
6 / 4 / 3
9,886
760
15,700
12,550
5,168
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 3 / 5
10,001
769
14,669
6,615
2,717
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
jewbocka123
Charybdis
16
2 / 4 / 7
9,232
710
14,116
10,748
4,304
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
14
2 / 5 / 7
8,920
686
4,116
15,832
19,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 7
10,715
824
8,830
12,439
5,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
ICEN 2 OP
Cerberus
17
3 / 3 / 13
10,399
800
7,219
16,310
20,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 4 / 9
9,197
707
8,060
13,358
11,873
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
SoulTrain854
Cthulhu
17
2 / 2 / 15
10,601
815
9,933
13,063
14,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ah Muzen Cab
macgmike
Ah Muzen Cab
18
5 / 4 / 12
10,544
811
18,418
15,334
9,325
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
76
15
Kills
20
20
Deaths
16
31
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
9
1.13
L
Apollo
6
4
3
1.88
W
7
3
7
3.5
W
Cerberus
ICEN 2 OP
Cerberus
3
3
13
3.17
L
5
3
5
2.5
W
3
4
9
1.88
W
Cthulhu
SoulTrain854
Cthulhu
2
2
15
4.75
L
Charybdis
jewbocka123
Charybdis
2
4
7
1.38
W
Ah Muzen Cab
macgmike
Ah Muzen Cab
5
4
12
2.75
L
Sobek
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,398
Damage
52,460
60,758
Taken
70,504
48,939
Mitigated
61,805
21,409
Healing
26,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
10,797
331
1,727
3,931
15,013
17,514
14
5,712
9,301
23,711
0
L
Apollo
15,700
7,926
1,701
3,697
12,550
5,168
878
6,068
6,482
0
28,212
W
8,830
5,305
1,682
3,086
12,439
5,922
3,029
5,935
6,504
0
23,158
W
Cerberus
ICEN 2 OP
Cerberus
7,219
280
3,816
4,886
16,310
20,261
286
7,193
9,117
22,144
0
L
14,669
397
919
762
6,615
2,717
189
2,487
4,128
27,424
0
W
8,060
533
2,476
1,741
13,358
11,873
308
4,306
9,052
13,338
0
W
Cthulhu
SoulTrain854
Cthulhu
9,933
302
2,103
2,585
13,063
14,424
0
4,761
8,302
22,333
0
L
Charybdis
jewbocka123
Charybdis
14,116
6,803
1,798
2,509
10,748
4,304
723
4,847
5,901
0
32,104
W
Ah Muzen Cab
macgmike
Ah Muzen Cab
18,418
4,713
628
3,252
15,334
9,325
1,831
7,387
7,947
0
37,078
L
Sobek
4,116
210
860
3,505
15,832
19,236
84
6,098
9,734
6,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,302
Gold Earned
51,456
164
Minions Killed
165
0
Camps Cleared
0
1,099,762
Distance Traveled
1,156,456
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,263
713
23
2
0
232,720
1
L
Apollo
9,886
760
42
3
0
228,279
2
W
Apollo
10,715
824
39
3
0
235,982
3
W
Cerberus
10,399
800
52
4
0
253,193
4
L
Ah Puch
10,001
769
42
3
0
199,652
0
W
Bacchus
9,197
707
6
0
0
211,250
3
W
Cthulhu
10,601
815
31
2
0
239,685
0
L
Charybdis
9,232
710
46
4
0
226,845
0
W
Ah Muzen Cab
10,544
811
37
3
0
216,346
5
L
Sobek
8,920
686
11
1
0
212,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role