Player Matchup

Zeus
Zeus
 
Zeus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
DrTobogan
Ymir
Level 115
God Stats
0W - 1L
1,780 SR
Queue Stats
11W - 11L
1,602 Elo+
Party 3
Bellona
Bellona
PockyIV
Bellona
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
ScutFarkas
Xbalanque
Level 127
God Stats
3W - 6L
1,581 SR
Queue Stats
79W - 72L
1,457 Elo+
Party 3
Chaac
Chaac
UncleJunk
Chaac
Level 159
God Stats
2W - 6L
1,522 SR
Queue Stats
85W - 95L
1,458 Elo+
Party 3
Team Averages
Level 126
1,577 SR
1,504 Elo+

VS

Team Averages
Level 109
1,562 SR
1,606 Elo+
Apollo
Apollo
Joobat
Apollo
Level 120
God Stats
3W - 0L
1,378 SR
Queue Stats
70W - 51L
1,658 Elo+
Party 1
Bastet
Bastet
Laithy
Bastet
Level 145
God Stats
4W - 0L
1,749 SR
Queue Stats
112W - 90L
1,656 Elo+
Party 1
Ganesha
Ganesha
Mezrus
Ganesha
Level 50
God Stats
49W - 29L
1,752 SR
Queue Stats
213W - 177L
1,575 Elo+
Party 2
Discordia
Discordia
drkrigllde
Discordia
Level 129
God Stats
16W - 13L
1,510 SR
Queue Stats
100W - 84L
1,554 Elo+
Party 1
Ah Puch
Ah Puch
jLuckyyy
Ah Puch
Level 101
God Stats
3W - 3L
1,421 SR
Queue Stats
458W - 385L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
2 / 9 / 4
8,575
660
11,528
10,726
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
15
1 / 3 / 3
8,848
681
4,558
12,043
9,810
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
PockyIV
Bellona
15
2 / 6 / 5
9,316
717
4,593
14,022
11,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
ScutFarkas
Xbalanque
16
4 / 4 / 4
9,382
722
9,763
12,625
4,123
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
UncleJunk
Chaac
16
2 / 6 / 3
9,021
694
8,881
19,019
15,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Joobat
Apollo
19
5 / 0 / 5
11,197
861
8,477
8,758
3,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Laithy
Bastet
17
8 / 0 / 5
10,972
844
13,667
10,122
3,711
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Mezrus
Ganesha
16
0 / 3 / 19
10,500
808
8,621
18,661
17,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
drkrigllde
Discordia
17
3 / 5 / 14
10,397
800
11,796
8,066
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
jLuckyyy
Ah Puch
19
12 / 3 / 5
11,537
887
14,970
12,410
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
76
11
Kills
28
28
Deaths
11
19
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
9
4
0.44
L
Ymir
1
3
3
0.83
W
Apollo
Joobat
Apollo
5
0
5
7.5
W
Bastet
Laithy
Bastet
8
0
5
10.5
W
Ganesha
Mezrus
Ganesha
0
3
19
3.17
L
Bellona
PockyIV
Bellona
2
6
5
0.75
L
Xbalanque
ScutFarkas
Xbalanque
4
4
4
1.5
L
Chaac
UncleJunk
Chaac
2
6
3
0.58
W
Discordia
drkrigllde
Discordia
3
5
14
2
W
Ah Puch
jLuckyyy
Ah Puch
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,323
Damage
57,531
68,435
Taken
58,017
44,424
Mitigated
32,408
12,283
Healing
22,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,528
1,464
0
532
10,726
3,035
176
5,407
5,259
27,593
0
L
Ymir
4,558
680
0
366
12,043
9,810
0
7,042
4,833
15,706
0
W
Apollo
Joobat
Apollo
8,477
5,583
0
5,673
8,758
3,964
5,857
1,656
6,900
0
50,307
W
Bastet
Laithy
Bastet
13,667
4,049
0
2,318
10,122
3,711
55
2,882
6,867
0
33,086
W
Ganesha
Mezrus
Ganesha
8,621
771
2,240
5,160
18,661
17,021
156
5,976
12,087
19,812
0
L
Bellona
PockyIV
Bellona
4,593
555
1,170
1,076
14,022
11,955
101
5,865
7,941
2,358
17,097
L
Xbalanque
ScutFarkas
Xbalanque
9,763
5,344
0
1,228
12,625
4,123
0
6,733
5,787
0
36,964
L
Chaac
UncleJunk
Chaac
8,881
1,505
0
7,911
19,019
15,501
132
9,746
9,080
0
27,487
W
Discordia
drkrigllde
Discordia
11,796
60
0
1,126
8,066
2,772
966
2,285
5,518
42,360
0
W
Ah Puch
jLuckyyy
Ah Puch
14,970
1,081
0
5,773
12,410
4,940
1,444
3,462
8,677
48,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,142
Gold Earned
54,603
223
Minions Killed
296
0
Camps Cleared
0
1,169,817
Distance Traveled
1,317,755
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,575
660
35
3
0
213,398
0
L
Ymir
8,848
681
35
3
0
257,017
2
W
Apollo
11,197
861
103
8
0
240,228
1
W
Bastet
10,972
844
48
4
0
328,402
4
W
Ganesha
10,500
808
2
0
0
255,580
1
L
Bellona
9,316
717
37
3
0
225,552
5
L
Xbalanque
9,382
722
62
5
0
248,499
0
L
Chaac
9,021
694
54
4
0
225,351
3
W
Discordia
10,397
800
75
6
0
260,549
0
W
Ah Puch
11,537
887
68
5
0
232,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role