Player Matchup

Atlas
Atlas
Basedtet
Atlas
Level 148
God Stats
17W - 8L
1,769 SR
Queue Stats
87W - 52L
1,701 Elo+
Party 1
Chiron
Chiron
Halcyon
Chiron
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,404 Elo+
Party 1
Da Ji
Da Ji
OllinGG
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,223 Elo+
Solo
Ra
Ra
RealBasedGod
Ra
Level 107
God Stats
1W - 0L
1,865 SR
Queue Stats
9W - 3L
1,780 Elo+
Party 1
Achilles
Achilles
Sigmazz
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,953 Elo+
Party 1
Team Averages
Level 83
1,627 SR
1,612 Elo+

VS

Team Averages
Level 79
1,568 SR
1,549 Elo+
Ao Kuang
Ao Kuang
AsikuTheImmortal
Ao Kuang
Level 138
God Stats
2W - 3L
1,521 SR
Queue Stats
53W - 40L
1,542 Elo+
Party 2
Artemis
Artemis
EZULA
Artemis
Level 37
God Stats
111W - 81L
1,531 SR
Queue Stats
137W - 114L
1,480 Elo+
Solo
Scylla
Scylla
Lokluv
Scylla
Level 159
God Stats
5W - 2L
2,125 SR
Queue Stats
139W - 112L
1,575 Elo+
Party 2
Nemesis
Nemesis
Rorshach86
Nemesis
Level 14
God Stats
7W - 5L
1,342 SR
Queue Stats
109W - 138L
1,544 Elo+
Party 2
Hercules
Hercules
ninjaginger5150
Hercules
Level 47
God Stats
1W - 3L
1,321 SR
Queue Stats
93W - 95L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Basedtet
Atlas
20
10 / 1 / 13
13,518
845
20,842
19,361
27,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chiron
Halcyon
Chiron
20
5 / 3 / 20
13,011
813
21,456
22,638
10,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
OllinGG
Da Ji
17
3 / 11 / 11
11,010
688
8,805
15,526
6,678
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 6 / 13
12,521
783
12,591
12,891
5,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Sigmazz
Achilles
19
7 / 5 / 12
12,448
778
19,280
20,852
23,817
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 11
11,878
742
11,106
21,694
8,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
EZULA
Artemis
19
8 / 5 / 11
11,955
747
17,176
17,594
7,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Lokluv
Scylla
20
6 / 4 / 15
12,325
770
28,527
12,806
4,748
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Rorshach86
Nemesis
17
3 / 8 / 8
10,646
665
4,029
17,373
6,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
17
1 / 7 / 13
10,486
655
12,846
22,293
19,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
84
31
Kills
26
26
Deaths
31
69
Assists
58
Player
Kills
Deaths
Assists
KDA
L
8
7
11
1.93
W
Atlas
Basedtet
Atlas
10
1
13
16.5
L
Artemis
EZULA
Artemis
8
5
11
2.7
W
Chiron
Halcyon
Chiron
5
3
20
5
L
Scylla
Lokluv
Scylla
6
4
15
3.38
W
Da Ji
OllinGG
Da Ji
3
11
11
0.77
W
6
6
13
2.08
L
Nemesis
Rorshach86
Nemesis
3
8
8
0.88
W
Achilles
Sigmazz
Achilles
7
5
12
2.6
L
Hercules
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,974
Damage
73,684
91,268
Taken
91,760
74,081
Mitigated
47,202
27,661
Healing
16,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,106
2,345
0
7,022
21,694
8,806
0
5,095
16,318
35,547
0
W
Atlas
Basedtet
Atlas
20,842
7,533
0
2,424
19,361
27,858
159
5,508
13,619
46,994
0
L
Artemis
EZULA
Artemis
17,176
6,661
0
3,026
17,594
7,518
2,014
6,683
10,525
0
41,939
W
Chiron
Halcyon
Chiron
21,456
9,036
1,354
10,738
22,638
10,213
3,569
10,561
11,880
0
62,164
L
Scylla
Lokluv
Scylla
28,527
1,124
0
165
12,806
4,748
0
5,350
7,134
62,576
0
W
Da Ji
OllinGG
Da Ji
8,805
2,445
0
66
15,526
6,678
260
5,683
9,636
0
14,121
W
12,591
1,299
7,856
3,463
12,891
5,515
1,367
6,033
6,700
47,550
0
L
Nemesis
Rorshach86
Nemesis
4,029
1,458
23
1,715
17,373
6,213
0
6,447
10,730
0
8,370
W
Achilles
Sigmazz
Achilles
19,280
5,285
0
1,760
20,852
23,817
257
11,848
8,859
0
38,707
L
Hercules
12,846
2,605
0
4,294
22,293
19,917
146
8,245
13,620
0
26,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,508
Gold Earned
57,290
234
Minions Killed
227
0
Camps Cleared
0
1,615,429
Distance Traveled
1,538,440
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,878
742
43
3
0
337,135
2
W
Atlas
13,518
845
32
2
0
355,428
2
L
Artemis
11,955
747
54
3
0
289,126
0
W
Chiron
13,011
813
76
5
0
319,743
1
L
Scylla
12,325
770
78
5
0
318,214
1
W
Da Ji
11,010
688
9
1
0
287,832
0
W
Ra
12,521
783
87
5
0
327,322
2
L
Nemesis
10,646
665
11
1
0
284,005
0
W
Achilles
12,448
778
30
2
0
325,104
0
L
Hercules
10,486
655
41
3
0
309,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role