Player Matchup

Mercury
Mercury
Allmightone
Mercury
Level 114
God Stats
14W - 9L
1,681 SR
Queue Stats
286W - 245L
1,499 Elo+
Party 2
Gilgamesh
Gilgamesh
AmirKazemi24
Gilgamesh
Level 99
God Stats
3W - 4L
1,237 SR
Queue Stats
166W - 144L
1,447 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
YARE13
Morgan Le Fay
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 33L
1,017 Elo+
Party 3
Skadi
Skadi
laiuuns
Skadi
Level 74
God Stats
1W - 2L
1,347 SR
Queue Stats
113W - 138L
1,402 Elo+
Party 3
Cthulhu
Cthulhu
pp174
Cthulhu
Level 121
God Stats
39W - 26L
1,560 SR
Queue Stats
319W - 256L
1,493 Elo+
Party 2
Team Averages
Level 83
1,465 SR
1,372 Elo+

VS

Team Averages
Level 98
1,617 SR
1,504 Elo+
Gilgamesh
Gilgamesh
Palminox
Gilgamesh
Level 107
God Stats
4W - 7L
1,519 SR
Queue Stats
622W - 736L
1,514 Elo+
Party 1
Neith
Neith
Yshay41
Neith
Level 88
God Stats
14W - 11L
1,566 SR
Queue Stats
102W - 102L
1,408 Elo+
Solo
Shiva
Shiva
gabry207
Shiva
Level 36
God Stats
6W - 3L
1,687 SR
Queue Stats
8W - 6L
1,569 Elo+
Party 1
Thoth
Thoth
ilpunitore911
Thoth
Level 129
God Stats
2W - 1L
1,813 SR
Queue Stats
255W - 282L
1,519 Elo+
Party 1
Janus
Janus
morro87
Janus
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
579W - 690L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Allmightone
Mercury
14
4 / 1 / 3
7,858
655
3,944
8,842
2,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
AmirKazemi24
Gilgamesh
9
0 / 1 / 1
6,039
503
2,178
8,524
3,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
YARE13
Morgan Le Fay
13
9 / 2 / 2
8,320
693
8,402
6,894
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
laiuuns
Skadi
9
0 / 4 / 1
5,306
442
3,501
6,470
1,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
pp174
Cthulhu
13
2 / 1 / 1
7,809
651
7,480
8,346
8,061
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Palminox
Gilgamesh
11
5 / 5 / 0
6,649
554
4,590
9,001
3,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Yshay41
Neith
10
2 / 2 / 3
5,899
492
5,233
6,743
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
gabry207
Shiva
11
1 / 3 / 0
5,936
495
6,134
11,607
6,850
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 3
6,826
569
2,694
6,245
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Janus
morro87
Janus
10
1 / 2 / 3
5,622
469
5,066
5,568
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
15
Kills
9
9
Deaths
15
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
Allmightone
Mercury
4
1
3
5.5
W
Gilgamesh
AmirKazemi24
Gilgamesh
0
1
1
0.5
L
Gilgamesh
Palminox
Gilgamesh
5
5
0
1
W
Morgan Le Fay
YARE13
Morgan Le Fay
9
2
2
5
L
Neith
Yshay41
Neith
2
2
3
1.75
L
Shiva
gabry207
Shiva
1
3
0
0.33
L
0
3
3
0.5
W
Skadi
laiuuns
Skadi
0
4
1
0.13
L
Janus
morro87
Janus
1
2
3
1.25
W
Cthulhu
pp174
Cthulhu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,505
Damage
23,717
39,076
Taken
39,164
17,781
Mitigated
15,071
9,394
Healing
12,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Allmightone
Mercury
3,944
1,681
0
740
8,842
2,569
0
552
8,290
0
56,090
W
Gilgamesh
AmirKazemi24
Gilgamesh
2,178
260
203
2,740
8,524
3,691
0
2,346
6,178
0
19,061
L
Gilgamesh
Palminox
Gilgamesh
4,590
958
0
1,415
9,001
3,745
0
2,942
6,059
0
35,335
W
Morgan Le Fay
YARE13
Morgan Le Fay
8,402
1,036
0
1,634
6,894
2,018
295
2,457
4,437
42,605
0
L
Neith
Yshay41
Neith
5,233
2,478
0
3,659
6,743
1,571
253
1,288
5,455
0
26,475
L
Shiva
gabry207
Shiva
6,134
2,118
0
3,257
11,607
6,850
0
7,579
4,028
0
29,890
L
2,694
385
0
2,048
6,245
1,742
0
3,510
2,735
39,408
0
W
Skadi
laiuuns
Skadi
3,501
783
34
772
6,470
1,442
0
2,405
4,065
0
24,325
L
Janus
morro87
Janus
5,066
289
0
1,774
5,568
1,163
0
563
5,005
32,414
0
W
Cthulhu
pp174
Cthulhu
7,480
403
0
3,271
8,346
8,061
0
0
8,346
48,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,332
Gold Earned
30,932
357
Minions Killed
309
0
Camps Cleared
0
1,234,766
Distance Traveled
1,164,675
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,858
655
102
9
0
281,320
4
W
Gilgamesh
6,039
503
33
3
0
229,113
5
L
Gilgamesh
6,649
554
58
5
0
262,919
5
W
Morgan Le Fay
8,320
693
71
6
0
234,708
3
L
Neith
5,899
492
56
5
0
209,123
2
L
Shiva
5,936
495
58
5
0
244,548
2
L
Thoth
6,826
569
85
7
0
229,161
2
W
Skadi
5,306
442
41
3
0
225,663
2
L
Janus
5,622
469
52
4
0
218,924
3
W
Cthulhu
7,809
651
110
9
0
263,962
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role