Player Matchup

Cthulhu
Cthulhu
AlvaroMarecosVOX
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,287 Elo+
Party 2
Cernunnos
Cernunnos
Eskoxxx
Cernunnos
Level 127
God Stats
77W - 101L
1,410 SR
Queue Stats
234W - 246L
1,494 Elo+
Solo
Hercules
Hercules
KingHUGUETA
Hercules
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,484 Elo+
Party 2
Da Ji
Da Ji
Raoli15
Da Ji
Level 104
God Stats
0W - 1L
1,207 SR
Queue Stats
2W - 9L
1,287 Elo+
Party 2
Ah Puch
Ah Puch
vitorhugovox
Ah Puch
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,386 Elo+
Party 2
Team Averages
Level 110
1,423 SR
1,388 Elo+

VS

Team Averages
Level 103
1,398 SR
1,523 Elo+
Artemis
Artemis
Archaeron
Artemis
Level 134
God Stats
17W - 13L
1,506 SR
Queue Stats
260W - 289L
1,503 Elo+
Party 3
Medusa
Medusa
PandaCuddle
Medusa
Level 127
God Stats
11W - 5L
1,353 SR
Queue Stats
252W - 270L
1,505 Elo+
Party 3
Ah Puch
Ah Puch
Reycec765
Ah Puch
Level 69
God Stats
1W - 1L
1,348 SR
Queue Stats
43W - 49L
1,490 Elo+
Party 1
Agni
Agni
Shanara0806
Agni
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,632 Elo+
Party 1
Thanatos
Thanatos
Treateria
Thanatos
Level 127
God Stats
1W - 1L
1,283 SR
Queue Stats
43W - 50L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 13
16,595
664
18,872
43,019
47,044
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Eskoxxx
Cernunnos
20
9 / 8 / 11
18,426
737
29,419
37,328
13,199
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
KingHUGUETA
Hercules
20
6 / 8 / 9
16,911
676
12,412
32,855
50,941
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
Raoli15
Da Ji
20
13 / 10 / 10
18,078
723
19,413
29,654
11,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
vitorhugovox
Ah Puch
20
7 / 8 / 14
17,181
687
20,079
23,477
7,500
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Archaeron
Artemis
20
11 / 7 / 12
20,113
805
31,155
24,970
9,188
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
20
13 / 7 / 10
20,362
814
43,538
27,493
13,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
Reycec765
Ah Puch
20
2 / 10 / 17
17,009
680
17,104
22,359
8,068
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 7 / 17
19,867
795
25,425
22,027
6,524
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
Treateria
Thanatos
20
9 / 8 / 10
18,170
727
25,273
22,185
10,619
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
107
39
Kills
41
41
Deaths
39
57
Assists
66
Player
Kills
Deaths
Assists
KDA
L
4
7
13
1.5
W
Artemis
Archaeron
Artemis
11
7
12
2.43
L
Cernunnos
Eskoxxx
Cernunnos
9
8
11
1.81
L
Hercules
KingHUGUETA
Hercules
6
8
9
1.31
W
Medusa
13
7
10
2.57
L
Da Ji
Raoli15
Da Ji
13
10
10
1.8
W
Ah Puch
Reycec765
Ah Puch
2
10
17
1.05
W
6
7
17
2.07
W
Thanatos
Treateria
Thanatos
9
8
10
1.75
L
Ah Puch
vitorhugovox
Ah Puch
7
8
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,195
Damage
142,495
166,333
Taken
119,034
129,832
Mitigated
47,893
20,417
Healing
25,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,872
1,109
176
1,136
43,019
47,044
82
6,329
36,460
63,485
0
W
Artemis
Archaeron
Artemis
31,155
18,854
0
6,860
24,970
9,188
4,414
7,777
17,021
0
78,576
L
Cernunnos
Eskoxxx
Cernunnos
29,419
12,633
0
5,744
37,328
13,199
761
8,998
28,010
0
100,748
L
Hercules
KingHUGUETA
Hercules
12,412
2,922
0
8,016
32,855
50,941
99
12,243
20,356
0
44,637
W
Medusa
43,538
13,213
0
573
27,493
13,494
4,131
11,699
15,210
0
108,812
L
Da Ji
Raoli15
Da Ji
19,413
2,874
0
3,839
29,654
11,148
0
5,244
24,277
0
59,801
W
Ah Puch
Reycec765
Ah Puch
17,104
364
0
2,874
22,359
8,068
1,323
5,390
16,382
58,523
0
W
25,425
426
0
500
22,027
6,524
1,054
5,983
14,456
116,483
0
W
Thanatos
Treateria
Thanatos
25,273
5,177
0
14,602
22,185
10,619
0
6,849
14,849
0
47,301
L
Ah Puch
vitorhugovox
Ah Puch
20,079
568
0
1,506
23,477
7,500
587
8,574
14,701
77,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,191
Gold Earned
95,521
447
Minions Killed
511
0
Camps Cleared
0
2,206,961
Distance Traveled
2,516,628
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
16,595
664
80
3
0
450,428
3
W
Artemis
20,113
805
99
4
0
483,767
0
L
Cernunnos
18,426
737
143
6
0
440,530
2
L
Hercules
16,911
676
80
3
0
461,594
2
W
Medusa
20,362
814
134
5
0
522,507
1
L
Da Ji
18,078
723
52
2
0
430,697
1
W
Ah Puch
17,009
680
73
3
0
454,574
1
W
Agni
19,867
795
163
7
0
514,903
0
W
Thanatos
18,170
727
42
2
0
540,877
1
L
Ah Puch
17,181
687
92
4
0
423,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role