Player Matchup

Hera
Hera
Final_FarisXV
Hera
Level 49
God Stats
11W - 5L
1,462 SR
Queue Stats
30W - 47L
1,283 Elo+
Solo
Guan Yu
Guan Yu
Palminox
Guan Yu
Level 107
God Stats
5W - 5L
1,631 SR
Queue Stats
622W - 736L
1,507 Elo+
Party 1
Shiva
Shiva
gabry207
Shiva
Level 36
God Stats
6W - 3L
1,587 SR
Queue Stats
8W - 6L
1,558 Elo+
Party 1
Heimdallr
Heimdallr
ilpunitore911
Heimdallr
Level 129
God Stats
3W - 5L
1,342 SR
Queue Stats
255W - 282L
1,512 Elo+
Party 1
Loki
Loki
morro87
Loki
Level 128
God Stats
14W - 5L
1,472 SR
Queue Stats
579W - 690L
1,503 Elo+
Party 1
Team Averages
Level 90
1,499 SR
1,472 Elo+

VS

Team Averages
Level 67
1,503 SR
1,403 Elo+
Geb
Geb
OptimusBurmester
Geb
Level 42
God Stats
26W - 27L
1,544 SR
Queue Stats
112W - 98L
1,389 Elo+
Party 2
Nu Wa
Nu Wa
Yowaii_mo_
Nu Wa
Level 65
God Stats
63W - 31L
1,491 SR
Queue Stats
580W - 481L
1,495 Elo+
Party 2
Medusa
Medusa
danield2007
Medusa
Level 63
God Stats
8W - 11L
1,486 SR
Queue Stats
94W - 121L
1,313 Elo+
Party 3
Hercules
Hercules
dein_MeTT_BroT
Hercules
Level 138
God Stats
12W - 16L
1,618 SR
Queue Stats
955W - 883L
1,515 Elo+
Party 2
Chaac
Chaac
educraft144
Chaac
Level 29
God Stats
18W - 31L
1,374 SR
Queue Stats
44W - 71L
1,305 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
7,747
596
6,248
6,618
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Palminox
Guan Yu
12
3 / 0 / 6
7,569
582
5,979
10,260
7,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shiva
gabry207
Shiva
13
6 / 1 / 2
7,873
606
9,463
9,169
8,531
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
ilpunitore911
Heimdallr
13
6 / 2 / 4
7,387
568
11,130
10,976
3,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
morro87
Loki
14
5 / 2 / 2
8,007
616
4,901
9,695
3,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,627
433
3,959
11,759
4,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
12
1 / 4 / 2
7,079
545
7,148
6,362
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
10
0 / 5 / 1
5,440
418
5,779
8,939
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
12
3 / 3 / 0
7,038
541
4,924
10,277
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 6 / 0
6,569
505
2,341
12,015
7,694
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
22
Kills
6
6
Deaths
22
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
0
4
1
0.13
W
Guan Yu
Palminox
Guan Yu
3
0
6
6
L
Nu Wa
1
4
2
0.5
L
Medusa
0
5
1
0.1
L
Hercules
3
3
0
1
L
2
6
0
0.33
W
Shiva
gabry207
Shiva
6
1
2
7
W
Heimdallr
ilpunitore911
Heimdallr
6
2
4
4
W
Loki
morro87
Loki
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,721
Damage
24,151
46,718
Taken
49,352
24,535
Mitigated
20,601
18,075
Healing
11,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,248
1,199
0
1,495
6,618
1,680
0
2,858
3,760
50,859
0
L
3,959
1,080
0
1,185
11,759
4,374
0
0
11,759
16,433
0
W
Guan Yu
Palminox
Guan Yu
5,979
693
1,938
4,202
10,260
7,017
0
3,408
6,852
0
23,513
L
Nu Wa
7,148
2,135
0
1,278
6,362
2,210
480
2,544
3,818
45,581
0
L
Medusa
5,779
2,466
0
1,796
8,939
2,021
141
0
8,933
0
38,501
L
Hercules
4,924
1,814
0
4,091
10,277
4,302
0
1,590
8,687
0
43,311
L
2,341
508
0
2,666
12,015
7,694
85
2,114
9,901
0
21,859
W
Shiva
gabry207
Shiva
9,463
3,162
165
1,781
9,169
8,531
666
1,549
7,620
0
35,615
W
Heimdallr
ilpunitore911
Heimdallr
11,130
5,258
0
4,728
10,976
3,455
330
1,834
9,142
0
54,084
W
Loki
morro87
Loki
4,901
1,421
0
3,766
9,695
3,852
0
1,458
8,237
0
42,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,583
Gold Earned
31,753
381
Minions Killed
295
0
Camps Cleared
0
1,336,653
Distance Traveled
1,348,539
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,747
596
115
9
0
266,989
5
L
Geb
5,627
433
30
2
0
244,113
3
W
Guan Yu
7,569
582
39
3
0
269,542
6
L
Nu Wa
7,079
545
81
6
0
236,791
7
L
Medusa
5,440
418
49
4
0
331,143
1
L
Hercules
7,038
541
88
7
0
278,107
6
L
Chaac
6,569
505
47
4
0
258,385
0
W
Shiva
7,873
606
77
6
0
263,691
0
W
Heimdallr
7,387
568
79
6
0
250,168
2
W
Loki
8,007
616
71
5
0
286,263
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role