Player Matchup

Raijin
Raijin
BigShizz313
Raijin
Level 51
God Stats
1W - 5L
1,340 SR
Queue Stats
220W - 272L
1,301 Elo+
Solo
Nu Wa
Nu Wa
Mathteus
Nu Wa
Level 32
God Stats
2W - 9L
1,254 SR
Queue Stats
25W - 32L
1,248 Elo+
Solo
Hercules
Hercules
MillionDollaKid
Hercules
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 89L
1,321 Elo+
Party 1
Ao Kuang
Ao Kuang
XCAMKILLS4FUNX
Ao Kuang
Level 70
God Stats
6W - 7L
1,446 SR
Queue Stats
127W - 140L
1,354 Elo+
Party 1
Medusa
Medusa
hippieluvchild
Medusa
Level 67
God Stats
0W - 1L
1,796 SR
Queue Stats
4W - 7L
1,122 Elo+
Solo
Team Averages
Level 53
1,467 SR
1,269 Elo+

VS

Team Averages
Level 72
1,502 SR
1,419 Elo+
Artemis
Artemis
CaptClayDoh
Artemis
Level 63
God Stats
28W - 20L
1,458 SR
Queue Stats
137W - 160L
1,407 Elo+
Solo
Nemesis
Nemesis
I Palmer 8 I
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,247 Elo+
Party 2
Atlas
Atlas
Rexivity
Atlas
Level 158
God Stats
7W - 3L
1,667 SR
Queue Stats
247W - 164L
1,625 Elo+
Party 2
Nike
Nike
The Dipper3497
Nike
Level 46
God Stats
21W - 7L
1,498 SR
Queue Stats
156W - 168L
1,375 Elo+
Solo
Nox
Nox
timalmighty69
Nox
Level 84
God Stats
144W - 136L
1,387 SR
Queue Stats
550W - 524L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
2 / 7 / 11
12,257
1,114
19,967
17,896
7,345
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
Mathteus
Nu Wa
20
4 / 8 / 17
14,403
1,309
16,492
20,644
7,402
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
18
3 / 10 / 12
12,302
1,118
9,104
26,532
36,998
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
19
9 / 12 / 8
13,628
1,239
19,514
24,757
12,281
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
7 / 10 / 7
13,599
1,236
21,023
19,885
8,400
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CaptClayDoh
Artemis
20
13 / 4 / 18
15,538
1,413
26,071
13,116
4,446
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
I Palmer 8 I
Nemesis
19
6 / 3 / 18
13,062
1,187
7,422
11,457
4,242
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Rexivity
Atlas
20
17 / 5 / 20
15,957
1,451
36,679
27,298
20,391
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 6 / 22
13,206
1,201
15,319
25,244
15,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 7 / 24
13,957
1,269
17,131
17,017
5,807
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
148
25
Kills
46
47
Deaths
25
55
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Raijin
2
7
11
1.07
W
Artemis
CaptClayDoh
Artemis
13
4
18
5.5
W
Nemesis
I Palmer 8 I
Nemesis
6
3
18
5
L
Nu Wa
Mathteus
Nu Wa
4
8
17
1.56
L
Hercules
3
10
12
0.9
W
Atlas
Rexivity
Atlas
17
5
20
5.4
W
4
6
22
2.5
L
Ao Kuang
9
12
8
1.08
L
7
10
7
1.05
W
6
7
24
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,100
Damage
102,622
109,714
Taken
94,132
72,426
Mitigated
50,166
15,000
Healing
14,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
19,967
3,640
0
150
17,896
7,345
0
9,052
8,565
36,969
0
W
Artemis
CaptClayDoh
Artemis
26,071
17,099
174
935
13,116
4,446
0
9,090
4,026
0
57,833
W
Nemesis
I Palmer 8 I
Nemesis
7,422
3,377
0
196
11,457
4,242
0
6,735
4,694
0
11,094
L
Nu Wa
Mathteus
Nu Wa
16,492
4,382
83
2,179
20,644
7,402
0
12,477
7,915
54,130
0
L
Hercules
9,104
3,003
211
5,568
26,532
36,998
0
10,801
15,547
0
18,564
W
Atlas
Rexivity
Atlas
36,679
13,256
1,027
10,093
27,298
20,391
0
14,184
12,728
52,399
0
W
15,319
2,493
0
128
25,244
15,280
0
16,634
8,610
3,637
31,397
L
Ao Kuang
19,514
7,144
88
4,179
24,757
12,281
0
10,231
14,072
30,887
0
L
21,023
12,657
0
2,542
19,885
8,400
0
11,365
8,326
0
42,598
W
17,131
6,889
0
2,102
17,017
5,807
0
9,330
7,687
50,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,189
Gold Earned
71,720
199
Minions Killed
228
6
Camps Cleared
5
947,897
Distance Traveled
1,034,577
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,257
1,114
38
3
1
184,349
0
W
Artemis
15,538
1,413
68
6
1
182,166
0
W
Nemesis
13,062
1,187
8
1
0
261,351
1
L
Nu Wa
14,403
1,309
83
8
0
189,340
1
L
Hercules
12,302
1,118
21
2
1
188,214
0
W
Atlas
15,957
1,451
35
3
1
200,845
0
W
Nike
13,206
1,201
36
3
2
203,130
0
L
Ao Kuang
13,628
1,239
20
2
2
197,364
0
L
Medusa
13,599
1,236
37
3
2
188,630
0
W
Nox
13,957
1,269
81
7
1
187,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role