Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Desmondius
Ao Kuang
Level 67
God Stats
3W - 4L
1,396 SR
Queue Stats
167W - 218L
1,413 Elo+
Party 1
Cernunnos
Cernunnos
Kylerius
Cernunnos
Level 123
God Stats
1W - 0L
1,200 SR
Queue Stats
128W - 165L
1,392 Elo+
Party 1
King Arthur
King Arthur
WholesumB0t
King Arthur
Level 127
God Stats
1W - 2L
1,512 SR
Queue Stats
103W - 123L
1,428 Elo+
Party 2
Team Averages
Level 100
1,422 SR
1,447 Elo+

VS

Team Averages
Level 64
1,490 SR
1,479 Elo+
Zeus
Zeus
Eduardolo101
Zeus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 50L
1,512 Elo+
Solo
Neith
Neith
MilkyInfinityy
Neith
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,497 Elo+
Party 3
Achilles
Achilles
SushiXXIII
Achilles
Level 12
God Stats
0W - 6L
1,500 SR
Queue Stats
45W - 50L
1,497 Elo+
Party 3
Atlas
Atlas
XxibalanquexX
Atlas
Level 109
God Stats
11W - 8L
1,608 SR
Queue Stats
76W - 94L
1,391 Elo+
Solo
Hun Batz
Hun Batz
lolwzz
Hun Batz
Level 87
God Stats
1W - 2L
1,344 SR
Queue Stats
128W - 118L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
5 / 1 / 5
7,331
666
5,487
10,445
8,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
 
Zeus
11
3 / 2 / 4
6,495
590
7,082
5,810
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
Desmondius
Ao Kuang
11
3 / 1 / 6
6,512
592
3,615
7,613
2,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Kylerius
Cernunnos
12
1 / 0 / 2
6,784
617
4,749
3,467
1,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
WholesumB0t
King Arthur
12
5 / 2 / 0
7,090
645
6,008
7,244
3,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,274
570
6,186
5,860
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 3 / 0
5,417
492
2,894
4,666
1,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
SushiXXIII
Achilles
9
0 / 3 / 3
5,316
483
2,441
6,527
4,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 3 / 2
5,401
491
3,371
11,457
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
lolwzz
Hun Batz
9
4 / 3 / 0
5,940
540
5,216
8,564
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
17
Kills
6
6
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
1
5
7.5
W
Zeus
 
Zeus
3
2
4
2.5
W
Ao Kuang
Desmondius
Ao Kuang
3
1
6
6
L
2
5
0
0.4
W
Cernunnos
Kylerius
Cernunnos
1
0
2
2
L
0
3
0
0
L
Achilles
SushiXXIII
Achilles
0
3
3
0.5
W
King Arthur
WholesumB0t
King Arthur
5
2
0
2.5
L
0
3
2
0.33
L
Hun Batz
lolwzz
Hun Batz
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,941
Damage
20,108
34,579
Taken
37,074
17,028
Mitigated
16,709
9,714
Healing
6,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,487
591
1,109
2,877
10,445
8,420
0
4,191
6,254
19,882
6,323
W
Zeus
 
Zeus
7,082
1,642
0
456
5,810
1,595
428
3,434
2,376
34,843
0
W
Ao Kuang
Desmondius
Ao Kuang
3,615
1,229
0
2,553
7,613
2,195
0
1,160
6,394
34,112
0
L
6,186
955
0
505
5,860
1,855
0
4,235
1,625
34,725
0
W
Cernunnos
Kylerius
Cernunnos
4,749
1,902
126
1,808
3,467
1,213
220
375
3,092
0
42,664
L
2,894
1,425
0
330
4,666
1,655
0
637
4,029
0
29,263
L
Achilles
SushiXXIII
Achilles
2,441
979
0
700
6,527
4,003
0
756
5,771
0
13,808
W
King Arthur
WholesumB0t
King Arthur
6,008
2,144
0
785
7,244
3,605
159
397
6,704
0
37,104
L
3,371
849
0
2,679
11,457
6,696
0
6,024
5,433
15,541
0
L
Hun Batz
lolwzz
Hun Batz
5,216
2,556
0
1,818
8,564
2,500
0
3,814
4,750
0
24,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,212
Gold Earned
28,348
334
Minions Killed
250
0
Camps Cleared
0
1,095,771
Distance Traveled
1,057,941
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,331
666
39
4
0
233,366
0
W
Zeus
6,495
590
69
6
0
205,782
1
W
Ao Kuang
6,512
592
53
5
0
212,887
4
L
Zeus
6,274
570
84
8
0
188,632
3
W
Cernunnos
6,784
617
89
8
0
211,294
0
L
Neith
5,417
492
61
6
0
201,581
0
L
Achilles
5,316
483
36
3
0
220,233
2
W
King Arthur
7,090
645
84
8
0
232,442
0
L
Atlas
5,401
491
20
2
0
211,542
6
L
Hun Batz
5,940
540
49
4
0
235,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role