Player Matchup

Cu Chulainn
Cu Chulainn
Drift HBK
Cu Chulainn
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 21L
1,244 Elo+
Party 2
Vulcan
Vulcan
EL_KEVIN_20
Vulcan
Level 69
God Stats
16W - 22L
1,421 SR
Queue Stats
348W - 495L
1,363 Elo+
Solo
Cthulhu
Cthulhu
Kenghis John
Cthulhu
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 20L
1,283 Elo+
Party 2
Team Averages
Level 57
1,474 SR
1,297 Elo+

VS

Team Averages
Level 42
1,490 SR
1,212 Elo+
Da Ji
Da Ji
Otomebro
Da Ji
Level 26
God Stats
1W - 1L
1,664 SR
Queue Stats
4W - 11L
1,168 Elo+
Party 1
Cthulhu
Cthulhu
lil Zakon
Cthulhu
Level 49
God Stats
16W - 9L
1,613 SR
Queue Stats
129W - 138L
1,345 Elo+
Party 1
Danzaburou
Danzaburou
pupyrus
Danzaburou
Level 52
God Stats
2W - 4L
1,194 SR
Queue Stats
27W - 58L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Drift HBK
Cu Chulainn
16
4 / 3 / 11
11,751
653
14,665
15,606
11,756
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
19
8 / 4 / 8
13,316
740
19,117
11,988
4,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Kenghis John
Cthulhu
19
10 / 1 / 11
13,526
751
22,284
18,043
22,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Otomebro
Da Ji
13
1 / 8 / 3
10,144
564
6,144
13,931
4,588
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
lil Zakon
Cthulhu
15
3 / 7 / 3
11,782
655
15,581
32,184
26,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
pupyrus
Danzaburou
16
4 / 7 / 1
11,889
661
14,808
18,870
6,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
22
Kills
8
8
Deaths
22
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Drift HBK
Cu Chulainn
4
3
11
3.17
W
Vulcan
8
4
8
3
W
Cthulhu
Kenghis John
Cthulhu
10
1
11
15.5
L
Da Ji
Otomebro
Da Ji
1
8
3
0.31
L
Cthulhu
lil Zakon
Cthulhu
3
7
3
0.64
L
Danzaburou
pupyrus
Danzaburou
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,066
Damage
36,533
45,637
Taken
64,985
39,590
Mitigated
37,598
9,615
Healing
9,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Drift HBK
Cu Chulainn
14,665
6,208
427
2,079
15,606
11,756
318
8,431
7,175
0
29,522
W
Vulcan
19,117
5,400
216
2,116
11,988
4,954
431
3,648
8,340
82,035
0
W
Cthulhu
Kenghis John
Cthulhu
22,284
2,633
1,174
3,603
18,043
22,880
738
3,765
14,278
47,078
0
L
Da Ji
Otomebro
Da Ji
6,144
1,068
0
0
13,931
4,588
0
8,624
5,026
0
10,536
L
Cthulhu
lil Zakon
Cthulhu
15,581
2,565
89
6,699
32,184
26,601
0
15,423
15,824
36,013
0
L
Danzaburou
pupyrus
Danzaburou
14,808
5,015
13
2,620
18,870
6,409
400
15,734
2,734
0
48,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,593
Gold Earned
33,815
195
Minions Killed
126
11
Camps Cleared
0
987,825
Distance Traveled
867,717
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,751
653
27
2
1
293,228
0
W
Vulcan
13,316
740
109
6
10
330,577
3
W
Cthulhu
13,526
751
59
3
0
364,020
6
L
Da Ji
10,144
564
7
0
0
295,725
0
L
Cthulhu
11,782
655
41
2
0
323,389
2
L
Danzaburou
11,889
661
78
4
0
248,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role