Player Matchup

Medusa
Medusa
Silver III
 
Medusa
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver II
Drunk_Skunk54
Awilix
Silver II
Level 136
God Stats
14W - 22L
1,650 SR
Queue Stats
47W - 58L
1,021 MMR
Solo
Horus
Horus
Silver II
MarkViewz
Horus
Silver II
Level 106
God Stats
4W - 1L
1,879 SR
Queue Stats
77W - 89L
1,042 MMR
Solo
Ymir
Ymir
Bronze I
MrSpinna9
Ymir
Bronze I
Level 102
God Stats
1W - 3L
1,460 SR
Queue Stats
12W - 24L
1,019 MMR
Solo
He Bo
He Bo
Silver III
l Faces v2 l
He Bo
Silver III
Level 135
God Stats
7W - 7L
1,544 SR
Queue Stats
211W - 214L
876 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,607 SR
1,092 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,536 SR
961 MMR
Cliodhna
Cliodhna
Silver II
Dadominator007
Cliodhna
Silver II
Level 148
God Stats
7W - 11L
1,424 SR
Queue Stats
333W - 335L
1,072 MMR
Solo
Ganesha
Ganesha
Silver III
MarkyMooo
Ganesha
Silver III
Level 119
God Stats
6W - 9L
1,547 SR
Queue Stats
57W - 72L
955 MMR
Party 1
Ares
Ares
Silver III
SLU-Perrote
Ares
Silver III
Level 121
God Stats
2W - 2L
1,733 SR
Queue Stats
74W - 86L
882 MMR
Solo
Hel
Hel
Silver III
SaltyDasani
Hel
Silver III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 76L
1,010 MMR
Party 1
Skadi
Skadi
Silver III
n0sa X
Skadi
Silver III
Level 123
God Stats
27W - 30L
1,473 SR
Queue Stats
248W - 262L
885 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
9 / 6 / 8
13,721
549
18,965
19,523
6,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
12 / 6 / 10
14,148
566
16,443
23,692
13,123
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
MarkViewz
Horus
19
4 / 1 / 13
13,801
552
15,097
35,099
35,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
19
7 / 2 / 17
14,272
571
13,410
23,091
28,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 5 / 15
14,063
563
18,613
14,378
5,528
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
ArachneAthenaZeus

VS

Bans
CharybdisMulanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
19
4 / 6 / 5
11,988
480
15,935
22,263
9,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
MarkyMooo
Ganesha
16
1 / 5 / 12
11,281
451
12,401
23,172
28,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 7 / 6
10,528
421
16,352
25,927
27,463
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 9 / 8
12,113
485
16,121
20,574
10,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
n0sa X
Skadi
19
9 / 9 / 3
13,301
532
22,006
21,639
9,147
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
54
36
Kills
20
20
Deaths
36
63
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
6
8
2.17
L
Cliodhna
4
6
5
1.08
W
12
6
10
2.83
W
Horus
MarkViewz
Horus
4
1
13
10.5
L
Ganesha
MarkyMooo
Ganesha
1
5
12
1.4
W
Ymir
7
2
17
7.75
L
0
7
6
0.43
L
6
9
8
1.11
W
4
5
15
2.3
L
Skadi
n0sa X
Skadi
9
9
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,528
Damage
82,815
115,783
Taken
113,575
88,526
Mitigated
85,937
41,111
Healing
22,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,965
6,944
0
2,522
19,523
6,209
6,217
7,942
11,581
0
80,069
L
Cliodhna
15,935
2,236
0
14
22,263
9,754
599
7,440
14,823
0
104,326
W
16,443
7,184
0
4,569
23,692
13,123
3,555
9,847
13,845
0
77,551
W
Horus
MarkViewz
Horus
15,097
6,351
3,444
16,577
35,099
35,611
2,114
13,201
21,898
3,913
64,914
L
Ganesha
MarkyMooo
Ganesha
12,401
1,893
1,089
3,453
23,172
28,825
353
8,190
14,982
42,634
0
W
Ymir
13,410
1,018
733
8,399
23,091
28,055
675
7,431
15,660
41,331
0
L
16,352
417
0
4,145
25,927
27,463
123
5,798
20,129
61,290
0
L
16,121
1,798
4,370
6,132
20,574
10,748
738
6,874
13,700
77,928
0
W
18,613
583
0
4,867
14,378
5,528
2,036
7,093
7,285
92,090
0
L
Skadi
n0sa X
Skadi
22,006
11,975
0
2,965
21,639
9,147
1,368
6,880
14,759
0
106,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,005
Gold Earned
59,211
484
Minions Killed
521
0
Camps Cleared
0
2,315,984
Distance Traveled
2,090,460
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,721
549
105
4
0
427,380
1
L
Cliodhna
11,988
480
138
6
0
491,727
0
W
Awilix
14,148
566
87
3
0
493,178
1
W
Horus
13,801
552
98
4
0
457,137
4
L
Ganesha
11,281
451
29
1
0
434,052
4
W
Ymir
14,272
571
49
2
0
478,040
3
L
Ares
10,528
421
97
4
0
413,094
4
L
Hel
12,113
485
110
4
0
372,475
3
W
He Bo
14,063
563
145
6
0
460,249
6
L
Skadi
13,301
532
147
6
0
379,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role