Player Matchup

Nu Wa
Nu Wa
Silver I
ImNovacaine
Nu Wa
Silver I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 206L
1,166 MMR
Party 1
Apollo
Apollo
Silver II
JovemCarlos08
Apollo
Silver II
Level 100
God Stats
0W - 2L
1,303 SR
Queue Stats
26W - 36L
1,107 MMR
Solo
King Arthur
King Arthur
Silver II
MarkViewz
King Arthur
Silver II
Level 106
God Stats
6W - 6L
1,450 SR
Queue Stats
77W - 89L
1,088 MMR
Solo
Ravana
Ravana
Silver II
Tidus 2 Twizted
Ravana
Silver II
Level 73
God Stats
27W - 35L
1,507 SR
Queue Stats
278W - 292L
1,108 MMR
Solo
Cthulhu
Cthulhu
Silver II
Xeniths
Cthulhu
Silver II
Level 115
God Stats
7W - 7L
1,605 SR
Queue Stats
27W - 40L
1,041 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,473 SR
1,102 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,486 SR
1,385 MMR
Hachiman
Hachiman
Silver III
 
Hachiman
Silver III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Eset
Eset
Silver II
 
Eset
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver II
AbeauLito
Janus
Silver II
Level 148
God Stats
7W - 4L
1,437 SR
Queue Stats
343W - 351L
1,086 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Jarsinator
Cu Chulainn
Gold III
Level 128
God Stats
56W - 67L
1,493 SR
Queue Stats
413W - 408L
1,340 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 6
7,829
461
8,220
9,986
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 2 / 0
9,028
531
8,176
13,367
5,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
MarkViewz
King Arthur
13
0 / 6 / 0
7,749
456
8,153
16,824
13,607
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

14
4 / 6 / 4
8,663
510
9,439
13,926
6,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Xeniths
Cthulhu
12
3 / 5 / 4
8,021
472
7,992
15,523
12,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Baron SamediArachneShiva

VS

Bans
BastetCliodhnaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
3 / 1 / 8
9,686
570
10,280
12,014
3,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eset
 
Eset
14
3 / 3 / 10
9,035
531
9,572
14,212
4,653
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
 
Ymir
13
3 / 4 / 12
8,805
518
7,464
15,941
15,066
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
AbeauLito
Janus
14
7 / 3 / 6
9,206
542
9,552
10,792
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Jarsinator
Cu Chulainn
17
9 / 1 / 6
10,904
641
14,166
19,435
18,257
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
11
Kills
25
25
Deaths
12
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
1
8
7
W
Eset
 
Eset
3
3
10
2.67
W
Ymir
 
Ymir
3
4
12
2.25
W
Janus
AbeauLito
Janus
7
3
6
3.33
L
0
6
6
0.5
W
Cu Chulainn
Jarsinator
Cu Chulainn
9
1
6
12
L
4
2
0
2
L
King Arthur
MarkViewz
King Arthur
0
6
0
0
L
4
6
4
1
L
Cthulhu
Xeniths
Cthulhu
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,980
Damage
51,034
69,626
Taken
72,394
41,491
Mitigated
44,830
18,044
Healing
26,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,280
5,351
0
6,964
12,014
3,821
1,335
2,759
9,255
0
72,272
W
Eset
 
Eset
9,572
1,113
1,255
6,395
14,212
4,653
1,003
4,654
9,558
54,572
0
W
Ymir
 
Ymir
7,464
1,758
235
3,091
15,941
15,066
51
5,614
10,327
29,332
0
W
Janus
AbeauLito
Janus
9,552
574
155
3,601
10,792
3,033
730
3,235
7,557
46,985
0
L
8,220
2,784
0
1,142
9,986
3,400
858
6,197
3,789
40,899
0
W
Cu Chulainn
Jarsinator
Cu Chulainn
14,166
2,538
0
4,931
19,435
18,257
62
3,023
16,412
109
69,126
L
8,176
5,634
0
6,913
13,367
5,585
855
3,539
9,828
0
66,668
L
King Arthur
MarkViewz
King Arthur
8,153
1,413
0
2,754
16,824
13,607
534
3,723
13,101
0
49,025
L
9,439
2,815
0
3,855
13,926
6,039
0
6,756
7,170
0
54,036
L
Cthulhu
Xeniths
Cthulhu
7,992
457
689
2,691
15,523
12,860
39
6,653
8,870
31,766
582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,290
Gold Earned
47,636
422
Minions Killed
457
0
Camps Cleared
0
1,582,306
Distance Traveled
1,633,158
27
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,686
570
122
7
0
328,284
7
W
Eset
9,035
531
87
5
0
326,724
6
W
Ymir
8,805
518
46
3
0
298,967
8
W
Janus
9,206
542
64
4
0
342,801
7
L
Nu Wa
7,829
461
80
5
0
281,436
11
W
Cu Chulainn
10,904
641
138
8
0
336,382
7
L
Apollo
9,028
531
116
7
0
343,716
4
L
King Arthur
7,749
456
96
6
0
314,116
3
L
Ravana
8,663
510
87
5
0
322,274
2
L
Cthulhu
8,021
472
43
3
0
320,764
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role