Player Matchup

Scylla
Scylla
ArtiliasK
Scylla
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 42L
1,515 Elo+
Party 1
King Arthur
King Arthur
Blaystor
King Arthur
Level 65
God Stats
34W - 54L
1,330 SR
Queue Stats
126W - 137L
1,422 Elo+
Party 1
Thor
Thor
Korean Komander
Thor
Level 128
God Stats
4W - 3L
1,633 SR
Queue Stats
76W - 60L
1,562 Elo+
Party 1
Team Averages
Level 98
1,487 SR
1,500 Elo+

VS

Team Averages
Level 133
1,563 SR
1,476 Elo+
Da Ji
Da Ji
Ge_Lopez
Da Ji
Level 153
God Stats
3W - 4L
1,662 SR
Queue Stats
254W - 324L
1,408 Elo+
Solo
Zhong Kui
Zhong Kui
Knust101
Zhong Kui
Level 99
God Stats
7W - 3L
1,678 SR
Queue Stats
7W - 4L
1,583 Elo+
Solo
Cupid
Cupid
MissBombDiggity
Cupid
Level 146
God Stats
0W - 1L
1,349 SR
Queue Stats
20W - 34L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ArtiliasK
Scylla
15
3 / 2 / 14
10,198
728
8,839
7,194
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Blaystor
King Arthur
15
5 / 0 / 14
10,652
761
4,325
10,785
8,726
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
14 / 1 / 8
12,219
873
18,209
12,504
5,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ge_Lopez
Da Ji
12
1 / 8 / 1
8,125
580
5,572
14,087
5,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Knust101
Zhong Kui
11
1 / 8 / 1
8,249
589
7,172
15,494
6,714
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 6 / 2
9,226
659
5,687
9,166
2,562
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
22
Kills
3
3
Deaths
22
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
ArtiliasK
Scylla
3
2
14
5
W
King Arthur
Blaystor
King Arthur
5
0
14
12
L
Da Ji
Ge_Lopez
Da Ji
1
8
1
0.19
L
Zhong Kui
Knust101
Zhong Kui
1
8
1
0.19
W
14
1
8
18
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,373
Damage
18,431
30,483
Taken
38,747
16,769
Mitigated
14,922
2,302
Healing
4,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ArtiliasK
Scylla
8,839
618
0
220
7,194
2,488
1,655
2,579
4,615
32,301
0
W
King Arthur
Blaystor
King Arthur
4,325
678
411
1,358
10,785
8,726
423
3,106
7,679
0
17,443
L
Da Ji
Ge_Lopez
Da Ji
5,572
1,816
0
0
14,087
5,646
124
3,132
10,955
0
14,289
L
Zhong Kui
Knust101
Zhong Kui
7,172
976
84
3,061
15,494
6,714
0
5,238
10,256
27,323
0
W
18,209
4,005
0
313
12,504
5,555
772
2,071
10,433
0
46,061
L
5,687
2,141
424
655
9,166
2,562
210
1,053
8,113
0
32,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,069
Gold Earned
25,600
126
Minions Killed
105
7
Camps Cleared
5
777,996
Distance Traveled
540,763
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,198
728
56
4
4
257,084
1
W
King Arthur
10,652
761
14
1
2
267,001
0
L
Da Ji
8,125
580
19
1
2
187,928
1
L
Zhong Kui
8,249
589
32
2
1
140,712
1
W
Thor
12,219
873
56
4
1
253,911
2
L
Cupid
9,226
659
54
4
2
212,123
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role