Player Matchup

Hou Yi
Hou Yi
Mrjenkins707
Hou Yi
Level 88
God Stats
70W - 51L
1,604 SR
Queue Stats
437W - 328L
1,602 Elo+
Party 1
Artio
Artio
Schenk9469
Artio
Level 125
God Stats
30W - 30L
1,482 SR
Queue Stats
468W - 356L
1,571 Elo+
Party 1
Merlin
Merlin
badoy2
Merlin
Level 89
God Stats
22W - 14L
1,662 SR
Queue Stats
449W - 329L
1,568 Elo+
Party 1
Team Averages
Level 101
1,583 SR
1,581 Elo+

VS

Team Averages
Level 114
1,491 SR
1,435 Elo+
Shiva
Shiva
 
Shiva
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
X-_Daboy_-X
Chang'e
Level 87
God Stats
1W - 2L
1,472 SR
Queue Stats
31W - 47L
1,305 Elo+
Party 2
Ullr
Ullr
hellsing0513
Ullr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
3 / 3 / 2
9,196
657
6,673
8,488
2,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
14
1 / 2 / 6
9,796
700
7,889
15,719
15,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
badoy2
Merlin
15
4 / 2 / 3
9,934
710
11,223
8,982
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
5 / 1 / 2
9,565
683
11,262
15,474
11,693
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
X-_Daboy_-X
Chang'e
13
0 / 5 / 4
8,427
602
9,895
10,633
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 2
8,531
609
5,394
9,325
3,266
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
8
Kills
7
7
Deaths
8
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
5
1
2
6
W
Hou Yi
3
3
2
1.33
W
Artio
1
2
6
2
L
Chang'e
X-_Daboy_-X
Chang'e
0
5
4
0.4
W
Merlin
badoy2
Merlin
4
2
3
2.75
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,785
Damage
26,551
33,189
Taken
35,432
21,373
Mitigated
18,257
14,706
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
11,262
2,249
144
1,133
15,474
11,693
0
9,034
6,440
903
31,446
W
Hou Yi
6,673
3,015
0
2,045
8,488
2,655
340
3,507
4,981
0
33,910
W
Artio
7,889
187
1,892
7,620
15,719
15,577
0
4,327
11,392
16,835
0
L
Chang'e
X-_Daboy_-X
Chang'e
9,895
440
1,331
2,981
10,633
3,298
208
4,714
5,919
27,089
0
W
Merlin
badoy2
Merlin
11,223
733
34
3,115
8,982
3,141
570
3,772
5,210
49,673
0
L
5,394
1,136
510
821
9,325
3,266
149
5,610
3,715
0
20,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,926
Gold Earned
26,523
149
Minions Killed
118
7
Camps Cleared
5
753,900
Distance Traveled
723,276
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,565
683
35
3
1
241,811
3
W
Hou Yi
9,196
657
49
4
5
225,437
4
W
Artio
9,796
700
11
1
1
274,874
1
L
Chang'e
8,427
602
43
3
2
236,546
4
W
Merlin
9,934
710
89
6
1
253,589
2
L
Ullr
8,531
609
40
3
2
244,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role