Player Matchup

Horus
Horus
BlAcK_LuCaS-_-
Horus
Level 123
God Stats
12W - 7L
1,531 SR
Queue Stats
174W - 173L
1,476 Elo+
Solo
Tyr
Tyr
ICODxLEGENDS
Tyr
Level 125
God Stats
2W - 2L
1,248 SR
Queue Stats
169W - 197L
1,371 Elo+
Solo
Yu Huang
Yu Huang
Kasakarii
Yu Huang
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
84W - 93L
1,360 Elo+
Party 2
Jormungandr
Jormungandr
Meganium_0
Jormungandr
Level 115
God Stats
3W - 4L
1,500 SR
Queue Stats
155W - 155L
1,405 Elo+
Party 2
Skadi
Skadi
Velli65
Skadi
Level 92
God Stats
10W - 9L
1,200 SR
Queue Stats
251W - 278L
1,431 Elo+
Solo
Team Averages
Level 112
1,396 SR
1,409 Elo+

VS

Team Averages
Level 103
1,542 SR
1,467 Elo+
Gilgamesh
Gilgamesh
DracoxMoney971
Gilgamesh
Level 81
God Stats
3W - 3L
1,496 SR
Queue Stats
8W - 10L
1,415 Elo+
Party 1
Neith
Neith
Jaistto
Neith
Level 109
God Stats
3W - 8L
1,490 SR
Queue Stats
196W - 223L
1,525 Elo+
Party 1
Osiris
Osiris
daniGdbf
Osiris
Level 83
God Stats
2W - 2L
1,594 SR
Queue Stats
80W - 107L
1,411 Elo+
Solo
Vulcan
Vulcan
phil94550
Vulcan
Level 113
God Stats
1W - 8L
1,426 SR
Queue Stats
83W - 81L
1,479 Elo+
Party 1
Artio
Artio
squilyBop
Artio
Level 129
God Stats
1W - 2L
1,703 SR
Queue Stats
158W - 172L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 9
7,766
518
7,758
14,926
12,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
5 / 0 / 8
8,532
569
8,747
9,626
4,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Kasakarii
Yu Huang
15
12 / 2 / 6
9,833
656
10,075
7,340
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Meganium_0
Jormungandr
15
1 / 0 / 1
9,153
610
4,587
5,695
4,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
Velli65
Skadi
14
2 / 5 / 10
8,282
552
9,270
11,577
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DracoxMoney971
Gilgamesh
11
2 / 4 / 0
6,808
454
4,843
13,008
5,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Jaistto
Neith
13
4 / 5 / 2
8,062
537
11,317
8,927
2,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
daniGdbf
Osiris
14
0 / 1 / 0
7,231
482
2,203
9,985
4,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
phil94550
Vulcan
9
1 / 8 / 2
6,310
421
4,141
7,554
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
squilyBop
Artio
10
0 / 6 / 3
6,887
459
4,692
15,969
11,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
24
Kills
7
8
Deaths
24
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
Gilgamesh
DracoxMoney971
Gilgamesh
2
4
0
0.5
W
5
0
8
9
L
Neith
Jaistto
Neith
4
5
2
1
W
Yu Huang
Kasakarii
Yu Huang
12
2
6
7.5
W
Jormungandr
Meganium_0
Jormungandr
1
0
1
1.5
W
Skadi
Velli65
Skadi
2
5
10
1.4
L
Osiris
daniGdbf
Osiris
0
1
0
0
L
Vulcan
phil94550
Vulcan
1
8
2
0.25
L
Artio
squilyBop
Artio
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,437
Damage
27,196
49,164
Taken
55,443
28,593
Mitigated
26,509
17,417
Healing
14,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,758
2,629
3,416
5,467
14,926
12,694
40
2,454
12,472
5,539
14,610
L
Gilgamesh
DracoxMoney971
Gilgamesh
4,843
1,436
41
3,093
13,008
5,535
0
3,590
9,075
0
34,553
W
8,747
797
0
3,647
9,626
4,527
216
2,025
7,407
0
40,207
L
Neith
Jaistto
Neith
11,317
3,824
0
1,850
8,927
2,866
0
2,289
6,383
0
44,119
W
Yu Huang
Kasakarii
Yu Huang
10,075
724
0
250
7,340
2,824
2,361
1,748
5,340
51,628
0
W
Jormungandr
Meganium_0
Jormungandr
4,587
793
0
1,532
5,695
4,894
0
130
5,565
53,622
0
W
Skadi
Velli65
Skadi
9,270
4,916
713
2,392
11,577
3,654
1,296
1,990
9,547
0
59,618
L
Osiris
daniGdbf
Osiris
2,203
929
0
3,588
9,985
4,966
0
3,227
6,336
0
38,700
L
Vulcan
phil94550
Vulcan
4,141
1,522
0
726
7,554
1,579
259
3,314
3,938
18,689
0
L
Artio
squilyBop
Artio
4,692
296
1,385
3,921
15,969
11,563
0
2,698
12,565
17,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,566
Gold Earned
35,298
441
Minions Killed
281
0
Camps Cleared
0
1,531,769
Distance Traveled
1,371,917
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,766
518
29
2
0
298,347
0
L
Gilgamesh
6,808
454
55
4
0
331,546
0
W
Tyr
8,532
569
78
5
0
362,275
2
L
Neith
8,062
537
69
5
0
246,513
2
W
Yu Huang
9,833
656
84
6
0
298,215
4
W
Jormungandr
9,153
610
135
9
0
315,572
3
W
Skadi
8,282
552
115
8
0
257,360
2
L
Osiris
7,231
482
94
6
0
273,886
0
L
Vulcan
6,310
421
38
3
0
233,495
2
L
Artio
6,887
459
25
2
0
286,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role