Player Matchup

Ymir
Ymir
Gnikhet
Ymir
Level 88
God Stats
15W - 9L
1,533 SR
Queue Stats
708W - 735L
1,464 Elo+
Solo
Vulcan
Vulcan
PITSOMBRIO2004
Vulcan
Level 109
God Stats
1W - 2L
1,885 SR
Queue Stats
68W - 84L
1,393 Elo+
Solo
Fenrir
Fenrir
SpankertheGreat
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,547 Elo+
Solo
Medusa
Medusa
XxAbehXx
Medusa
Level 141
God Stats
1W - 3L
1,453 SR
Queue Stats
93W - 94L
1,533 Elo+
Party 2
Shiva
Shiva
yMacaroV
Shiva
Level 136
God Stats
0W - 2L
1,272 SR
Queue Stats
95W - 93L
1,527 Elo+
Party 2
Team Averages
Level 109
1,529 SR
1,493 Elo+

VS

Team Averages
Level 99
1,610 SR
1,495 Elo+
Serqet
Serqet
 
Serqet
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Archmappy
Bellona
Level 67
God Stats
11W - 9L
1,389 SR
Queue Stats
114W - 109L
1,508 Elo+
Solo
Ullr
Ullr
Sliceofcheese
Ullr
Level 105
God Stats
2W - 3L
1,773 SR
Queue Stats
263W - 275L
1,521 Elo+
Party 1
Baba Yaga
Baba Yaga
TheCasVa
Baba Yaga
Level 123
God Stats
8W - 9L
1,549 SR
Queue Stats
591W - 606L
1,521 Elo+
Party 1
Artio
Artio
lianandruws619
Artio
Level 121
God Stats
3W - 0L
1,837 SR
Queue Stats
26W - 38L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gnikhet
Ymir
11
0 / 1 / 0
6,331
528
3,560
7,728
8,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 2 / 0
6,263
522
3,688
6,014
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 4 / 1
5,654
471
3,464
9,749
3,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
XxAbehXx
Medusa
8
2 / 4 / 1
5,564
464
7,038
7,618
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
yMacaroV
Shiva
8
1 / 2 / 2
5,545
462
6,483
9,984
3,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
4 / 1 / 3
7,006
584
5,975
7,175
3,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Archmappy
Bellona
13
1 / 0 / 1
7,743
645
5,148
5,593
4,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 2 / 5
6,468
539
7,302
8,187
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
TheCasVa
Baba Yaga
12
2 / 0 / 2
6,711
559
4,954
6,581
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 1 / 4
7,088
591
4,378
10,688
7,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
13
13
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
1
3
5.5
W
Bellona
Archmappy
Bellona
1
0
1
1.5
L
Ymir
Gnikhet
Ymir
0
1
0
0
L
1
2
0
0.5
W
2
2
5
2.25
L
0
4
1
0.13
W
Baba Yaga
TheCasVa
Baba Yaga
2
0
2
3
L
Medusa
XxAbehXx
Medusa
2
4
1
0.63
W
4
1
4
6
L
Shiva
yMacaroV
Shiva
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,233
Damage
27,757
41,093
Taken
38,224
19,168
Mitigated
18,927
10,131
Healing
14,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,975
1,651
0
494
7,175
3,080
0
858
6,230
0
42,593
W
Bellona
Archmappy
Bellona
5,148
2,589
0
3,155
5,593
4,523
0
2,425
2,707
0
48,636
L
Ymir
Gnikhet
Ymir
3,560
509
0
2,921
7,728
8,397
0
216
7,512
39,736
0
L
3,688
731
0
1,201
6,014
1,893
33
3,413
2,601
42,058
0
W
7,302
3,497
0
1,744
8,187
1,910
0
369
7,778
0
44,068
L
3,464
643
0
2,201
9,749
3,391
0
1,660
7,901
0
33,083
W
Baba Yaga
TheCasVa
Baba Yaga
4,954
221
0
2,272
6,581
2,375
0
2,563
3,858
42,733
0
L
Medusa
XxAbehXx
Medusa
7,038
3,734
0
1,506
7,618
1,523
0
1,329
6,181
0
33,143
W
4,378
343
2,659
4,456
10,688
7,039
0
255
10,403
18,461
0
L
Shiva
yMacaroV
Shiva
6,483
1,618
49
2,253
9,984
3,964
0
2,714
6,994
0
15,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,357
Gold Earned
35,016
301
Minions Killed
398
0
Camps Cleared
0
1,175,734
Distance Traveled
1,192,828
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,006
584
79
7
0
263,548
3
W
Bellona
7,743
645
133
11
0
219,010
3
L
Ymir
6,331
528
86
7
0
215,549
4
L
Vulcan
6,263
522
79
7
0
257,705
2
W
Ullr
6,468
539
79
7
0
214,210
2
L
Fenrir
5,654
471
59
5
0
255,338
0
W
Baba Yaga
6,711
559
81
7
0
250,332
4
L
Medusa
5,564
464
47
4
0
199,509
4
W
Artio
7,088
591
26
2
0
245,728
4
L
Shiva
5,545
462
30
3
0
247,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role