Player Matchup

Eset
Eset
CachitoDavila
Eset
Level 148
God Stats
4W - 5L
1,361 SR
Queue Stats
306W - 310L
1,303 Elo+
Solo
Da Ji
Da Ji
E-Almallah
Da Ji
Level 49
God Stats
4W - 1L
1,758 SR
Queue Stats
378W - 403L
1,404 Elo+
Party 1
Cupid
Cupid
Easybreezy7848
Cupid
Level 113
God Stats
19W - 25L
1,502 SR
Queue Stats
231W - 290L
1,388 Elo+
Solo
Fenrir
Fenrir
KxyyTee
Fenrir
Level 104
God Stats
0W - 2L
1,325 SR
Queue Stats
46W - 34L
1,599 Elo+
Party 1
Sol
Sol
MyMonsters3
Sol
Level 40
God Stats
10W - 16L
1,353 SR
Queue Stats
109W - 123L
1,356 Elo+
Solo
Team Averages
Level 91
1,460 SR
1,410 Elo+

VS

Team Averages
Level 98
1,454 SR
1,460 Elo+
Bellona
Bellona
 
Bellona
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
McMurdsss
Pele
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Solo
Vulcan
Vulcan
danl2050
Vulcan
Level 101
God Stats
33W - 44L
1,440 SR
Queue Stats
334W - 362L
1,390 Elo+
Solo
Danzaburou
Danzaburou
iFousty
Danzaburou
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
218W - 175L
1,516 Elo+
Solo
Terra
Terra
zaeeOCH8
Terra
Level 126
God Stats
7W - 17L
1,329 SR
Queue Stats
440W - 440L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 8
8,645
509
9,265
8,557
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
14
7 / 3 / 2
8,819
519
7,074
13,355
5,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 5 / 5
7,500
441
4,528
10,913
3,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
KxyyTee
Fenrir
11
5 / 2 / 8
7,801
459
5,597
9,893
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 2 / 0
8,627
507
5,088
9,794
3,201
Magic Focus

Magic Focus

+20
Magical Power

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 2 / 3
8,297
488
5,804
17,431
11,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
15
4 / 6 / 4
8,991
529
5,705
10,223
4,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vulcan
danl2050
Vulcan
13
3 / 6 / 1
8,315
489
5,446
7,472
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
iFousty
Danzaburou
15
3 / 2 / 5
9,800
576
10,724
6,531
1,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
zaeeOCH8
Terra
12
2 / 3 / 0
7,522
442
2,710
10,412
8,033
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
18
Kills
14
15
Deaths
19
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
2
3
1.75
L
3
3
8
2.33
L
Da Ji
7
3
2
2.67
L
2
5
5
0.9
L
Fenrir
KxyyTee
Fenrir
5
2
8
4.5
W
Pele
4
6
4
1
L
1
2
0
0.5
W
Vulcan
danl2050
Vulcan
3
6
1
0.58
W
Danzaburou
iFousty
Danzaburou
3
2
5
2.75
W
Terra
zaeeOCH8
Terra
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,552
Damage
30,389
52,512
Taken
52,069
18,610
Mitigated
27,714
12,216
Healing
12,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,804
2,218
0
6,035
17,431
11,758
468
5,896
11,535
0
39,402
L
9,265
468
377
1,742
8,557
3,414
6
2,129
6,428
56,929
0
L
Da Ji
7,074
1,671
0
1,078
13,355
5,310
0
3,481
9,874
0
54,435
L
4,528
2,362
440
3,285
10,913
3,237
0
1,051
9,862
0
33,608
L
Fenrir
KxyyTee
Fenrir
5,597
1,343
0
2,130
9,893
3,448
0
931
8,962
0
26,676
W
Pele
5,705
1,206
0
1,551
10,223
4,272
0
2,846
7,377
0
42,752
L
5,088
1,619
0
3,164
9,794
3,201
3,424
564
9,230
51,706
0
W
Vulcan
danl2050
Vulcan
5,446
1,734
0
1,203
7,472
1,836
455
2,314
5,158
38,913
0
W
Danzaburou
iFousty
Danzaburou
10,724
4,823
0
2,545
6,531
1,815
2,057
1,034
5,497
0
63,239
W
Terra
zaeeOCH8
Terra
2,710
558
430
1,042
10,412
8,033
0
2,263
8,149
28,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,392
Gold Earned
42,925
392
Minions Killed
368
0
Camps Cleared
0
1,516,588
Distance Traveled
1,566,653
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,297
488
80
5
0
339,918
4
L
Eset
8,645
509
100
6
0
325,799
3
L
Da Ji
8,819
519
92
5
0
349,097
3
L
Cupid
7,500
441
57
3
0
306,108
0
L
Fenrir
7,801
459
41
2
0
288,521
1
W
Pele
8,991
529
65
4
0
321,576
0
L
Sol
8,627
507
102
6
0
247,063
1
W
Vulcan
8,315
489
70
4
0
305,683
12
W
Danzaburou
9,800
576
107
6
0
329,208
5
W
Terra
7,522
442
46
3
0
270,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role