Player Matchup

Horus
Horus
Biggsmoke1992
Horus
Level 67
God Stats
38W - 19L
1,454 SR
Queue Stats
516W - 358L
1,560 Elo+
Party 1
Baron Samedi
Baron Samedi
TubbysBackBoys
Baron Samedi
Level 88
God Stats
59W - 22L
1,676 SR
Queue Stats
265W - 230L
1,554 Elo+
Party 1
Sun Wukong
Sun Wukong
tioui36
Sun Wukong
Level 89
God Stats
9W - 13L
1,500 SR
Queue Stats
387W - 535L
1,371 Elo+
Solo
Team Averages
Level 81
1,543 SR
1,495 Elo+

VS

Team Averages
Level 81
1,698 SR
1,459 Elo+
Thor
Thor
ChiefLRGFries
Thor
Level 67
God Stats
0W - 1L
1,721 SR
Queue Stats
50W - 61L
1,415 Elo+
Party 2
Chaac
Chaac
PillarManKars
Chaac
Level 151
God Stats
5W - 2L
1,790 SR
Queue Stats
254W - 191L
1,695 Elo+
Solo
Hera
Hera
pineapplecider9
Hera
Level 26
God Stats
6W - 5L
1,584 SR
Queue Stats
6W - 15L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 16
11,142
857
7,170
13,850
17,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Baron Samedi
TubbysBackBoys
Baron Samedi
17
14 / 1 / 11
11,810
908
24,670
12,095
7,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
tioui36
Sun Wukong
14
5 / 1 / 18
10,046
773
8,877
16,499
21,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 0
8,255
635
8,554
17,765
7,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 7 / 3
8,045
619
10,201
17,395
14,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 11 / 1
7,348
565
6,202
10,815
5,882
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
7
26
Kills
3
3
Deaths
26
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
1
16
15
L
3
8
0
0.38
L
0
7
3
0.21
W
Baron Samedi
TubbysBackBoys
Baron Samedi
14
1
11
19.5
L
0
11
1
0.05
W
Sun Wukong
tioui36
Sun Wukong
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,717
Damage
24,957
42,444
Taken
45,975
46,280
Mitigated
27,975
21,063
Healing
6,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,170
3,331
2,271
4,406
13,850
17,229
543
1,839
11,402
0
13,813
L
8,554
645
179
2,494
17,765
7,583
0
10,184
7,424
0
22,792
L
10,201
1,601
0
4,178
17,395
14,510
0
8,928
7,991
0
36,672
W
Baron Samedi
TubbysBackBoys
Baron Samedi
24,670
3,231
5,081
5,970
12,095
7,106
1,082
2,020
9,770
73,542
0
L
6,202
1,688
0
0
10,815
5,882
0
6,030
4,693
13,631
0
W
Sun Wukong
tioui36
Sun Wukong
8,877
3,426
381
2,954
16,499
21,945
841
2,561
13,406
0
24,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,998
Gold Earned
23,648
152
Minions Killed
105
9
Camps Cleared
3
767,093
Distance Traveled
567,410
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,142
857
24
2
3
268,664
0
L
Thor
8,255
635
27
2
2
184,961
2
L
Chaac
8,045
619
52
4
1
210,891
1
W
Baron Samedi
11,810
908
92
7
6
232,175
3
L
Hera
7,348
565
26
2
0
171,558
0
W
Sun Wukong
10,046
773
36
3
0
266,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role