Player Matchup

Hun Batz
Hun Batz
FlashpointA832
Hun Batz
Level 116
God Stats
1W - 1L
1,245 SR
Queue Stats
16W - 19L
1,388 Elo+
Party 2
Eset
Eset
Satanicvibez995
Eset
Level 147
God Stats
1W - 1L
1,468 SR
Queue Stats
72W - 59L
1,578 Elo+
Party 2
Ganesha
Ganesha
drroskii
Ganesha
Level 157
God Stats
2W - 12L
1,342 SR
Queue Stats
32W - 50L
1,380 Elo+
Party 2
Team Averages
Level 140
1,351 SR
1,449 Elo+

VS

Team Averages
Level 84
1,371 SR
1,153 Elo+
Hou Yi
Hou Yi
DAxGINJAxNINJA
Hou Yi
Level 98
God Stats
5W - 8L
1,500 SR
Queue Stats
69W - 101L
1,281 Elo+
Solo
Mulan
Mulan
DoveSoap82
Mulan
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,131 Elo+
Party 1
Baron Samedi
Baron Samedi
Li0N7538
Baron Samedi
Level 84
God Stats
1W - 2L
1,113 SR
Queue Stats
3W - 9L
1,048 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
2 / 6 / 18
9,704
809
9,995
11,787
4,655
Heavy Mace

Heavy Mace

+30
Physical Power

17
21 / 0 / 2
11,936
995
14,613
4,775
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
drroskii
Ganesha
14
0 / 2 / 18
9,815
818
8,580
10,432
6,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 4
8,639
720
8,239
13,025
3,442
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
12
3 / 9 / 2
8,280
690
4,417
14,948
8,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Li0N7538
Baron Samedi
13
2 / 8 / 2
8,255
688
5,393
13,788
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
23
Kills
8
8
Deaths
23
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
L
Mulan
3
9
2
0.44
W
Hun Batz
2
6
18
1.83
L
Baron Samedi
Li0N7538
Baron Samedi
2
8
2
0.38
W
21
0
2
22
W
Ganesha
drroskii
Ganesha
0
2
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,188
Damage
18,049
26,994
Taken
41,761
12,842
Mitigated
16,231
5,761
Healing
5,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,239
3,688
0
1,399
13,025
3,442
0
5,466
7,559
0
27,374
L
Mulan
4,417
553
0
678
14,948
8,622
0
9,957
4,991
896
9,387
W
Hun Batz
9,995
2,139
0
788
11,787
4,655
1,055
1,916
9,609
0
27,877
L
Baron Samedi
Li0N7538
Baron Samedi
5,393
136
613
3,027
13,788
4,167
0
8,031
5,757
29,942
0
W
14,613
902
618
1,169
4,775
2,051
947
1,033
3,709
37,748
0
W
Ganesha
drroskii
Ganesha
8,580
323
0
3,186
10,432
6,136
151
3,208
7,088
38,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,455
Gold Earned
25,174
157
Minions Killed
86
12
Camps Cleared
0
678,740
Distance Traveled
543,733
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,639
720
35
3
0
194,852
3
L
Mulan
8,280
690
14
1
0
174,650
1
W
Hun Batz
9,704
809
58
5
6
227,925
5
L
Baron Samedi
8,255
688
37
3
0
174,231
5
W
Eset
11,936
995
91
8
6
245,317
2
W
Ganesha
9,815
818
8
1
0
205,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role