Player Matchup

Yemoja
Yemoja
DoveSoap82
Yemoja
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,181 Elo+
Party 2
Fenrir
Fenrir
Li0N7538
Fenrir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,080 Elo+
Party 2
Scylla
Scylla
MoodyVibbezz
Scylla
Level 39
God Stats
18W - 25L
1,503 SR
Queue Stats
115W - 137L
1,424 Elo+
Solo
Team Averages
Level 64
1,501 SR
1,228 Elo+

VS

Team Averages
Level 118
1,422 SR
1,399 Elo+
Horus
Horus
aaQ-Q_
Horus
Level 104
God Stats
28W - 54L
1,337 SR
Queue Stats
544W - 843L
1,371 Elo+
Party 1
Kukulkan
Kukulkan
liftedeye
Kukulkan
Level 109
God Stats
89W - 115L
1,471 SR
Queue Stats
465W - 711L
1,390 Elo+
Party 1
King Arthur
King Arthur
zamora_j007
King Arthur
Level 140
God Stats
14W - 21L
1,457 SR
Queue Stats
191W - 238L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DoveSoap82
Yemoja
16
0 / 4 / 9
11,230
562
6,617
19,575
18,499
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
Li0N7538
Fenrir
15
3 / 10 / 3
11,476
574
9,935
23,279
9,053
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
19
8 / 5 / 2
14,146
707
19,728
17,560
6,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
aaQ-Q_
Horus
17
2 / 6 / 13
12,655
633
8,442
20,845
30,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
liftedeye
Kukulkan
20
14 / 2 / 3
15,362
768
28,264
10,993
5,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
zamora_j007
King Arthur
19
3 / 4 / 12
14,134
707
15,522
23,372
14,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
11
Kills
19
19
Deaths
12
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DoveSoap82
Yemoja
0
4
9
1.13
L
Fenrir
Li0N7538
Fenrir
3
10
3
0.45
L
Scylla
8
5
2
1.8
W
Horus
aaQ-Q_
Horus
2
6
13
1.42
W
Kukulkan
liftedeye
Kukulkan
14
2
3
7.75
W
King Arthur
zamora_j007
King Arthur
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,280
Damage
52,228
60,414
Taken
55,210
33,753
Mitigated
50,396
8,652
Healing
14,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DoveSoap82
Yemoja
6,617
715
1,258
2,831
19,575
18,499
0
9,858
9,717
22,116
0
L
Fenrir
Li0N7538
Fenrir
9,935
1,791
0
4,035
23,279
9,053
0
10,437
12,842
0
34,516
L
Scylla
19,728
1,541
0
528
17,560
6,201
0
8,550
9,010
68,971
0
W
Horus
aaQ-Q_
Horus
8,442
3,012
1,072
6,483
20,845
30,954
108
8,793
12,052
0
14,878
W
Kukulkan
liftedeye
Kukulkan
28,264
2,431
0
0
10,993
5,020
1,386
4,903
6,090
80,831
0
W
King Arthur
zamora_j007
King Arthur
15,522
2,931
205
6,243
23,372
14,422
340
13,625
9,747
0
60,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,852
Gold Earned
42,151
150
Minions Killed
210
6
Camps Cleared
11
888,158
Distance Traveled
1,091,286
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,230
562
18
1
0
287,957
2
L
Fenrir
11,476
574
42
2
3
273,968
1
L
Scylla
14,146
707
90
5
3
326,233
3
W
Horus
12,655
633
11
1
1
357,458
1
W
Kukulkan
15,362
768
122
6
5
360,575
2
W
King Arthur
14,134
707
77
4
5
373,253
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role