Player Matchup

Horus
Horus
aaQ-Q_
Horus
Level 104
God Stats
28W - 54L
1,164 SR
Queue Stats
544W - 843L
1,362 Elo+
Party 1
Anhur
Anhur
djAlsoHasALife
Anhur
Level 78
God Stats
9W - 23L
1,259 SR
Queue Stats
829W - 1,164L
1,417 Elo+
Solo
Chronos
Chronos
liftedeye
Chronos
Level 109
God Stats
44W - 58L
1,406 SR
Queue Stats
465W - 711L
1,382 Elo+
Party 1
Team Averages
Level 97
1,276 SR
1,387 Elo+

VS

Team Averages
Level 94
1,534 SR
1,322 Elo+
Neith
Neith
DoveSoap82
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,281 Elo+
Party 2
Baron Samedi
Baron Samedi
Li0N7538
Baron Samedi
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,129 Elo+
Party 2
Ganesha
Ganesha
LyleLorange
Ganesha
Level 129
God Stats
20W - 16L
1,601 SR
Queue Stats
533W - 523L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
aaQ-Q_
Horus
17
5 / 3 / 11
11,161
744
7,728
19,506
25,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 3 / 8
10,841
723
12,451
12,893
4,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chronos
liftedeye
Chronos
17
8 / 2 / 7
11,602
773
19,653
14,701
6,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 6 / 5
9,762
651
13,527
14,930
6,489
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Li0N7538
Baron Samedi
15
6 / 9 / 1
10,953
730
15,503
15,408
7,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
LyleLorange
Ganesha
15
0 / 2 / 7
10,664
711
8,991
16,311
21,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
17
Kills
7
8
Deaths
17
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
1
6
5
0.58
L
Baron Samedi
Li0N7538
Baron Samedi
6
9
1
0.72
L
Ganesha
LyleLorange
Ganesha
0
2
7
1.75
W
Horus
aaQ-Q_
Horus
5
3
11
3.5
W
4
3
8
2.67
W
Chronos
liftedeye
Chronos
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,832
Damage
38,021
47,100
Taken
46,649
36,558
Mitigated
35,562
16,706
Healing
13,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
13,527
3,886
0
2,818
14,930
6,489
200
6,332
8,598
0
31,479
L
Baron Samedi
Li0N7538
Baron Samedi
15,503
649
2,375
3,687
15,408
7,799
0
6,681
8,727
32,660
0
L
Ganesha
LyleLorange
Ganesha
8,991
1,230
0
4,331
16,311
21,274
159
7,014
9,297
37,911
0
W
Horus
aaQ-Q_
Horus
7,728
3,165
2,786
8,912
19,506
25,351
41
10,136
9,370
0
15,431
W
12,451
5,615
0
2,016
12,893
4,950
1,251
8,969
3,924
0
45,199
W
Chronos
liftedeye
Chronos
19,653
6,091
0
2,992
14,701
6,257
831
6,196
8,505
53,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,604
Gold Earned
31,379
175
Minions Killed
127
10
Camps Cleared
4
818,263
Distance Traveled
779,988
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,762
651
61
4
3
257,622
0
L
Baron Samedi
10,953
730
47
3
1
236,879
3
L
Ganesha
10,664
711
19
1
0
285,487
3
W
Horus
11,161
744
16
1
0
311,797
1
W
Anhur
10,841
723
75
5
3
252,962
2
W
Chronos
11,602
773
84
6
7
253,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role