Player Matchup

Neith
Neith
CrazyEye7747
Neith
Level 63
God Stats
28W - 26L
1,186 SR
Queue Stats
71W - 76L
1,299 Elo+
Party 3
Eset
Eset
Spaghettigag
Eset
Level 48
God Stats
9W - 3L
1,500 SR
Queue Stats
54W - 64L
1,183 Elo+
Party 3
Heimdallr
Heimdallr
Thigigus
Heimdallr
Level 49
God Stats
3W - 3L
1,812 SR
Queue Stats
67W - 87L
1,360 Elo+
Party 2
Sol
Sol
oatmilk24
Sol
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
260W - 309L
1,381 Elo+
Party 2
Ravana
Ravana
speed_killer1982
Ravana
Level 159
God Stats
6W - 6L
1,623 SR
Queue Stats
841W - 897L
1,329 Elo+
Solo
Team Averages
Level 77
1,524 SR
1,310 Elo+

VS

Team Averages
Level 45
1,332 SR
1,293 Elo+
Nu Wa
Nu Wa
AonghusR
Nu Wa
Level 43
God Stats
8W - 3L
1,508 SR
Queue Stats
89W - 128L
1,241 Elo+
Solo
Bellona
Bellona
H20_Delicious69
Bellona
Level 41
God Stats
5W - 13L
1,266 SR
Queue Stats
68W - 95L
1,318 Elo+
Party 1
Zhong Kui
Zhong Kui
Knight4Night
Zhong Kui
Level 69
God Stats
30W - 30L
1,366 SR
Queue Stats
274W - 287L
1,360 Elo+
Solo
Loki
Loki
The3Effect
Loki
Level 63
God Stats
0W - 6L
1,021 SR
Queue Stats
96W - 128L
1,316 Elo+
Party 1
Artemis
Artemis
superswiftyman
Artemis
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 14L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 3
6,685
514
6,349
9,804
2,607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
6 / 3 / 3
7,559
581
6,107
10,236
6,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Thigigus
Heimdallr
13
3 / 2 / 3
7,583
583
6,231
9,627
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 3
8,045
619
3,094
6,515
1,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
7 / 0 / 5
8,305
639
6,445
8,326
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AonghusR
Nu Wa
14
4 / 4 / 1
8,310
639
7,150
5,706
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 1
7,469
575
5,159
9,567
5,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
Knight4Night
Zhong Kui
10
3 / 6 / 6
6,755
520
8,478
12,405
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 5 / 2
6,021
463
3,881
7,972
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 4 / 3
6,663
513
2,887
7,587
2,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
22
Kills
12
12
Deaths
22
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AonghusR
Nu Wa
4
4
1
1.13
W
3
6
3
0.75
L
1
3
1
0.5
L
Zhong Kui
Knight4Night
Zhong Kui
3
6
6
1
W
6
3
3
2.5
L
1
5
2
0.4
W
Heimdallr
Thigigus
Heimdallr
3
2
3
2.25
W
3
1
3
4.5
W
7
0
5
9.5
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,226
Damage
27,555
44,508
Taken
43,237
17,565
Mitigated
16,082
15,955
Healing
11,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AonghusR
Nu Wa
7,150
1,261
0
466
5,706
1,645
478
1,677
4,029
46,746
0
W
6,349
4,032
0
2,748
9,804
2,607
2,019
5,171
4,515
0
31,215
L
5,159
1,229
0
3,428
9,567
5,028
1,000
0
9,567
0
44,508
L
Zhong Kui
Knight4Night
Zhong Kui
8,478
466
0
4,146
12,405
5,506
0
2,840
9,565
34,616
0
W
6,107
813
0
2,452
10,236
6,957
110
3,352
6,796
25,026
3,178
L
3,881
699
0
1,391
7,972
1,694
0
1,006
6,966
0
26,854
W
Heimdallr
Thigigus
Heimdallr
6,231
2,694
0
4,298
9,627
3,295
656
550
9,021
0
39,927
W
3,094
875
0
2,595
6,515
1,503
1,254
3,427
2,902
46,528
0
W
6,445
2,106
0
3,862
8,326
3,203
161
2,572
5,646
0
45,549
L
2,887
1,231
0
1,844
7,587
2,209
0
3,387
4,200
0
15,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,177
Gold Earned
35,218
342
Minions Killed
335
0
Camps Cleared
0
1,229,863
Distance Traveled
1,256,543
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,310
639
105
8
0
225,129
1
W
Neith
6,685
514
51
4
0
208,881
0
L
Bellona
7,469
575
104
8
0
333,178
3
L
Zhong Kui
6,755
520
51
4
0
213,848
0
W
Eset
7,559
581
39
3
0
273,300
2
L
Loki
6,021
463
43
3
0
278,939
0
W
Heimdallr
7,583
583
75
6
0
206,293
2
W
Sol
8,045
619
96
7
0
245,433
0
W
Ravana
8,305
639
81
6
0
295,956
3
L
Artemis
6,663
513
32
2
0
205,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role