Player Matchup

Danzaburou
Danzaburou
Aonyx
Danzaburou
Level 158
God Stats
6W - 3L
2,002 SR
Queue Stats
445W - 337L
1,696 Elo+
Party 1
Shiva
Shiva
Back_camp_goblin
Shiva
Level 158
God Stats
4W - 9L
1,612 SR
Queue Stats
279W - 249L
1,593 Elo+
Party 2
Xing Tian
Xing Tian
BlueAbyssHH
Xing Tian
Level 46
God Stats
2W - 1L
1,836 SR
Queue Stats
192W - 174L
1,498 Elo+
Party 1
Janus
Janus
BubbySchmordis
Janus
Level 36
God Stats
1W - 2L
1,815 SR
Queue Stats
71W - 44L
1,736 Elo+
Party 2
Tiamat
Tiamat
Knightc0do
Tiamat
Level 138
God Stats
2W - 5L
1,367 SR
Queue Stats
84W - 71L
1,561 Elo+
Party 2
Team Averages
Level 107
1,726 SR
1,617 Elo+

VS

Team Averages
Level 80
1,675 SR
1,737 Elo+
Baron Samedi
Baron Samedi
CornP0P
Baron Samedi
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 8L
2,005 Elo+
Party 3
Kukulkan
Kukulkan
CoryBaxter24
Kukulkan
Level 120
God Stats
4W - 1L
1,777 SR
Queue Stats
209W - 101L
1,775 Elo+
Party 3
Hou Yi
Hou Yi
GoblinsInMyPants
Hou Yi
Level 69
God Stats
27W - 8L
1,829 SR
Queue Stats
208W - 87L
1,794 Elo+
Party 3
Bellona
Bellona
ICER0YAL
Bellona
Level 59
God Stats
3W - 1L
1,579 SR
Queue Stats
120W - 141L
1,368 Elo+
Solo
Awilix
Awilix
YoungMunney7
Awilix
Level 141
God Stats
15W - 7L
1,691 SR
Queue Stats
289W - 142L
1,745 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aonyx
Danzaburou
20
5 / 8 / 1
12,960
518
17,533
24,194
9,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
6 / 7 / 4
13,369
535
18,422
23,907
11,652
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
BlueAbyssHH
Xing Tian
15
2 / 8 / 5
10,583
423
7,890
28,808
32,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
4 / 11 / 3
11,986
479
13,459
19,141
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Knightc0do
Tiamat
17
1 / 8 / 2
11,595
464
10,860
21,835
25,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CornP0P
Baron Samedi
20
9 / 0 / 24
15,388
616
18,247
29,686
48,355
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
CoryBaxter24
Kukulkan
20
6 / 4 / 16
14,438
578
20,980
15,788
6,928
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 5 / 7
15,535
621
29,457
23,949
10,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
ICER0YAL
Bellona
20
2 / 3 / 6
14,636
585
9,297
22,655
23,849
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Awilix
20
13 / 6 / 10
15,949
638
19,955
23,902
9,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
105
18
Kills
42
42
Deaths
18
15
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aonyx
Danzaburou
5
8
1
0.69
L
6
7
4
1.14
L
Xing Tian
BlueAbyssHH
Xing Tian
2
8
5
0.56
L
4
11
3
0.5
W
Baron Samedi
CornP0P
Baron Samedi
9
0
24
21
W
Kukulkan
CoryBaxter24
Kukulkan
6
4
16
3.5
W
12
5
7
3.1
W
Bellona
ICER0YAL
Bellona
2
3
6
1.67
L
Tiamat
Knightc0do
Tiamat
1
8
2
0.25
W
Awilix
13
6
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,164
Damage
97,936
117,885
Taken
115,980
84,011
Mitigated
98,687
22,768
Healing
51,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aonyx
Danzaburou
17,533
8,250
0
7,364
24,194
9,381
1,488
5,684
18,510
0
106,505
L
18,422
2,422
655
7,564
23,907
11,652
0
7,747
16,160
0
99,901
L
Xing Tian
BlueAbyssHH
Xing Tian
7,890
1,416
0
1,118
28,808
32,657
164
11,806
16,318
21,423
0
L
13,459
986
0
1,160
19,141
5,172
0
7,152
11,989
80,760
0
W
Baron Samedi
CornP0P
Baron Samedi
18,247
2,709
4,430
13,802
29,686
48,355
659
9,014
19,438
72,031
8,219
W
Kukulkan
CoryBaxter24
Kukulkan
20,980
2,920
0
4,501
15,788
6,928
844
6,320
9,468
111,115
0
W
29,457
21,229
0
10,667
23,949
10,389
4,320
5,388
18,561
0
130,934
W
Bellona
ICER0YAL
Bellona
9,297
3,039
0
8,740
22,655
23,849
1,268
7,414
15,241
0
94,527
L
Tiamat
Knightc0do
Tiamat
10,860
970
0
4,907
21,835
25,149
108
6,336
15,499
75,903
0
W
Awilix
19,955
8,411
0
9,445
23,902
9,166
5,478
6,587
17,315
0
113,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,493
Gold Earned
75,946
648
Minions Killed
722
0
Camps Cleared
0
2,165,591
Distance Traveled
2,454,297
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,960
518
172
7
0
405,946
10
L
Shiva
13,369
535
140
6
0
488,115
1
L
Xing Tian
10,583
423
22
1
0
443,785
9
L
Janus
11,986
479
163
7
0
436,774
2
W
Baron Samedi
15,388
616
75
3
0
498,710
6
W
Kukulkan
14,438
578
163
7
0
498,963
1
W
Hou Yi
15,535
621
159
6
0
408,899
1
W
Bellona
14,636
585
185
7
0
519,867
5
L
Tiamat
11,595
464
151
6
0
390,971
2
W
Awilix
15,949
638
140
6
0
527,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role