Player Matchup

Thanatos
Thanatos
DerKingPanda
Thanatos
Level 95
God Stats
6W - 2L
1,500 SR
Queue Stats
49W - 43L
1,246 Elo+
Party 2
Anhur
Anhur
MC1191
Anhur
Level 60
God Stats
76W - 82L
1,434 SR
Queue Stats
314W - 341L
1,361 Elo+
Solo
Zhong Kui
Zhong Kui
Saint_Atem
Zhong Kui
Level 88
God Stats
12W - 15L
1,218 SR
Queue Stats
127W - 136L
1,293 Elo+
Solo
Sol
Sol
elPETUNIO luis1
Sol
Level 66
God Stats
19W - 15L
1,422 SR
Queue Stats
33W - 33L
1,248 Elo+
Party 2
Jormungandr
Jormungandr
trisC_masita
Jormungandr
Level 39
God Stats
6W - 6L
1,385 SR
Queue Stats
40W - 41L
1,231 Elo+
Solo
Team Averages
Level 70
1,392 SR
1,276 Elo+

VS

Team Averages
Level 54
1,352 SR
1,162 Elo+
Apollo
Apollo
Ch3clkm8
Apollo
Level 96
God Stats
0W - 2L
1,281 SR
Queue Stats
44W - 36L
1,425 Elo+
Solo
Yu Huang
Yu Huang
Gabmister07
Yu Huang
Level 78
God Stats
2W - 2L
1,772 SR
Queue Stats
136W - 140L
1,375 Elo+
Solo
Achilles
Achilles
Hollowed_fable
Achilles
Level 44
God Stats
2W - 14L
1,131 SR
Queue Stats
26W - 81L
1,040 Elo+
Party 1
Thoth
Thoth
dbzdmp
Thoth
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 31L
1,070 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ryublack367670
Cu Chulainn
Level 22
God Stats
0W - 7L
1,077 SR
Queue Stats
1W - 23L
900 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DerKingPanda
Thanatos
20
15 / 2 / 8
15,596
600
20,288
18,694
8,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
MC1191
Anhur
20
8 / 3 / 9
15,371
591
14,006
20,757
8,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Zhong Kui
Saint_Atem
Zhong Kui
20
10 / 4 / 9
15,156
583
18,482
20,616
14,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 2 / 10
15,011
577
24,698
19,153
7,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
trisC_masita
Jormungandr
20
3 / 1 / 7
14,089
542
7,247
11,006
10,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ch3clkm8
Apollo
15
2 / 6 / 1
10,641
409
8,479
19,936
5,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
Gabmister07
Yu Huang
17
5 / 9 / 2
12,123
466
13,686
23,716
6,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
17
2 / 10 / 3
11,121
428
7,617
26,485
12,524
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
dbzdmp
Thoth
17
1 / 11 / 2
10,884
419
5,243
20,337
4,466
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
ryublack367670
Cu Chulainn
14
1 / 10 / 2
9,296
358
5,255
19,507
13,273
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
21
46
Kills
11
12
Deaths
46
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
Ch3clkm8
Apollo
2
6
1
0.42
W
Thanatos
DerKingPanda
Thanatos
15
2
8
9.5
L
Yu Huang
Gabmister07
Yu Huang
5
9
2
0.67
L
Achilles
2
10
3
0.35
W
Anhur
MC1191
Anhur
8
3
9
4.17
W
Zhong Kui
Saint_Atem
Zhong Kui
10
4
9
3.63
L
Thoth
dbzdmp
Thoth
1
11
2
0.18
W
10
2
10
7.5
L
Cu Chulainn
ryublack367670
Cu Chulainn
1
10
2
0.2
W
Jormungandr
trisC_masita
Jormungandr
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,721
Damage
40,280
90,226
Taken
109,981
50,005
Mitigated
42,312
53,756
Healing
17,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Ch3clkm8
Apollo
8,479
6,031
0
3,793
19,936
5,178
328
10,206
9,730
0
48,853
W
Thanatos
DerKingPanda
Thanatos
20,288
5,372
259
20,275
18,694
8,477
1,854
2,300
16,394
0
95,709
L
Yu Huang
Gabmister07
Yu Huang
13,686
1,904
0
4,828
23,716
6,871
429
10,324
13,392
63,911
0
L
Achilles
7,617
3,008
294
4,327
26,485
12,524
811
8,338
18,147
0
59,723
W
Anhur
MC1191
Anhur
14,006
7,951
211
11,222
20,757
8,083
2,621
4,885
15,872
0
131,378
W
Zhong Kui
Saint_Atem
Zhong Kui
18,482
2,076
181
10,303
20,616
14,696
4,301
4,815
15,801
92,348
0
L
Thoth
dbzdmp
Thoth
5,243
621
531
3,267
20,337
4,466
128
12,019
8,318
61,950
0
W
24,698
10,686
317
10,560
19,153
7,861
6,019
3,204
15,949
94,313
675
L
Cu Chulainn
ryublack367670
Cu Chulainn
5,255
2,240
0
0
19,507
13,273
1,119
9,540
9,967
0
42,753
W
Jormungandr
trisC_masita
Jormungandr
7,247
1,196
0
428
11,006
10,888
2,731
3,725
7,281
70,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,223
Gold Earned
54,065
666
Minions Killed
477
0
Camps Cleared
0
2,472,784
Distance Traveled
2,049,892
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,641
409
93
4
0
428,364
6
W
Thanatos
15,596
600
121
5
0
554,672
0
L
Yu Huang
12,123
466
102
4
0
356,909
3
L
Achilles
11,121
428
97
4
0
432,150
0
W
Anhur
15,371
591
162
6
0
447,150
2
W
Zhong Kui
15,156
583
132
5
0
479,006
7
L
Thoth
10,884
419
124
5
0
395,924
0
W
Sol
15,011
577
149
6
0
490,439
0
L
Cu Chulainn
9,296
358
61
2
0
436,545
0
W
Jormungandr
14,089
542
102
4
0
501,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role