Player Matchup

Cerberus
Cerberus
GARC1A y VEGA
Cerberus
Level 66
God Stats
3W - 3L
1,638 SR
Queue Stats
274W - 273L
1,455 Elo+
Party 2
Ah Puch
Ah Puch
Picardddd
Ah Puch
Level 107
God Stats
7W - 0L
1,593 SR
Queue Stats
79W - 70L
1,494 Elo+
Party 2
Kali
Kali
Zeuzfg
Kali
Level 127
God Stats
6W - 10L
1,429 SR
Queue Stats
123W - 142L
1,440 Elo+
Party 1
Achilles
Achilles
bmiller420x
Achilles
Level 86
God Stats
6W - 5L
1,436 SR
Queue Stats
175W - 155L
1,468 Elo+
Party 2
Bacchus
Bacchus
datdeal313
Bacchus
Level 131
God Stats
1W - 0L
1,305 SR
Queue Stats
146W - 179L
1,437 Elo+
Party 1
Team Averages
Level 103
1,480 SR
1,459 Elo+

VS

Team Averages
Level 124
1,604 SR
1,486 Elo+
Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Lady Temari1466
Sun Wukong
Level 127
God Stats
7W - 5L
1,985 SR
Queue Stats
345W - 399L
1,402 Elo+
Solo
Charybdis
Charybdis
OmnislashMateria
Charybdis
Level 111
God Stats
0W - 2L
1,502 SR
Queue Stats
86W - 70L
1,495 Elo+
Party 3
Zhong Kui
Zhong Kui
chiivzz
Zhong Kui
Level 117
God Stats
6W - 4L
1,579 SR
Queue Stats
109W - 89L
1,525 Elo+
Party 3
Chaac
Chaac
suikowaves
Chaac
Level 109
God Stats
0W - 1L
1,452 SR
Queue Stats
124W - 98L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GARC1A y VEGA
Cerberus
19
4 / 6 / 11
12,876
715
11,283
26,326
31,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
Picardddd
Ah Puch
20
10 / 5 / 14
14,988
833
32,792
18,160
13,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
Zeuzfg
Kali
18
4 / 4 / 13
11,980
666
17,563
17,102
10,524
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
bmiller420x
Achilles
20
10 / 5 / 13
13,919
773
24,600
34,544
49,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
datdeal313
Bacchus
18
0 / 3 / 17
12,297
683
5,177
19,157
27,473
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
6 / 7 / 8
12,534
696
14,404
22,807
14,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Sun Wukong
Lady Temari1466
Sun Wukong
19
0 / 4 / 18
12,085
671
11,380
23,547
33,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
20
9 / 6 / 10
12,972
721
27,667
15,632
7,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
chiivzz
Zhong Kui
18
3 / 4 / 15
11,684
649
15,040
15,748
16,929
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
19
4 / 7 / 15
12,275
682
16,449
28,792
35,530
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
88
28
Kills
22
23
Deaths
28
68
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
7
8
1.43
W
Cerberus
GARC1A y VEGA
Cerberus
4
6
11
1.58
L
Sun Wukong
Lady Temari1466
Sun Wukong
0
4
18
2.25
L
Charybdis
9
6
10
2.33
W
Ah Puch
Picardddd
Ah Puch
10
5
14
3.4
W
Kali
Zeuzfg
Kali
4
4
13
2.63
W
Achilles
bmiller420x
Achilles
10
5
13
3.3
L
Zhong Kui
chiivzz
Zhong Kui
3
4
15
2.63
W
Bacchus
datdeal313
Bacchus
0
3
17
2.83
L
Chaac
4
7
15
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,415
Damage
84,940
115,289
Taken
106,526
132,992
Mitigated
106,938
40,294
Healing
39,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
14,404
3,080
4,142
4,918
22,807
14,163
901
8,997
13,264
0
24,345
W
Cerberus
GARC1A y VEGA
Cerberus
11,283
623
1,116
7,122
26,326
31,659
1,002
2,540
23,786
27,791
0
L
Sun Wukong
Lady Temari1466
Sun Wukong
11,380
1,667
2,303
5,562
23,547
33,304
808
11,914
11,176
0
31,785
L
Charybdis
27,667
13,445
2,085
3,671
15,632
7,012
2,363
8,807
6,640
0
46,405
W
Ah Puch
Picardddd
Ah Puch
32,792
523
809
5,177
18,160
13,666
1,556
1,695
16,465
83,935
0
W
Kali
Zeuzfg
Kali
17,563
7,376
2,752
5,101
17,102
10,524
1,210
1,788
15,314
0
29,833
W
Achilles
bmiller420x
Achilles
24,600
8,696
1,820
13,517
34,544
49,670
1,372
5,473
29,071
0
36,569
L
Zhong Kui
chiivzz
Zhong Kui
15,040
804
2,421
4,088
15,748
16,929
834
9,235
6,279
27,399
0
W
Bacchus
datdeal313
Bacchus
5,177
493
510
2,370
19,157
27,473
203
3,544
15,613
9,723
0
L
Chaac
16,449
2,343
1,227
8,828
28,792
35,530
750
10,299
17,945
0
34,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,060
Gold Earned
61,550
181
Minions Killed
175
0
Camps Cleared
0
1,655,521
Distance Traveled
1,493,457
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,534
696
26
1
0
271,542
0
W
Cerberus
12,876
715
23
1
0
256,995
0
L
Sun Wukong
12,085
671
29
2
0
357,873
0
L
Charybdis
12,972
721
59
3
0
276,151
0
W
Ah Puch
14,988
833
107
6
0
316,714
0
W
Kali
11,980
666
21
1
0
367,087
0
W
Achilles
13,919
773
18
1
0
366,042
0
L
Zhong Kui
11,684
649
28
2
0
265,181
0
W
Bacchus
12,297
683
12
1
0
348,683
0
L
Chaac
12,275
682
33
2
0
322,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role