Player Matchup

Loki
Loki
BRINGDASALT2540
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
PwziPopper
Thor
Level 13
God Stats
0W - 1L
1,649 SR
Queue Stats
5W - 1L
1,850 Elo+
Party 2
Ra
Ra
WabbitSlayer007
Ra
Level 12
God Stats
0W - 2L
1,135 SR
Queue Stats
4W - 12L
1,277 Elo+
Party 2
Neith
Neith
WatchersBane
Neith
Level 4
God Stats
0W - 2L
1,190 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 2
Scylla
Scylla
brdeatbrrito
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 8
1,395 SR
1,473 Elo+

VS

Team Averages
Level 78
1,343 SR
1,354 Elo+
Cliodhna
Cliodhna
DarkOne05
Cliodhna
Level 80
God Stats
2W - 0L
1,471 SR
Queue Stats
28W - 57L
1,327 Elo+
Party 1
Nu Wa
Nu Wa
South Abyss6176
Nu Wa
Level 6
God Stats
17W - 18L
1,379 SR
Queue Stats
94W - 104L
1,267 Elo+
Solo
Baba Yaga
Baba Yaga
Starryeyed_Angel
Baba Yaga
Level 68
God Stats
1W - 2L
1,079 SR
Queue Stats
59W - 127L
1,279 Elo+
Party 1
Hercules
Hercules
The_Counsalor
Hercules
Level 129
God Stats
3W - 2L
1,440 SR
Queue Stats
23W - 39L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
brvndvn93
Cthulhu
Level 106
God Stats
24W - 25L
1,345 SR
Queue Stats
235W - 252L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,224
657
4,777
10,629
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 3 / 3
7,615
692
6,854
11,050
3,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 5 / 2
7,375
670
5,157
8,122
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 3 / 2
6,866
624
4,479
6,950
1,890
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
14
2 / 1 / 1
7,594
690
6,691
7,260
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DarkOne05
Cliodhna
17
6 / 0 / 1
9,621
875
9,708
9,776
4,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
2 / 1 / 5
8,333
758
9,131
4,994
1,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
15
4 / 2 / 7
8,557
778
7,643
7,461
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
The_Counsalor
Hercules
14
1 / 1 / 6
7,953
723
4,535
10,346
10,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
brvndvn93
Cthulhu
14
1 / 2 / 6
8,095
736
5,341
10,464
6,021
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
6
Kills
14
14
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Cliodhna
DarkOne05
Cliodhna
6
0
1
6.5
L
1
3
3
0.83
W
2
1
5
4.5
W
Baba Yaga
4
2
7
3.75
W
Hercules
The_Counsalor
Hercules
1
1
6
4
L
2
5
2
0.6
L
0
3
2
0.33
L
Scylla
2
1
1
2.5
W
Cthulhu
brvndvn93
Cthulhu
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,958
Damage
36,358
44,011
Taken
43,041
14,465
Mitigated
25,251
4,415
Healing
14,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,777
783
0
1,054
10,629
3,573
347
4,422
5,929
0
17,605
W
Cliodhna
DarkOne05
Cliodhna
9,708
212
0
4,164
9,776
4,651
686
1,989
7,787
0
36,223
L
6,854
547
0
506
11,050
3,837
0
5,405
5,586
0
20,774
W
9,131
1,205
310
443
4,994
1,587
3,531
1,410
3,584
31,395
0
W
Baba Yaga
7,643
48
133
2,338
7,461
2,700
1,764
1,886
5,575
20,009
0
W
Hercules
The_Counsalor
Hercules
4,535
1,132
0
3,677
10,346
10,292
0
3,694
6,652
0
12,469
L
5,157
562
376
967
8,122
2,750
42
5,403
2,719
12,679
0
L
4,479
2,142
0
770
6,950
1,890
0
4,289
2,621
0
10,628
L
Scylla
6,691
337
0
742
7,260
2,415
0
2,596
4,464
28,863
0
W
Cthulhu
brvndvn93
Cthulhu
5,341
614
645
2,701
10,464
6,021
432
2,869
7,595
17,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,674
Gold Earned
42,559
141
Minions Killed
175
0
Camps Cleared
0
1,037,869
Distance Traveled
1,183,508
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,224
657
31
3
0
237,957
0
W
Cliodhna
9,621
875
53
5
0
270,738
3
L
Thor
7,615
692
29
3
0
223,168
1
W
Nu Wa
8,333
758
52
5
0
216,926
2
W
Baba Yaga
8,557
778
17
2
0
216,168
0
W
Hercules
7,953
723
16
1
0
229,008
0
L
Ra
7,375
670
22
2
0
177,231
1
L
Neith
6,866
624
11
1
0
173,681
3
L
Scylla
7,594
690
48
4
0
225,832
0
W
Cthulhu
8,095
736
37
3
0
250,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role