Player Matchup

Neith
Neith
BRUNO-H0LA
Neith
Level 28
God Stats
1W - 8L
1,188 SR
Queue Stats
1W - 13L
1,067 Elo+
Party 2
Da Ji
Da Ji
KenTrael
Da Ji
Level 51
God Stats
1W - 4L
1,433 SR
Queue Stats
25W - 28L
1,387 Elo+
Solo
Persephone
Persephone
PoopRed21
Persephone
Level 61
God Stats
0W - 1L
1,409 SR
Queue Stats
5W - 12L
1,306 Elo+
Party 2
Chronos
Chronos
Zams777
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,423 Elo+
Party 2
Khepri
Khepri
bolita-fiera
Khepri
Level 56
God Stats
1W - 4L
1,198 SR
Queue Stats
25W - 24L
1,178 Elo+
Party 2
Team Averages
Level 44
1,346 SR
1,272 Elo+

VS

Team Averages
Level 88
1,514 SR
1,399 Elo+
Zeus
Zeus
 
Zeus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ExoSubject-55
Cthulhu
Level 44
God Stats
1W - 3L
1,457 SR
Queue Stats
16W - 14L
1,262 Elo+
Party 1
Achilles
Achilles
PeezDaBeast
Achilles
Level 87
God Stats
5W - 4L
1,476 SR
Queue Stats
29W - 30L
1,362 Elo+
Party 1
Gilgamesh
Gilgamesh
SkilledSeal
Gilgamesh
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 42L
1,393 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SparkGlade
Ah Muzen Cab
Level 93
God Stats
15W - 8L
1,636 SR
Queue Stats
59W - 62L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
5 / 6 / 2
10,740
413
12,015
20,434
9,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
KenTrael
Da Ji
1
0 / 1 / 0
4,962
191
0
1,032
382
Persephone
PoopRed21
Persephone
18
8 / 7 / 1
12,668
487
16,971
21,992
8,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Zams777
Chronos
20
1 / 2 / 0
12,912
497
7,664
20,346
15,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Khepri
16
1 / 2 / 5
10,263
395
6,000
19,941
23,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
3 / 6 / 5
14,443
556
19,544
15,951
6,192
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
16
0 / 4 / 7
12,276
472
10,920
24,499
31,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
PeezDaBeast
Achilles
16
0 / 2 / 5
11,667
449
7,070
17,187
21,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
SkilledSeal
Gilgamesh
20
11 / 0 / 3
15,900
612
12,806
26,529
16,451
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
SparkGlade
Ah Muzen Cab
20
5 / 3 / 4
14,125
543
17,540
22,122
8,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
15
Kills
19
18
Deaths
15
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
6
5
0.92
L
Neith
5
6
2
1
W
Cthulhu
0
4
7
0.88
L
Da Ji
KenTrael
Da Ji
0
1
0
0
W
Achilles
PeezDaBeast
Achilles
0
2
5
1.25
L
Persephone
PoopRed21
Persephone
8
7
1
1.21
W
Gilgamesh
SkilledSeal
Gilgamesh
11
0
3
12.5
W
Ah Muzen Cab
SparkGlade
Ah Muzen Cab
5
3
4
2.33
L
Chronos
Zams777
Chronos
1
2
0
0.5
L
Khepri
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,650
Damage
67,880
83,745
Taken
106,288
56,630
Mitigated
84,576
16,883
Healing
32,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
19,544
2,501
393
2,914
15,951
6,192
871
8,375
7,576
114,616
0
L
Neith
12,015
3,658
354
2,830
20,434
9,239
1,133
8,466
11,817
0
72,104
W
Cthulhu
10,920
167
1,857
3,619
24,499
31,541
590
5,692
18,807
40,188
1,189
L
Da Ji
KenTrael
Da Ji
0
0
0
0
1,032
382
0
1,032
0
0
0
W
Achilles
PeezDaBeast
Achilles
7,070
1,340
0
2,918
17,187
21,430
418
7,106
10,081
0
42,162
L
Persephone
PoopRed21
Persephone
16,971
367
0
1,232
21,992
8,122
278
6,799
15,112
80,859
0
W
Gilgamesh
SkilledSeal
Gilgamesh
12,806
2,309
0
8,108
26,529
16,451
1,158
6,181
20,348
0
124,566
W
Ah Muzen Cab
SparkGlade
Ah Muzen Cab
17,540
7,792
0
12,931
22,122
8,962
9,547
6,545
15,577
0
128,910
L
Chronos
Zams777
Chronos
7,664
1,859
0
7,679
20,346
15,643
0
7,023
12,752
102,065
10,022
L
Khepri
6,000
460
421
4,367
19,941
23,244
0
6,920
12,724
34,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,545
Gold Earned
68,411
532
Minions Killed
572
0
Camps Cleared
0
1,911,835
Distance Traveled
2,637,738
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,443
556
165
6
0
485,562
1
L
Neith
10,740
413
122
5
0
437,063
0
W
Cthulhu
12,276
472
44
2
0
525,607
4
L
Da Ji
4,962
191
0
0
0
0
0
W
Achilles
11,667
449
59
2
0
505,752
3
L
Persephone
12,668
487
145
6
0
434,438
2
W
Gilgamesh
15,900
612
145
6
0
620,683
0
W
Ah Muzen Cab
14,125
543
159
6
0
500,134
1
L
Chronos
12,912
497
197
8
0
516,938
7
L
Khepri
10,263
395
68
3
0
523,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role