Player Matchup

Jormungandr
Jormungandr
CABRAL0CA
Jormungandr
Level 98
God Stats
12W - 13L
1,648 SR
Queue Stats
61W - 71L
1,412 Elo+
Party 2
Zeus
Zeus
TXCshaka06
Zeus
Level 11
God Stats
1W - 4L
1,417 SR
Queue Stats
1W - 5L
1,353 Elo+
Party 2
Athena
Athena
lX_Whisper_Xl
Athena
Level 89
God Stats
0W - 1L
1,259 SR
Queue Stats
10W - 12L
1,400 Elo+
Party 1
Bastet
Bastet
nacospider
Bastet
Level 31
God Stats
2W - 7L
1,500 SR
Queue Stats
19W - 20L
1,433 Elo+
Party 2
Rama
Rama
theUnfitWit
Rama
Level 103
God Stats
0W - 2L
1,183 SR
Queue Stats
9W - 9L
1,499 Elo+
Party 1
Team Averages
Level 66
1,401 SR
1,419 Elo+

VS

Team Averages
Level 56
1,550 SR
1,428 Elo+
Loki
Loki
Offxcial_Aids
Loki
Level 46
God Stats
4W - 1L
1,734 SR
Queue Stats
38W - 45L
1,421 Elo+
Party 3
Bacchus
Bacchus
R3V0LT LOGIC
Bacchus
Level 54
God Stats
12W - 10L
1,526 SR
Queue Stats
75W - 94L
1,404 Elo+
Party 3
Cernunnos
Cernunnos
TrulyFreak
Cernunnos
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 143L
1,497 Elo+
Party 3
Olorun
Olorun
ktownsfinest865
Olorun
Level 47
God Stats
16W - 15L
1,471 SR
Queue Stats
733W - 796L
1,357 Elo+
Solo
Hades
Hades
rjuniorf
Hades
Level 49
God Stats
5W - 3L
1,519 SR
Queue Stats
57W - 60L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CABRAL0CA
Jormungandr
14
5 / 3 / 2
8,742
546
12,868
13,111
10,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 5 / 1
7,003
438
5,704
9,881
2,434
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 3 / 3
7,061
441
2,693
10,634
5,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
nacospider
Bastet
13
2 / 8 / 4
8,004
500
5,264
15,731
4,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
2 / 5 / 0
8,531
533
6,162
13,567
2,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 4
9,042
565
7,844
11,910
4,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
R3V0LT LOGIC
Bacchus
13
3 / 0 / 8
8,597
537
6,001
8,663
6,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
TrulyFreak
Cernunnos
17
8 / 2 / 2
9,962
623
14,297
10,627
3,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 1 / 5
9,022
564
4,568
7,496
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
rjuniorf
Hades
14
5 / 3 / 2
8,982
561
10,911
14,200
8,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
10
Kills
24
24
Deaths
10
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CABRAL0CA
Jormungandr
5
3
2
2
W
7
4
4
2.25
W
Bacchus
R3V0LT LOGIC
Bacchus
3
0
8
7
L
1
5
1
0.3
W
Cernunnos
TrulyFreak
Cernunnos
8
2
2
4.5
W
1
1
5
3.5
L
0
3
3
0.5
L
Bastet
nacospider
Bastet
2
8
4
0.5
W
Hades
rjuniorf
Hades
5
3
2
2
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,691
Damage
43,621
62,924
Taken
52,896
25,395
Mitigated
26,491
16,231
Healing
19,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CABRAL0CA
Jormungandr
12,868
3,419
0
3,861
13,111
10,370
0
6,165
6,946
54,099
0
W
7,844
1,791
0
1,778
11,910
4,179
0
4,346
7,564
0
50,690
W
Bacchus
R3V0LT LOGIC
Bacchus
6,001
582
283
1,979
8,663
6,873
0
3,992
4,671
19,088
2,844
L
5,704
882
0
760
9,881
2,434
0
3,948
5,933
30,505
0
W
Cernunnos
TrulyFreak
Cernunnos
14,297
7,184
0
5,117
10,627
3,944
888
1,478
9,149
0
80,127
W
4,568
2,105
182
3,221
7,496
2,853
156
2,977
4,519
66,794
0
L
2,693
598
0
1,467
10,634
5,479
0
3,075
7,559
20,491
0
L
Bastet
nacospider
Bastet
5,264
1,493
0
5,213
15,731
4,556
0
6,885
8,846
0
37,122
W
Hades
rjuniorf
Hades
10,911
822
127
7,018
14,200
8,642
916
8,472
5,728
54,346
0
L
6,162
5,704
0
4,930
13,567
2,556
1,162
1,280
12,287
0
51,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,341
Gold Earned
45,605
337
Minions Killed
468
0
Camps Cleared
0
1,478,444
Distance Traveled
1,574,895
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,742
546
97
6
0
262,073
1
W
Loki
9,042
565
86
5
0
334,245
0
W
Bacchus
8,597
537
28
2
0
368,242
2
L
Zeus
7,003
438
56
4
0
289,871
0
W
Cernunnos
9,962
623
129
8
0
296,004
10
W
Olorun
9,022
564
120
8
0
304,083
6
L
Athena
7,061
441
28
2
0
326,228
5
L
Bastet
8,004
500
58
4
0
320,670
1
W
Hades
8,982
561
105
7
0
272,321
0
L
Rama
8,531
533
98
6
0
279,602
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role