Player Matchup

Nu Wa
Nu Wa
Icazious69
Nu Wa
Level 124
God Stats
15W - 15L
1,771 SR
Queue Stats
308W - 297L
1,601 Elo+
Party 2
Ymir
Ymir
ItsJoeyPants
Ymir
Level 144
God Stats
4W - 0L
1,745 SR
Queue Stats
217W - 204L
1,567 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PurpASlurp
Cu Chulainn
Level 151
God Stats
109W - 100L
1,587 SR
Queue Stats
659W - 626L
1,628 Elo+
Party 2
Izanami
Izanami
Rookie501
Izanami
Level 155
God Stats
3W - 1L
1,563 SR
Queue Stats
222W - 211L
1,567 Elo+
Party 1
Fenrir
Fenrir
shadowWOLF3R
Fenrir
Level 64
God Stats
1W - 5L
1,285 SR
Queue Stats
12W - 19L
1,573 Elo+
Party 2
Team Averages
Level 128
1,590 SR
1,587 Elo+

VS

Team Averages
Level 140
1,563 SR
1,579 Elo+
Bacchus
Bacchus
DDylaxn
Bacchus
Level 145
God Stats
2W - 2L
1,704 SR
Queue Stats
208W - 182L
1,560 Elo+
Party 4
Thoth
Thoth
Ghoul-39
Thoth
Level 144
God Stats
5W - 5L
1,752 SR
Queue Stats
174W - 156L
1,599 Elo+
Party 3
Anhur
Anhur
SkaDlcc
Anhur
Level 130
God Stats
4W - 7L
1,573 SR
Queue Stats
81W - 72L
1,561 Elo+
Party 4
Ratatoskr
Ratatoskr
YoungM___
Ratatoskr
Level 158
God Stats
0W - 4L
1,215 SR
Queue Stats
237W - 192L
1,611 Elo+
Party 3
Bellona
Bellona
adamthebossconn7
Bellona
Level 124
God Stats
1W - 1L
1,573 SR
Queue Stats
119W - 126L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
9
3 / 2 / 0
5,269
753
2,823
2,367
634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 0 / 0
4,398
628
857
3,297
1,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
PurpASlurp
Cu Chulainn
9
3 / 0 / 0
5,538
791
3,019
3,723
1,863
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Rookie501
Izanami
8
0 / 0 / 0
4,686
669
2,210
2,909
612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
7
1 / 0 / 2
4,557
651
1,661
3,125
871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DDylaxn
Bacchus
5
0 / 0 / 0
3,587
512
899
2,736
868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
Ghoul-39
Thoth
8
1 / 1 / 1
4,278
611
1,327
1,912
341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
SkaDlcc
Anhur
5
0 / 1 / 0
3,417
488
1,266
3,126
525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ratatoskr
YoungM___
Ratatoskr
7
1 / 2 / 0
4,275
611
1,668
5,444
1,353
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Mace

Mace

+10
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 3 / 0
3,793
542
1,820
5,098
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
7
Kills
2
2
Deaths
7
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DDylaxn
Bacchus
0
0
0
0
L
Thoth
Ghoul-39
Thoth
1
1
1
1.5
W
Nu Wa
3
2
0
1.5
W
0
0
0
0
W
Cu Chulainn
PurpASlurp
Cu Chulainn
3
0
0
3
W
Izanami
Rookie501
Izanami
0
0
0
0
L
Anhur
SkaDlcc
Anhur
0
1
0
0
L
Ratatoskr
YoungM___
Ratatoskr
1
2
0
0.5
L
0
3
0
0
W
Fenrir
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,570
Damage
6,980
15,421
Taken
18,316
5,106
Mitigated
5,971
4,456
Healing
5,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DDylaxn
Bacchus
899
98
0
1,496
2,736
868
0
462
2,221
6,323
0
L
Thoth
Ghoul-39
Thoth
1,327
0
0
250
1,912
341
0
407
1,453
18,946
0
W
Nu Wa
2,823
657
0
96
2,367
634
0
922
1,445
25,568
0
W
857
134
68
1,512
3,297
1,126
0
510
2,395
8,387
0
W
Cu Chulainn
PurpASlurp
Cu Chulainn
3,019
1,221
0
909
3,723
1,863
180
0
3,723
0
31,580
W
Izanami
Rookie501
Izanami
2,210
1,741
0
1,712
2,909
612
592
389
2,520
0
34,988
L
Anhur
SkaDlcc
Anhur
1,266
872
0
1,608
3,126
525
0
937
2,137
0
13,150
L
Ratatoskr
YoungM___
Ratatoskr
1,668
789
0
707
5,444
1,353
0
1,350
4,052
0
18,863
L
1,820
1,071
0
1,566
5,098
2,884
0
273
4,773
0
15,202
W
Fenrir
1,661
494
0
159
3,125
871
0
405
2,720
0
14,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,448
Gold Earned
19,350
265
Minions Killed
161
0
Camps Cleared
0
714,840
Distance Traveled
568,707
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,587
512
13
2
0
88,767
1
L
Thoth
4,278
611
40
6
0
148,671
2
W
Nu Wa
5,269
753
55
8
0
129,914
1
W
Ymir
4,398
628
22
3
0
130,898
1
W
Cu Chulainn
5,538
791
81
12
0
162,033
0
W
Izanami
4,686
669
73
10
0
124,578
2
L
Anhur
3,417
488
25
4
0
62,437
0
L
Ratatoskr
4,275
611
49
7
0
157,862
2
L
Bellona
3,793
542
34
5
0
110,970
0
W
Fenrir
4,557
651
34
5
0
167,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role