Player Matchup

Cabrakan
Cabrakan
JVdubs
Cabrakan
Level 144
God Stats
3W - 1L
1,692 SR
Queue Stats
228W - 75L
1,570 Elo+
Party 1
Raijin
Raijin
camol15
Raijin
Level 157
God Stats
4W - 7L
1,331 SR
Queue Stats
657W - 362L
1,548 Elo+
Party 1
Ganesha
Ganesha
dfafda343
Ganesha
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 31L
1,719 Elo+
Party 1
Merlin
Merlin
lstargazerl
Merlin
Level 142
God Stats
7W - 4L
1,523 SR
Queue Stats
506W - 328L
1,549 Elo+
Party 1
Mulan
Mulan
unrulyancestor69
Mulan
Level 152
God Stats
26W - 15L
1,717 SR
Queue Stats
1,059W - 497L
1,593 Elo+
Party 1
Team Averages
Level 148
1,553 SR
1,596 Elo+

VS

Team Averages
Level 112
1,500 SR
1,481 Elo+
Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Brooktrout195
Cernunnos
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 98L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
Mouldy_Boi_
Danzaburou
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
486W - 467L
1,519 Elo+
Solo
Anubis
Anubis
Sinladen
Anubis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JVdubs
Cabrakan
16
9 / 1 / 13
9,580
958
6,975
10,985
12,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
camol15
Raijin
16
4 / 1 / 16
9,248
925
9,048
9,492
4,457
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
dfafda343
Ganesha
15
0 / 4 / 26
9,120
912
6,268
18,650
16,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
16
10 / 2 / 7
9,862
986
13,458
6,525
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 2 / 16
8,552
855
3,412
9,308
10,377
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
2 / 5 / 2
8,027
803
9,872
6,772
2,642
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
 
Tyr
13
1 / 5 / 5
7,412
741
3,927
11,785
12,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
Brooktrout195
Cernunnos
15
4 / 5 / 3
8,590
859
7,901
9,165
3,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
Mouldy_Boi_
Danzaburou
13
2 / 5 / 7
7,324
732
5,388
9,065
3,221
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Sinladen
Anubis
11
0 / 7 / 7
6,656
666
5,402
8,232
4,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
33
27
Kills
9
10
Deaths
27
78
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
5
2
0.6
L
Tyr
 
Tyr
1
5
5
0.7
L
Cernunnos
Brooktrout195
Cernunnos
4
5
3
1.1
W
Cabrakan
JVdubs
Cabrakan
9
1
13
15.5
L
Danzaburou
Mouldy_Boi_
Danzaburou
2
5
7
1.1
L
Anubis
Sinladen
Anubis
0
7
7
0.5
W
Raijin
camol15
Raijin
4
1
16
12
W
Ganesha
dfafda343
Ganesha
0
4
26
3.25
W
Merlin
10
2
7
6.75
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,161
Damage
32,490
54,960
Taken
45,019
47,965
Mitigated
26,985
20,263
Healing
8,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
9,872
2,618
559
453
6,772
2,642
46
4,907
1,753
19,462
0
L
Tyr
 
Tyr
3,927
394
440
1,206
11,785
12,845
147
8,467
3,054
0
5,809
L
Cernunnos
Brooktrout195
Cernunnos
7,901
3,273
820
983
9,165
3,843
848
7,335
1,686
0
18,719
W
Cabrakan
JVdubs
Cabrakan
6,975
766
2,147
2,214
10,985
12,955
592
2,906
8,079
12,211
0
L
Danzaburou
Mouldy_Boi_
Danzaburou
5,388
1,231
674
1,833
9,065
3,221
715
6,589
2,307
0
13,391
L
Anubis
Sinladen
Anubis
5,402
203
185
944
8,232
4,434
0
7,625
470
12,193
0
W
Raijin
camol15
Raijin
9,048
636
2,579
1,767
9,492
4,457
696
2,251
7,241
30,871
0
W
Ganesha
dfafda343
Ganesha
6,268
287
1,466
4,654
18,650
16,844
75
6,306
12,344
15,804
0
W
Merlin
13,458
106
1,554
899
6,525
3,332
1,631
1,989
4,536
30,700
0
W
3,412
534
1,242
1,741
9,308
10,377
1,478
1,822
7,486
0
4,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,362
Gold Earned
38,009
123
Minions Killed
86
0
Camps Cleared
0
957,338
Distance Traveled
786,462
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,027
803
29
3
0
194,062
3
L
Tyr
7,412
741
5
1
0
160,117
0
L
Cernunnos
8,590
859
17
2
0
147,624
0
W
Cabrakan
9,580
958
18
2
0
210,258
0
L
Danzaburou
7,324
732
11
1
0
157,545
0
L
Anubis
6,656
666
24
2
0
127,114
0
W
Raijin
9,248
925
55
6
0
200,009
2
W
Ganesha
9,120
912
0
0
0
180,703
0
W
Merlin
9,862
986
38
4
0
190,620
0
W
Mulan
8,552
855
12
1
0
175,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role