Player Matchup

Sol
Sol
Crown30
Sol
Level 135
God Stats
2W - 2L
1,469 SR
Queue Stats
232W - 231L
1,534 Elo+
Party 1
Ymir
Ymir
LordGoonius420
Ymir
Level 109
God Stats
0W - 1L
1,754 SR
Queue Stats
95W - 94L
1,495 Elo+
Solo
Mercury
Mercury
MrMatt130
Mercury
Level 129
God Stats
3W - 5L
1,280 SR
Queue Stats
80W - 92L
1,447 Elo+
Party 1
Neith
Neith
Rhon Sold
Neith
Level 148
God Stats
3W - 6L
1,546 SR
Queue Stats
78W - 77L
1,541 Elo+
Solo
Erlang Shen
Erlang Shen
ShellShockx33
Erlang Shen
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 99L
1,568 Elo+
Party 1
Team Averages
Level 129
1,510 SR
1,517 Elo+

VS

Team Averages
Level 98
1,541 SR
1,445 Elo+
Tyr
Tyr
DerSkoll
Tyr
Level 64
God Stats
2W - 0L
1,504 SR
Queue Stats
18W - 8L
1,500 Elo+
Solo
Vulcan
Vulcan
FatherK0ng
Vulcan
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,494 Elo+
Party 2
Cupid
Cupid
Gursers
Cupid
Level 61
God Stats
3W - 2L
1,423 SR
Queue Stats
6W - 10L
1,353 Elo+
Party 2
Xing Tian
Xing Tian
Uralos
Xing Tian
Level 84
God Stats
1W - 0L
1,743 SR
Queue Stats
4W - 6L
1,386 Elo+
Party 2
Nu Wa
Nu Wa
qitalta
Nu Wa
Level 157
God Stats
11W - 14L
1,533 SR
Queue Stats
176W - 168L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
4 / 4 / 2
9,535
733
14,630
13,159
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 4 / 2
8,366
644
1,728
15,703
13,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
MrMatt130
Mercury
14
2 / 4 / 2
8,519
655
3,772
8,349
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Rhon Sold
Neith
17
1 / 1 / 2
9,301
715
10,842
10,166
3,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
ShellShockx33
Erlang Shen
16
1 / 3 / 2
8,962
689
7,118
14,417
11,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 5
9,377
721
10,581
13,848
15,137
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
FatherK0ng
Vulcan
18
6 / 1 / 3
10,172
782
13,180
8,196
3,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Gursers
Cupid
16
2 / 1 / 8
9,608
739
9,295
8,380
4,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Uralos
Xing Tian
15
1 / 3 / 11
9,067
697
5,985
11,373
10,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
qitalta
Nu Wa
17
2 / 1 / 9
9,451
727
12,682
9,549
3,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
8
Kills
16
16
Deaths
8
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sol
4
4
2
1.25
W
5
2
5
3.75
W
Vulcan
FatherK0ng
Vulcan
6
1
3
7.5
W
Cupid
Gursers
Cupid
2
1
8
6
L
0
4
2
0.25
L
Mercury
MrMatt130
Mercury
2
4
2
0.75
L
Neith
Rhon Sold
Neith
1
1
2
2
L
Erlang Shen
ShellShockx33
Erlang Shen
1
3
2
0.67
W
Xing Tian
Uralos
Xing Tian
1
3
11
2.17
W
Nu Wa
qitalta
Nu Wa
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,090
Damage
51,723
61,794
Taken
51,346
36,234
Mitigated
37,441
18,098
Healing
10,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
14,630
6,479
0
5,566
13,159
4,381
413
7,762
5,190
49,235
0
W
10,581
431
0
3,035
13,848
15,137
0
3,617
10,231
0
23,827
W
Vulcan
FatherK0ng
Vulcan
13,180
6,008
0
0
8,196
3,836
472
1,527
6,669
38,492
0
W
Cupid
Gursers
Cupid
9,295
5,263
2,556
2,396
8,380
4,083
280
2,434
5,946
0
28,085
L
1,728
0
0
2,984
15,703
13,695
0
6,392
8,928
7,424
0
L
Mercury
MrMatt130
Mercury
3,772
1,033
0
286
8,349
2,926
0
4,503
3,661
0
15,160
L
Neith
Rhon Sold
Neith
10,842
4,296
0
3,688
10,166
3,981
565
3,342
6,687
0
53,106
L
Erlang Shen
ShellShockx33
Erlang Shen
7,118
3,222
0
5,574
14,417
11,251
0
8,657
5,481
0
36,208
W
Xing Tian
Uralos
Xing Tian
5,985
325
0
591
11,373
10,472
0
4,594
6,779
12,050
0
W
Nu Wa
qitalta
Nu Wa
12,682
2,335
0
2,204
9,549
3,913
649
4,186
5,363
41,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,683
Gold Earned
47,675
258
Minions Killed
212
0
Camps Cleared
0
1,249,907
Distance Traveled
1,366,997
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,535
733
82
6
0
218,426
2
W
Tyr
9,377
721
19
1
0
302,149
2
W
Vulcan
10,172
782
64
5
0
290,260
1
W
Cupid
9,608
739
53
4
0
259,302
0
L
Ymir
8,366
644
18
1
0
241,823
2
L
Mercury
8,519
655
17
1
0
283,600
0
L
Neith
9,301
715
87
7
0
223,448
0
L
Erlang Shen
8,962
689
54
4
0
282,610
1
W
Xing Tian
9,067
697
17
1
0
261,850
0
W
Nu Wa
9,451
727
59
5
0
253,436
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role