Player Matchup

Izanami
Izanami
??91
Izanami
Level 46
God Stats
5W - 4L
1,408 SR
Queue Stats
7W - 10L
1,430 Elo+
Solo
Jormungandr
Jormungandr
Masteroffaster
Jormungandr
Level 104
God Stats
4W - 1L
1,771 SR
Queue Stats
388W - 357L
1,475 Elo+
Party 3
Kali
Kali
Seapheroph
Kali
Level 106
God Stats
5W - 4L
1,534 SR
Queue Stats
292W - 259L
1,476 Elo+
Party 3
Mulan
Mulan
arovalk
Mulan
Level 31
God Stats
16W - 13L
1,439 SR
Queue Stats
46W - 45L
1,554 Elo+
Party 3
Merlin
Merlin
ebroy
Merlin
Level 54
God Stats
1W - 1L
1,292 SR
Queue Stats
30W - 21L
1,481 Elo+
Party 3
Team Averages
Level 68
1,489 SR
1,483 Elo+

VS

Team Averages
Level 59
1,631 SR
1,500 Elo+
Heimdallr
Heimdallr
Doitlikedis
Heimdallr
Level 87
God Stats
2W - 8L
1,750 SR
Queue Stats
282W - 275L
1,524 Elo+
Party 1
Ares
Ares
Ninehearth
Ares
Level 29
God Stats
3W - 5L
1,373 SR
Queue Stats
184W - 176L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
PredIndistinct
Gilgamesh
Level 65
God Stats
3W - 3L
1,669 SR
Queue Stats
33W - 35L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
Vythorax
Cthulhu
Level 27
God Stats
2W - 2L
1,719 SR
Queue Stats
92W - 105L
1,494 Elo+
Party 2
Zeus
Zeus
zui18
Zeus
Level 85
God Stats
6W - 5L
1,647 SR
Queue Stats
69W - 74L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
??91
Izanami
14
8 / 5 / 2
9,519
635
8,881
9,348
3,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
Masteroffaster
Jormungandr
15
5 / 3 / 9
9,600
640
15,109
16,881
14,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 5 / 2
10,213
681
8,325
15,777
7,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Mulan
arovalk
Mulan
15
6 / 0 / 3
9,781
652
11,224
12,905
11,927
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
ebroy
Merlin
14
2 / 5 / 5
8,249
550
5,150
8,058
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Doitlikedis
Heimdallr
13
2 / 6 / 4
7,655
510
5,875
11,654
3,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 7 / 5
7,633
509
5,324
16,492
12,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
PredIndistinct
Gilgamesh
15
8 / 4 / 1
8,655
577
8,515
11,300
6,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Vythorax
Cthulhu
13
1 / 4 / 2
7,570
505
5,035
11,409
10,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zeus
zui18
Zeus
12
4 / 8 / 4
8,058
537
12,573
13,566
3,685
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
29
Kills
18
18
Deaths
29
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
??91
Izanami
8
5
2
1.8
L
Heimdallr
Doitlikedis
Heimdallr
2
6
4
0.67
W
Jormungandr
Masteroffaster
Jormungandr
5
3
9
3.17
L
3
7
5
0.79
L
Gilgamesh
PredIndistinct
Gilgamesh
8
4
1
2.13
W
8
5
2
1.8
L
Cthulhu
Vythorax
Cthulhu
1
4
2
0.5
W
Mulan
arovalk
Mulan
6
0
3
7.5
W
Merlin
ebroy
Merlin
2
5
5
0.9
L
Zeus
zui18
Zeus
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,689
Damage
37,322
62,969
Taken
64,421
39,271
Mitigated
36,969
15,198
Healing
9,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
??91
Izanami
8,881
6,160
0
649
9,348
3,113
3,342
2,002
7,346
0
53,820
L
Heimdallr
Doitlikedis
Heimdallr
5,875
2,286
0
1,866
11,654
3,763
523
3,710
7,944
0
46,308
W
Jormungandr
Masteroffaster
Jormungandr
15,109
5,930
166
2,307
16,881
14,079
485
7,340
9,541
47,248
7,393
L
5,324
320
457
1,926
16,492
12,021
387
6,893
9,599
16,379
0
L
Gilgamesh
PredIndistinct
Gilgamesh
8,515
1,997
0
2,547
11,300
6,831
0
3,067
8,233
0
53,034
W
8,325
4,531
0
6,928
15,777
7,391
768
4,176
11,601
0
59,649
L
Cthulhu
Vythorax
Cthulhu
5,035
1,059
0
981
11,409
10,669
0
1,680
9,729
42,495
0
W
Mulan
arovalk
Mulan
11,224
1,048
0
4,402
12,905
11,927
242
6,463
6,442
0
56,203
W
Merlin
ebroy
Merlin
5,150
574
0
746
8,058
2,761
1,279
2,951
5,107
44,429
0
L
Zeus
zui18
Zeus
12,573
2,576
0
2,089
13,566
3,685
0
3,950
9,616
45,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,362
Gold Earned
39,571
474
Minions Killed
359
0
Camps Cleared
0
1,492,175
Distance Traveled
1,373,386
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,519
635
102
7
0
315,344
0
L
Heimdallr
7,655
510
77
5
0
292,242
0
W
Jormungandr
9,600
640
83
6
0
274,310
5
L
Ares
7,633
509
17
1
0
285,529
1
L
Gilgamesh
8,655
577
88
6
0
273,413
0
W
Kali
10,213
681
105
7
0
347,100
5
L
Cthulhu
7,570
505
97
6
0
278,625
0
W
Mulan
9,781
652
117
8
0
287,304
4
W
Merlin
8,249
550
67
4
0
268,117
4
L
Zeus
8,058
537
80
5
0
243,577
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role