Player Matchup

Ne Zha
Ne Zha
HeatMayKa
Ne Zha
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 73L
1,326 Elo+
Solo
Guan Yu
Guan Yu
ItzTrixxYo
Guan Yu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,510 Elo+
Solo
Da Ji
Da Ji
Nonnash69
Da Ji
Level 158
God Stats
4W - 1L
1,359 SR
Queue Stats
283W - 302L
1,458 Elo+
Solo
Rama
Rama
krosha_big
Rama
Level 94
God Stats
2W - 4L
1,264 SR
Queue Stats
230W - 239L
1,424 Elo+
Solo
Nu Wa
Nu Wa
pretend-land
Nu Wa
Level 103
God Stats
13W - 13L
1,413 SR
Queue Stats
478W - 484L
1,405 Elo+
Solo
Team Averages
Level 108
1,407 SR
1,425 Elo+

VS

Team Averages
Level 65
1,392 SR
1,270 Elo+
Thanatos
Thanatos
DeadBambii
Thanatos
Level 49
God Stats
1W - 0L
1,281 SR
Queue Stats
7W - 9L
1,373 Elo+
Solo
Hera
Hera
Dragored
Hera
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,095 Elo+
Party 1
Artemis
Artemis
Luidinho
Artemis
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,161 Elo+
Party 1
Terra
Terra
Merlinswond
Terra
Level 127
God Stats
14W - 17L
1,400 SR
Queue Stats
1,133W - 1,408L
1,414 Elo+
Solo
Janus
Janus
Nomotto
Janus
Level 24
God Stats
1W - 0L
1,280 SR
Queue Stats
4W - 6L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
HeatMayKa
Ne Zha
17
5 / 6 / 2
10,079
720
9,430
12,295
4,176
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
ItzTrixxYo
Guan Yu
18
2 / 4 / 9
9,905
708
5,204
15,832
17,695
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
Nonnash69
Da Ji
14
1 / 10 / 3
8,896
635
4,768
17,522
13,111
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 4 / 6
9,837
703
6,081
6,819
2,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 5 / 6
10,518
751
28,526
14,149
4,967
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeadBambii
Thanatos
20
17 / 4 / 7
12,901
922
22,267
21,885
11,353
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
18
0 / 3 / 19
10,699
764
14,199
8,586
3,150
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Luidinho
Artemis
17
5 / 3 / 14
10,820
773
9,161
13,366
5,521
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
0 / 3 / 14
9,608
686
2,747
15,893
7,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Janus
Nomotto
Janus
18
7 / 3 / 9
11,007
786
11,660
13,873
4,575
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
92
15
Kills
29
29
Deaths
16
26
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DeadBambii
Thanatos
17
4
7
5.13
W
Hera
0
3
19
3.17
L
Ne Zha
HeatMayKa
Ne Zha
5
6
2
1
L
Guan Yu
ItzTrixxYo
Guan Yu
2
4
9
1.63
W
Artemis
Luidinho
Artemis
5
3
14
4
W
0
3
14
2.33
W
Janus
Nomotto
Janus
7
3
9
3.83
L
Da Ji
Nonnash69
Da Ji
1
10
3
0.25
L
2
4
6
1.25
L
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,009
Damage
60,034
66,617
Taken
73,603
42,268
Mitigated
31,955
17,138
Healing
47,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DeadBambii
Thanatos
22,267
5,996
1,227
16,808
21,885
11,353
1,046
7,403
14,482
0
35,517
W
Hera
14,199
4,060
288
713
8,586
3,150
1,172
3,812
4,774
43,050
0
L
Ne Zha
HeatMayKa
Ne Zha
9,430
1,319
1,139
989
12,295
4,176
67
5,525
6,448
0
21,277
L
Guan Yu
ItzTrixxYo
Guan Yu
5,204
509
2,426
3,834
15,832
17,695
320
7,820
7,574
0
11,561
W
Artemis
Luidinho
Artemis
9,161
3,224
197
3,107
13,366
5,521
1,108
3,957
9,409
0
27,717
W
2,747
319
12,089
8,095
15,893
7,356
302
6,991
8,902
11,358
0
W
Janus
Nomotto
Janus
11,660
863
1,708
2,908
13,873
4,575
895
6,363
7,510
28,042
0
L
Da Ji
Nonnash69
Da Ji
4,768
364
408
754
17,522
13,111
50
8,354
8,754
0
11,260
L
6,081
4,043
153
908
6,819
2,319
0
2,014
4,625
0
15,498
L
28,526
6,197
2,562
3,965
14,149
4,967
636
4,601
9,333
54,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,235
Gold Earned
55,035
128
Minions Killed
158
0
Camps Cleared
0
1,003,711
Distance Traveled
1,296,721
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,901
922
27
2
0
286,255
1
W
Hera
10,699
764
67
5
0
264,246
0
L
Ne Zha
10,079
720
17
1
0
231,051
1
L
Guan Yu
9,905
708
19
1
0
265,210
0
W
Artemis
10,820
773
33
2
0
246,944
0
W
Terra
9,608
686
10
1
0
234,103
13
W
Janus
11,007
786
21
2
0
265,173
0
L
Da Ji
8,896
635
15
1
0
211,602
0
L
Rama
9,837
703
26
2
0
101,306
0
L
Nu Wa
10,518
751
51
4
0
194,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role