Player Matchup

Bastet
Bastet
GiancarlosMusic
Bastet
Level 45
God Stats
2W - 0L
1,285 SR
Queue Stats
59W - 48L
1,353 Elo+
Solo
Aphrodite
Aphrodite
NekoHaunter
Aphrodite
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,518 Elo+
Solo
Cupid
Cupid
NyquilNick
Cupid
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
bobdaboi
Baron Samedi
Level 13
God Stats
7W - 3L
1,952 SR
Queue Stats
9W - 8L
1,558 Elo+
Party 2
Osiris
Osiris
cookiemonstersex
Osiris
Level 107
God Stats
7W - 1L
1,656 SR
Queue Stats
259W - 255L
1,493 Elo+
Party 2
Team Averages
Level 64
1,579 SR
1,471 Elo+

VS

Team Averages
Level 54
1,415 SR
1,321 Elo+
Achilles
Achilles
Diarmund719
Achilles
Level 66
God Stats
7W - 9L
1,422 SR
Queue Stats
294W - 316L
1,337 Elo+
Solo
Sol
Sol
ItsThatSlyGuy
Sol
Level 89
God Stats
6W - 9L
1,551 SR
Queue Stats
73W - 75L
1,482 Elo+
Party 1
Ravana
Ravana
LinkVGC
Ravana
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,627 Elo+
Party 1
Sylvanus
Sylvanus
MrWhiteOut
Sylvanus
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 84L
1,080 Elo+
Party 3
Artemis
Artemis
MrsWhiteOut
Artemis
Level 40
God Stats
13W - 23L
1,104 SR
Queue Stats
35W - 74L
1,080 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 4
8,089
578
3,683
10,845
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
NekoHaunter
Aphrodite
12
2 / 2 / 9
7,161
512
5,287
6,453
3,096
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
13
9 / 3 / 2
8,251
589
8,435
12,497
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
bobdaboi
Baron Samedi
13
4 / 3 / 2
8,300
593
7,430
6,069
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 1 / 2
9,091
649
8,406
9,670
11,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Diarmund719
Achilles
11
0 / 5 / 1
6,608
472
1,539
9,367
8,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 2 / 3
7,591
542
4,551
7,872
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
LinkVGC
Ravana
13
5 / 3 / 3
7,842
560
8,552
7,926
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
MrWhiteOut
Sylvanus
9
0 / 7 / 3
5,729
409
4,482
9,861
6,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
MrsWhiteOut
Artemis
10
2 / 5 / 3
6,421
459
4,500
7,909
1,967
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
22
Kills
9
9
Deaths
22
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
Diarmund719
Achilles
0
5
1
0.1
W
1
0
4
3
L
2
2
3
1.75
L
Ravana
LinkVGC
Ravana
5
3
3
2.17
L
Sylvanus
MrWhiteOut
Sylvanus
0
7
3
0.21
L
Artemis
MrsWhiteOut
Artemis
2
5
3
0.7
W
Aphrodite
NekoHaunter
Aphrodite
2
2
9
3.25
W
Cupid
9
3
2
3.33
W
Baron Samedi
bobdaboi
Baron Samedi
4
3
2
1.67
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,241
Damage
23,624
45,534
Taken
42,935
24,608
Mitigated
21,404
23,658
Healing
8,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Diarmund719
Achilles
1,539
332
0
868
9,367
8,513
317
514
8,796
0
28,489
W
3,683
1,263
0
7,888
10,845
3,870
0
304
10,463
0
46,013
L
4,551
422
0
1,742
7,872
2,141
0
3,049
4,525
32,701
0
L
Ravana
LinkVGC
Ravana
8,552
3,199
0
3,273
7,926
2,751
0
2,048
5,779
0
49,153
L
Sylvanus
MrWhiteOut
Sylvanus
4,482
1,258
367
1,231
9,861
6,032
96
4,342
5,515
15,026
3,564
L
Artemis
MrsWhiteOut
Artemis
4,500
1,753
0
943
7,909
1,967
216
2,276
5,603
0
26,438
W
Aphrodite
NekoHaunter
Aphrodite
5,287
1,347
3,350
2,725
6,453
3,096
1,054
1,571
4,828
20,264
0
W
Cupid
8,435
5,314
424
4,759
12,497
3,934
2,323
2,950
9,529
0
48,899
W
Baron Samedi
bobdaboi
Baron Samedi
7,430
1,206
324
1,730
6,069
2,558
266
2,096
3,677
40,208
0
W
8,406
3,527
0
2,458
9,670
11,150
304
1,093
8,177
0
58,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,892
Gold Earned
34,191
416
Minions Killed
315
0
Camps Cleared
0
1,394,470
Distance Traveled
1,273,167
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,608
472
63
5
0
254,995
1
W
Bastet
8,089
578
90
6
0
283,477
0
L
Sol
7,591
542
77
6
0
287,531
1
L
Ravana
7,842
560
87
6
0
308,834
5
L
Sylvanus
5,729
409
41
3
0
214,258
0
L
Artemis
6,421
459
47
3
0
207,549
0
W
Aphrodite
7,161
512
26
2
0
297,329
6
W
Cupid
8,251
589
103
7
0
256,956
0
W
Baron Samedi
8,300
593
82
6
0
268,509
3
W
Osiris
9,091
649
115
8
0
288,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role